Player Matchup

Anubis
Anubis
Cauu
Anubis
Level 65
God Stats
7W - 12L
1,398 SR
Queue Stats
79W - 96L
1,429 Elo+
Party 1
Bacchus
Bacchus
dementorozzz
Bacchus
Level 18
God Stats
23W - 20L
1,559 SR
Queue Stats
46W - 49L
1,446 Elo+
Party 1
Loki
Loki
singmesadsong
Loki
Level 46
God Stats
1W - 3L
1,324 SR
Queue Stats
38W - 47L
1,389 Elo+
Party 1
Team Averages
Level 43
1,427 SR
1,422 Elo+

VS

Team Averages
Level 74
1,562 SR
1,392 Elo+
Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Blackbyrd
Fafnir
Level 109
God Stats
5W - 6L
1,687 SR
Queue Stats
96W - 119L
1,488 Elo+
Solo
Chiron
Chiron
Sunnyshir
Chiron
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
34W - 20L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cauu
Anubis
16
13 / 5 / 5
12,053
804
18,974
15,152
7,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
dementorozzz
Bacchus
13
3 / 4 / 13
10,464
698
8,557
21,692
23,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 8
9,714
648
8,360
10,643
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 9 / 12
10,400
693
13,406
15,469
4,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Blackbyrd
Fafnir
14
4 / 5 / 10
11,806
787
9,210
18,152
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Sunnyshir
Chiron
16
10 / 5 / 4
12,573
838
14,535
14,800
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
19
Kills
16
16
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
9
12
0.89
W
Fafnir
Blackbyrd
Fafnir
4
5
10
1.8
L
Anubis
Cauu
Anubis
13
5
5
3.1
W
Chiron
Sunnyshir
Chiron
10
5
4
2.4
L
Bacchus
dementorozzz
Bacchus
3
4
13
2.38
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
37,151
47,487
Taken
48,421
34,444
Mitigated
26,970
11,976
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,406
7,580
799
3,242
15,469
4,767
1,372
9,545
5,924
34,830
0
W
Fafnir
Blackbyrd
Fafnir
9,210
2,014
0
4,568
18,152
17,480
383
8,984
9,168
22,126
0
L
Anubis
Cauu
Anubis
18,974
608
0
7,093
15,152
7,374
902
7,697
7,455
48,761
0
W
Chiron
Sunnyshir
Chiron
14,535
6,764
946
2,758
14,800
4,723
1,556
9,636
5,164
0
45,781
L
Bacchus
dementorozzz
Bacchus
8,557
1,296
0
4,883
21,692
23,692
383
9,833
11,859
14,917
0
L
8,360
2,175
0
0
10,643
3,378
289
5,447
5,196
0
32,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
34,779
129
Minions Killed
122
6
Camps Cleared
3
702,604
Distance Traveled
719,426
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,400
693
41
3
1
218,724
1
W
Fafnir
11,806
787
26
2
2
252,423
3
L
Anubis
12,053
804
69
5
3
198,449
0
W
Chiron
12,573
838
55
4
0
248,279
5
L
Bacchus
10,464
698
12
1
0
247,077
3
L
Loki
9,714
648
48
3
3
257,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role