Player Matchup

Artemis
Artemis
AdoroRufus
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
DeeJayAçerola
Mercury
Level 26
God Stats
6W - 3L
1,433 SR
Queue Stats
19W - 20L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
RYUGAkingVG
Baron Samedi
Level 26
God Stats
10W - 9L
1,593 SR
Queue Stats
31W - 46L
1,407 Elo+
Solo
Chang'e
Chang'e
jailsoncabral
Chang'e
Level 29
God Stats
7W - 5L
1,481 SR
Queue Stats
142W - 186L
1,428 Elo+
Solo
Ares
Ares
jp1907888
Ares
Level 29
God Stats
12W - 10L
1,575 SR
Queue Stats
126W - 125L
1,516 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,460 Elo+

VS

Team Averages
Level 14
1,454 SR
1,452 Elo+
Bellona
Bellona
ImPastel
Bellona
Level 15
God Stats
1W - 8L
1,439 SR
Queue Stats
90W - 112L
1,465 Elo+
Solo
Neith
Neith
OTalDoKobayashi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,463 Elo+
Solo
Hel
Hel
ZhiendC
Hel
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 103L
1,516 Elo+
Solo
Eset
Eset
nubogaming
Eset
Level 24
God Stats
6W - 7L
1,337 SR
Queue Stats
40W - 56L
1,289 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
triero
Ah Muzen Cab
Level 8
God Stats
7W - 11L
1,492 SR
Queue Stats
10W - 15L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdoroRufus
Artemis
13
2 / 8 / 2
8,481
424
5,623
12,009
3,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 3
11,926
596
7,778
15,028
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RYUGAkingVG
Baron Samedi
16
5 / 0 / 3
10,531
527
9,778
8,749
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
16
5 / 3 / 3
9,847
492
10,371
16,296
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
2 / 2 / 4
9,753
488
6,181
12,578
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImPastel
Bellona
17
10 / 6 / 2
10,586
529
14,313
17,308
15,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 3
9,548
477
10,065
10,684
4,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
16
2 / 8 / 4
9,717
486
12,768
16,245
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 1 / 0
5,236
262
385
713
208
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
triero
Ah Muzen Cab
14
1 / 5 / 3
8,680
434
5,273
9,113
2,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
23
Kills
17
17
Deaths
23
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdoroRufus
Artemis
2
8
2
0.38
W
9
4
3
2.63
L
Bellona
ImPastel
Bellona
10
6
2
1.83
L
4
3
3
1.83
W
Baron Samedi
RYUGAkingVG
Baron Samedi
5
0
3
6.5
L
Hel
2
8
4
0.5
W
Chang'e
5
3
3
2.17
W
Ares
2
2
4
2
L
0
1
0
0
L
Ah Muzen Cab
triero
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
42,804
64,660
Taken
54,063
34,720
Mitigated
29,520
19,080
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdoroRufus
Artemis
5,623
2,627
0
1,279
12,009
3,558
1,836
1,795
10,138
0
35,221
W
7,778
4,688
0
2,853
15,028
8,049
182
2,300
12,558
0
85,121
L
Bellona
ImPastel
Bellona
14,313
4,680
0
5,379
17,308
15,536
0
8,350
8,918
0
70,180
L
10,065
3,367
0
3,885
10,684
4,070
175
3,267
7,381
0
61,968
W
Baron Samedi
RYUGAkingVG
Baron Samedi
9,778
1,199
522
4,998
8,749
3,926
630
0
8,749
60,764
0
L
Hel
12,768
428
1,223
5,853
16,245
6,857
0
7,923
7,884
72,431
0
W
Chang'e
10,371
822
928
7,202
16,296
5,814
187
7,176
8,700
56,701
0
W
Ares
6,181
541
0
1,298
12,578
13,373
0
1,138
11,362
33,637
0
L
385
105
0
120
713
208
0
350
331
1,127
0
L
Ah Muzen Cab
triero
Ah Muzen Cab
5,273
1,433
0
1,078
9,113
2,849
507
5,866
3,219
0
47,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
43,767
485
Minions Killed
439
0
Camps Cleared
0
1,705,806
Distance Traveled
1,342,027
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,481
424
68
3
0
261,822
4
W
Mercury
11,926
596
138
7
0
425,829
0
L
Bellona
10,586
529
94
5
0
366,825
0
L
Neith
9,548
477
107
5
0
286,073
3
W
Baron Samedi
10,531
527
123
6
0
340,702
0
L
Hel
9,717
486
139
7
0
355,480
1
W
Chang'e
9,847
492
106
5
0
314,429
2
W
Ares
9,753
488
50
3
0
363,024
0
L
Eset
5,236
262
1
0
0
29,691
0
L
Ah Muzen Cab
8,680
434
98
5
0
303,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role