Player Matchup

Cupid
Cupid
Dariku17
Cupid
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
49W - 43L
1,605 Elo+
Solo
Chronos
Chronos
Isuutoshi
Chronos
Level 25
God Stats
17W - 23L
1,517 SR
Queue Stats
204W - 183L
1,496 Elo+
Solo
Fafnir
Fafnir
KiLeRFeeD
Fafnir
Level 27
God Stats
1W - 1L
1,740 SR
Queue Stats
137W - 121L
1,573 Elo+
Solo
Thanatos
Thanatos
Quishin
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,709 Elo+
Solo
King Arthur
King Arthur
YinoeYinoe
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
224W - 229L
1,478 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,572 Elo+

VS

Team Averages
Level 46
1,527 SR
1,592 Elo+
Da Ji
Da Ji
DeadlyGodOfBats
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,718 Elo+
Party 1
Osiris
Osiris
HgokMusCleBoy
Osiris
Level 18
God Stats
1W - 0L
1,279 SR
Queue Stats
27W - 22L
1,516 Elo+
Solo
Ra
Ra
PA5HOL
Ra
Level 22
God Stats
2W - 2L
1,661 SR
Queue Stats
44W - 31L
1,604 Elo+
Solo
Achilles
Achilles
Prof5
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Discordia
Discordia
T0ughNut
Discordia
Level 155
God Stats
14W - 18L
1,693 SR
Queue Stats
423W - 335L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dariku17
Cupid
20
7 / 9 / 11
14,685
1,130
28,024
22,684
9,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Isuutoshi
Chronos
17
1 / 0 / 4
10,723
825
3,672
5,269
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
KiLeRFeeD
Fafnir
20
2 / 5 / 14
13,371
1,029
17,733
29,479
39,746
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Quishin
Thanatos
20
10 / 15 / 8
15,225
1,171
21,889
28,070
13,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
YinoeYinoe
King Arthur
20
2 / 13 / 14
12,870
990
17,576
34,607
42,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 16
15,008
1,154
23,937
19,850
12,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 17
12,548
965
11,021
15,399
10,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
7 / 7 / 20
13,982
1,076
17,429
16,685
8,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Prof5
Achilles
20
7 / 6 / 22
13,945
1,073
20,778
27,206
38,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
T0ughNut
Discordia
20
11 / 2 / 24
15,190
1,168
37,339
15,758
6,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
141
22
Kills
42
42
Deaths
23
51
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dariku17
Cupid
7
9
11
1.39
W
11
3
16
6.33
W
6
5
17
2.9
L
Chronos
Isuutoshi
Chronos
1
0
4
3
L
Fafnir
KiLeRFeeD
Fafnir
2
5
14
1.8
W
Ra
7
7
20
2.43
W
Achilles
Prof5
Achilles
7
6
22
3
L
Thanatos
Quishin
Thanatos
10
15
8
0.93
W
Discordia
T0ughNut
Discordia
11
2
24
11.5
L
King Arthur
YinoeYinoe
King Arthur
2
13
14
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,894
Damage
110,504
120,109
Taken
94,898
106,700
Mitigated
77,022
15,501
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dariku17
Cupid
28,024
17,398
1,786
2,280
22,684
9,195
0
11,467
10,892
0
62,991
W
23,937
6,233
0
1,008
19,850
12,960
0
5,114
14,736
0
44,560
W
11,021
4,132
0
0
15,399
10,636
0
4,077
11,237
0
17,144
L
Chronos
Isuutoshi
Chronos
3,672
1,190
0
632
5,269
1,765
0
1,749
3,520
24,081
0
L
Fafnir
KiLeRFeeD
Fafnir
17,733
6,068
1,118
2,415
29,479
39,746
0
15,449
14,030
27,689
0
W
Ra
17,429
1,691
4,271
3,557
16,685
8,557
0
3,241
13,444
57,620
0
W
Achilles
Prof5
Achilles
20,778
5,543
0
1,112
27,206
38,231
0
5,850
21,356
12,020
22,113
L
Thanatos
Quishin
Thanatos
21,889
9,930
0
7,270
28,070
13,648
0
13,361
14,709
0
38,602
W
Discordia
T0ughNut
Discordia
37,339
3,696
957
4,024
15,758
6,638
0
3,340
12,418
71,622
0
L
King Arthur
YinoeYinoe
King Arthur
17,576
2,777
0
0
34,607
42,346
0
19,236
13,691
217
35,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
70,673
233
Minions Killed
246
5
Camps Cleared
13
1,098,234
Distance Traveled
1,143,724
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,685
1,130
106
8
0
242,309
0
W
Da Ji
15,008
1,154
34
3
11
252,183
2
W
Osiris
12,548
965
17
1
1
198,966
0
L
Chronos
10,723
825
34
3
0
107,901
0
L
Fafnir
13,371
1,029
20
2
0
237,267
0
W
Ra
13,982
1,076
89
7
0
230,760
1
W
Achilles
13,945
1,073
24
2
1
223,492
1
L
Thanatos
15,225
1,171
34
3
3
265,494
0
W
Discordia
15,190
1,168
82
6
0
238,323
1
L
King Arthur
12,870
990
39
3
2
245,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role