Player Matchup

Kukulkan
Kukulkan
K1ngsz
Kukulkan
Level 126
God Stats
1W - 1L
1,565 SR
Queue Stats
22W - 36L
1,300 Elo+
Solo
Fenrir
Fenrir
MAJIC KING Q
Fenrir
Level 56
God Stats
4W - 2L
1,485 SR
Queue Stats
175W - 212L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
PunkMcFunk
Tsukuyomi
Level 62
God Stats
1W - 1L
1,212 SR
Queue Stats
36W - 39L
1,359 Elo+
Solo
Achilles
Achilles
TacoAlex
Achilles
Level 42
God Stats
2W - 2L
1,444 SR
Queue Stats
217W - 245L
1,334 Elo+
Solo
Scylla
Scylla
paitedead
Scylla
Level 69
God Stats
1W - 0L
1,158 SR
Queue Stats
47W - 49L
1,409 Elo+
Solo
Team Averages
Level 71
1,373 SR
1,349 Elo+

VS

Team Averages
Level 106
1,448 SR
1,338 Elo+
Nemesis
Nemesis
Batman_LoOk
Nemesis
Level 86
God Stats
1W - 3L
1,326 SR
Queue Stats
365W - 383L
1,381 Elo+
Solo
Thor
Thor
Canis lupus7361
Thor
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 326L
1,232 Elo+
Solo
Merlin
Merlin
EctoplasmicBuny
Merlin
Level 134
God Stats
4W - 5L
1,595 SR
Queue Stats
196W - 234L
1,348 Elo+
Solo
Agni
Agni
Gunnaru14
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,484 Elo+
Solo
Apollo
Apollo
longhornjo
Apollo
Level 122
God Stats
16W - 25L
1,319 SR
Queue Stats
802W - 1,121L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K1ngsz
Kukulkan
18
8 / 2 / 10
10,389
944
10,706
8,586
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
5 / 3 / 11
8,777
798
7,009
9,355
7,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
PunkMcFunk
Tsukuyomi
17
11 / 3 / 8
10,146
922
9,121
9,372
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
TacoAlex
Achilles
17
3 / 1 / 14
8,771
797
5,306
10,353
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
paitedead
Scylla
14
0 / 6 / 16
8,299
754
8,416
8,778
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batman_LoOk
Nemesis
13
0 / 6 / 8
7,444
677
5,549
10,781
6,611
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 5
7,412
674
4,004
11,058
3,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 5
8,703
791
11,298
6,926
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
4 / 5 / 6
8,328
757
6,920
9,721
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
longhornjo
Apollo
15
7 / 6 / 3
9,623
875
7,951
8,329
3,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
27
Kills
15
15
Deaths
27
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Batman_LoOk
Nemesis
0
6
8
0.67
L
1
6
5
0.58
L
3
4
5
1.38
L
Agni
4
5
6
1.4
W
Kukulkan
K1ngsz
Kukulkan
8
2
10
6.5
W
Fenrir
5
3
11
3.5
W
Tsukuyomi
PunkMcFunk
Tsukuyomi
11
3
8
5
W
Achilles
TacoAlex
Achilles
3
1
14
10
L
Apollo
longhornjo
Apollo
7
6
3
1.42
W
Scylla
paitedead
Scylla
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
35,722
46,444
Taken
46,815
29,101
Mitigated
20,444
16,667
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Batman_LoOk
Nemesis
5,549
2,133
116
1,737
10,781
6,611
0
2,370
8,027
0
8,097
L
4,004
458
131
642
11,058
3,873
0
6,903
3,893
0
11,200
L
11,298
501
634
893
6,926
2,859
0
2,808
3,977
29,477
0
L
Agni
6,920
0
395
3,002
9,721
3,709
0
4,653
5,026
12,068
0
W
Kukulkan
K1ngsz
Kukulkan
10,706
810
1,572
4,334
8,586
4,646
482
3,367
5,051
32,446
0
W
Fenrir
7,009
1,599
1,338
992
9,355
7,393
772
3,803
5,298
0
11,408
W
Tsukuyomi
PunkMcFunk
Tsukuyomi
9,121
2,365
1,777
1,950
9,372
4,892
864
3,801
5,365
0
18,633
W
Achilles
TacoAlex
Achilles
5,306
718
871
2,901
10,353
9,098
408
3,573
6,401
0
11,915
L
Apollo
longhornjo
Apollo
7,951
4,939
798
651
8,329
3,392
0
2,388
5,717
0
14,200
W
Scylla
paitedead
Scylla
8,416
46
0
932
8,778
3,072
11
2,385
6,111
14,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
41,510
117
Minions Killed
91
0
Camps Cleared
0
1,063,376
Distance Traveled
951,382
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,444
677
4
0
0
202,898
5
L
Thor
7,412
674
13
1
0
200,584
1
L
Merlin
8,703
791
39
4
0
188,966
0
L
Agni
8,328
757
19
2
0
200,147
0
W
Kukulkan
10,389
944
61
6
0
224,064
2
W
Fenrir
8,777
798
9
1
0
196,477
2
W
Tsukuyomi
10,146
922
19
2
0
220,627
0
W
Achilles
8,771
797
11
1
0
236,437
0
L
Apollo
9,623
875
16
1
0
158,787
0
W
Scylla
8,299
754
17
2
0
185,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role