Player Matchup

Artemis
Artemis
Lord Vandelis
Artemis
Level 86
God Stats
2W - 2L
1,610 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SolidMarshall12
Cu Chulainn
Level 132
God Stats
8W - 13L
1,508 SR
Queue Stats
173W - 211L
1,397 Elo+
Party 2
Raijin
Raijin
VirtualTakeover
Raijin
Level 99
God Stats
0W - 2L
1,493 SR
Queue Stats
151W - 126L
1,490 Elo+
Solo
Team Averages
Level 106
1,537 SR
1,409 Elo+

VS

Team Averages
Level 92
1,570 SR
1,434 Elo+
Cthulhu
Cthulhu
R3KL3SS H4Wk
Cthulhu
Level 155
God Stats
26W - 32L
1,485 SR
Queue Stats
640W - 815L
1,343 Elo+
Solo
Agni
Agni
ValkSellsBud
Agni
Level 40
God Stats
9W - 9L
1,500 SR
Queue Stats
464W - 499L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
luiethebarber
Ne Zha
Level 82
God Stats
37W - 20L
1,726 SR
Queue Stats
645W - 630L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 0
6,348
635
4,700
5,805
1,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SolidMarshall12
Cu Chulainn
10
0 / 5 / 2
6,494
649
1,884
10,490
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 8 / 1
6,631
663
4,255
10,914
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
R3KL3SS H4Wk
Cthulhu
11
5 / 1 / 8
7,729
773
5,646
7,026
8,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 8
7,181
718
6,735
4,410
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 7
8,202
820
10,837
7,414
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
0
0.5
W
Cthulhu
R3KL3SS H4Wk
Cthulhu
5
1
8
9
L
Cu Chulainn
SolidMarshall12
Cu Chulainn
0
5
2
0.2
W
3
2
8
3.5
L
2
8
1
0.31
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,839
Damage
23,218
27,209
Taken
18,850
11,485
Mitigated
13,528
3,510
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,700
1,711
173
385
5,805
1,550
0
2,619
2,972
0
10,482
W
Cthulhu
R3KL3SS H4Wk
Cthulhu
5,646
319
322
1,458
7,026
8,407
0
1,057
5,969
12,771
0
L
Cu Chulainn
SolidMarshall12
Cu Chulainn
1,884
579
254
1,179
10,490
6,746
58
3,784
6,274
0
13,433
W
6,735
466
0
0
4,410
1,404
75
1,894
2,516
19,973
0
L
4,255
40
165
1,354
10,914
3,189
0
6,522
4,100
24,547
0
W
10,837
2,704
0
3,198
7,414
3,717
0
1,573
5,841
0
32,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,473
Gold Earned
23,112
95
Minions Killed
101
4
Camps Cleared
5
472,843
Distance Traveled
599,311
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,348
635
22
2
0
157,901
0
W
Cthulhu
7,729
773
17
2
1
184,904
1
L
Cu Chulainn
6,494
649
25
3
0
168,645
0
W
Agni
7,181
718
34
3
1
192,311
3
L
Raijin
6,631
663
48
5
4
146,297
3
W
Ne Zha
8,202
820
50
5
3
222,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role