Player Matchup

Ra
Ra
 
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AlcorAO
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EdwardSinatra
Cthulhu
Level 17
God Stats
2W - 1L
1,556 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 1
Neith
Neith
EmberHearfly
Neith
Level 24
God Stats
5W - 5L
1,467 SR
Queue Stats
50W - 57L
1,190 Elo+
Party 1
Loki
Loki
jefto99
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,524 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,382 Elo+

VS

Team Averages
Level 18
1,509 SR
1,578 Elo+
Scylla
Scylla
CyberX5
Scylla
Level 23
God Stats
5W - 4L
1,538 SR
Queue Stats
119W - 119L
1,577 Elo+
Solo
Chiron
Chiron
Raxanite
Chiron
Level 27
God Stats
6W - 3L
1,611 SR
Queue Stats
19W - 16L
1,579 Elo+
Solo
Yemoja
Yemoja
Susie1
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
YoYoEdman
Heimdallr
Level 29
God Stats
8W - 6L
1,525 SR
Queue Stats
282W - 289L
1,530 Elo+
Solo
Odin
Odin
darknova1809
Odin
Level 8
God Stats
3W - 4L
1,368 SR
Queue Stats
13W - 14L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 0
7,683
591
4,817
7,206
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AlcorAO
Guan Yu
9
1 / 3 / 0
6,064
466
2,868
8,077
4,257
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
10
0 / 4 / 2
5,704
439
3,625
8,413
6,230
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
5,450
419
3,390
6,651
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
jefto99
Loki
12
4 / 6 / 0
7,289
561
2,470
7,729
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CyberX5
Scylla
15
5 / 2 / 4
8,448
650
6,000
5,665
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Raxanite
Chiron
15
6 / 0 / 6
8,543
657
5,539
7,363
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Susie1
Yemoja
10
1 / 1 / 9
6,858
528
2,140
3,926
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
YoYoEdman
Heimdallr
12
6 / 2 / 5
7,367
567
7,517
8,547
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 1
6,914
532
3,127
6,131
3,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
21
23
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
0
0.5
L
Guan Yu
AlcorAO
Guan Yu
1
3
0
0.33
W
Scylla
CyberX5
Scylla
5
2
4
3.5
L
Cthulhu
0
4
2
0.25
L
0
6
2
0.17
W
Chiron
Raxanite
Chiron
6
0
6
9
W
Yemoja
Susie1
Yemoja
1
1
9
5.5
W
Heimdallr
YoYoEdman
Heimdallr
6
2
5
4.25
W
3
2
1
1.75
L
Loki
jefto99
Loki
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
24,323
38,076
Taken
31,632
17,627
Mitigated
13,213
5,513
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,817
345
59
1,267
7,206
2,440
0
3,568
3,638
57,957
0
L
Guan Yu
AlcorAO
Guan Yu
2,868
740
0
1,352
8,077
4,257
245
1,418
6,659
0
20,695
W
Scylla
CyberX5
Scylla
6,000
895
0
540
5,665
1,829
70
2,406
3,155
54,940
0
L
Cthulhu
3,625
144
95
987
8,413
6,230
358
1,349
7,063
25,344
0
L
3,390
1,715
0
721
6,651
1,879
614
1,183
5,468
0
22,994
W
Chiron
Raxanite
Chiron
5,539
2,350
282
2,902
7,363
2,414
238
345
6,984
0
58,233
W
Yemoja
Susie1
Yemoja
2,140
793
791
1,017
3,926
2,245
100
1,522
2,404
5,295
0
W
Heimdallr
YoYoEdman
Heimdallr
7,517
3,289
0
2,162
8,547
3,130
518
3,062
5,439
0
47,294
W
3,127
863
0
340
6,131
3,595
476
879
5,208
8,964
14,261
L
Loki
jefto99
Loki
2,470
335
0
1,032
7,729
2,821
62
1,517
6,212
0
36,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
38,130
320
Minions Killed
363
0
Camps Cleared
0
1,254,339
Distance Traveled
1,126,048
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,683
591
127
10
0
261,643
7
L
Guan Yu
6,064
466
43
3
0
254,378
0
W
Scylla
8,448
650
115
9
0
235,270
5
L
Cthulhu
5,704
439
39
3
0
297,035
0
L
Neith
5,450
419
53
4
0
226,582
0
W
Chiron
8,543
657
108
8
0
265,496
2
W
Yemoja
6,858
528
8
1
0
203,320
3
W
Heimdallr
7,367
567
81
6
0
217,803
4
W
Odin
6,914
532
51
4
0
204,159
3
L
Loki
7,289
561
58
4
0
214,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role