Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Happy Nymphali
Danzaburou
Level 131
God Stats
19W - 13L
1,670 SR
Queue Stats
217W - 179L
1,467 Elo+
Party 1
Pele
Pele
daanieboy16
Pele
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
220W - 257L
1,362 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,443 Elo+

VS

Team Averages
Level 40
1,616 SR
1,490 Elo+
Loki
Loki
TheEonTree
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,369 Elo+
Solo
Scylla
Scylla
xxBLU3F1R3xx
Scylla
Level 63
God Stats
4W - 2L
1,637 SR
Queue Stats
53W - 43L
1,572 Elo+
Party 2
Osiris
Osiris
xxGR33NF1R3xx
Osiris
Level 48
God Stats
2W - 0L
1,711 SR
Queue Stats
39W - 38L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 5 / 11
8,506
709
8,433
8,451
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Happy Nymphali
Danzaburou
11
3 / 6 / 7
8,504
709
6,192
11,396
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 7 / 3
10,079
840
9,322
11,625
6,179
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 4
9,801
817
10,327
11,859
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
2 / 4 / 13
8,987
749
7,201
8,251
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 3 / 7
10,182
849
8,806
10,358
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
18
18
Deaths
12
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
11
1.1
L
Danzaburou
Happy Nymphali
Danzaburou
3
6
7
1.08
W
8
5
4
2
L
9
7
3
1.5
W
Scylla
2
4
13
2.13
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,947
Damage
26,334
31,472
Taken
30,468
11,870
Mitigated
15,304
2,004
Healing
1,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,433
594
0
228
8,451
2,693
0
2,617
5,667
35,893
0
L
Danzaburou
Happy Nymphali
Danzaburou
6,192
2,516
0
1,333
11,396
2,998
922
2,582
8,568
0
20,125
W
10,327
1,985
0
687
11,859
3,670
0
2,915
8,944
0
32,397
L
9,322
2,499
0
443
11,625
6,179
550
1,900
9,557
0
20,053
W
Scylla
7,201
296
0
378
8,251
2,521
341
3,639
4,612
21,469
0
W
8,806
3,223
0
218
10,358
9,113
222
2,155
8,203
0
22,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
28,970
125
Minions Killed
140
4
Camps Cleared
6
621,045
Distance Traveled
642,029
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,506
709
56
5
3
203,776
2
L
Danzaburou
8,504
709
44
4
1
196,603
3
W
Loki
9,801
817
66
6
2
203,003
3
L
Pele
10,079
840
25
2
0
220,666
4
W
Scylla
8,987
749
39
3
2
210,898
1
W
Osiris
10,182
849
35
3
2
228,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role