Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BUFFY13
Ymir
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 2
Izanami
Izanami
FluentTrev
Izanami
Level 48
God Stats
22W - 27L
1,263 SR
Queue Stats
150W - 170L
1,391 Elo+
Party 2
Mercury
Mercury
omarohhh
Mercury
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,296 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,482 Elo+

VS

Team Averages
Level 25
1,596 SR
1,401 Elo+
Zeus
Zeus
JuicedAaikom
Zeus
Level 29
God Stats
9W - 4L
1,724 SR
Queue Stats
151W - 210L
1,355 Elo+
Solo
Awilix
Awilix
Raayke
Awilix
Level 23
God Stats
2W - 3L
1,386 SR
Queue Stats
44W - 50L
1,371 Elo+
Party 1
Yemoja
Yemoja
Rimulu
Yemoja
Level 29
God Stats
3W - 0L
1,725 SR
Queue Stats
22W - 22L
1,470 Elo+
Solo
Bellona
Bellona
returrnn
Bellona
Level 18
God Stats
33W - 11L
1,645 SR
Queue Stats
101W - 108L
1,335 Elo+
Party 1
Charybdis
Charybdis
ultraplague21
Charybdis
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
238W - 235L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 0
6,621
552
5,672
7,541
5,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
 
Merlin
10
0 / 3 / 1
6,121
510
3,679
5,700
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
BUFFY13
Ymir
7
0 / 4 / 0
4,807
401
882
6,332
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FluentTrev
Izanami
9
1 / 6 / 0
5,987
499
4,760
6,313
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
omarohhh
Mercury
9
0 / 5 / 2
5,731
478
1,262
7,897
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,370
614
2,603
3,569
1,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Raayke
Awilix
11
1 / 1 / 4
6,783
565
3,159
6,041
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Rimulu
Yemoja
10
2 / 0 / 9
7,097
591
2,594
7,074
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
returrnn
Bellona
10
0 / 3 / 0
6,367
531
2,809
7,806
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ultraplague21
Charybdis
11
9 / 1 / 4
7,510
626
8,213
8,143
2,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
19
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
1
0
4
L
Merlin
 
Merlin
0
3
1
0.17
L
Ymir
BUFFY13
Ymir
0
4
0
0
L
Izanami
FluentTrev
Izanami
1
6
0
0.17
W
6
0
2
7
W
Awilix
Raayke
Awilix
1
1
4
3
W
Yemoja
Rimulu
Yemoja
2
0
9
6.5
L
Mercury
omarohhh
Mercury
0
5
2
0.2
W
Bellona
returrnn
Bellona
0
3
0
0
W
Charybdis
ultraplague21
Charybdis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
19,378
33,783
Taken
32,633
14,081
Mitigated
13,120
5,172
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,672
878
0
2,846
7,541
5,418
156
274
7,267
29,632
0
L
Merlin
 
Merlin
3,679
44
0
709
5,700
1,621
0
1,203
4,497
32,163
0
L
Ymir
BUFFY13
Ymir
882
96
0
405
6,332
3,731
0
1,658
4,674
4,734
0
L
Izanami
FluentTrev
Izanami
4,760
3,571
0
1,212
6,313
1,411
0
1,545
4,768
0
36,066
W
2,603
328
0
1,959
3,569
1,100
160
1,058
2,271
31,388
0
W
Awilix
Raayke
Awilix
3,159
1,444
0
3,060
6,041
1,827
0
1,510
4,487
0
32,069
W
Yemoja
Rimulu
Yemoja
2,594
856
1,168
1,987
7,074
3,220
416
1,163
5,854
14,652
0
L
Mercury
omarohhh
Mercury
1,262
1,262
0
0
7,897
1,900
0
565
7,332
0
29,177
W
Bellona
returrnn
Bellona
2,809
776
0
2,940
7,806
4,774
866
4,515
3,291
135
28,646
W
Charybdis
ultraplague21
Charybdis
8,213
6,471
0
3,510
8,143
2,199
1,100
1,551
6,497
0
44,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
35,127
267
Minions Killed
285
0
Camps Cleared
0
1,002,803
Distance Traveled
1,126,634
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,621
552
77
6
0
213,244
1
L
Merlin
6,121
510
63
5
0
195,898
2
L
Ymir
4,807
401
5
0
0
215,041
1
L
Izanami
5,987
499
61
5
0
198,071
2
W
Zeus
7,370
614
63
5
0
221,404
1
W
Awilix
6,783
565
69
6
0
262,146
0
W
Yemoja
7,097
591
28
2
0
206,292
2
L
Mercury
5,731
478
61
5
0
180,549
0
W
Bellona
6,367
531
55
5
0
231,463
2
W
Charybdis
7,510
626
70
6
0
205,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role