Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AtomicVortex254
Apollo
Level 30
God Stats
2W - 2L
1,703 SR
Queue Stats
86W - 119L
1,435 Elo+
Solo
Cernunnos
Cernunnos
It-Was-Onyx
Cernunnos
Level 29
God Stats
9W - 17L
1,392 SR
Queue Stats
90W - 87L
1,460 Elo+
Solo
Loki
Loki
itacxi-_-senju
Loki
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
80W - 90L
1,358 Elo+
Solo
Skadi
Skadi
otterlife
Skadi
Level 8
God Stats
1W - 3L
1,396 SR
Queue Stats
2W - 5L
1,413 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,433 Elo+

VS

Team Averages
Level 28
1,550 SR
1,465 Elo+
Danzaburou
Danzaburou
Sr___P0R0NGA
Danzaburou
Level 22
God Stats
12W - 2L
1,838 SR
Queue Stats
137W - 90L
1,581 Elo+
Solo
Susano
Susano
carlondo-tondo_x
Susano
Level 48
God Stats
14W - 12L
1,498 SR
Queue Stats
99W - 65L
1,460 Elo+
Party 1
Sol
Sol
meldoja
Sol
Level 29
God Stats
82W - 112L
1,329 SR
Queue Stats
157W - 206L
1,411 Elo+
Solo
Ymir
Ymir
thyerri_lc
Ymir
Level 28
God Stats
1W - 2L
1,340 SR
Queue Stats
38W - 56L
1,440 Elo+
Solo
Thanatos
Thanatos
xkLight_
Thanatos
Level 13
God Stats
2W - 0L
1,746 SR
Queue Stats
17W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 4 / 1
6,151
439
5,071
10,559
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 5 / 0
5,847
418
5,331
8,917
2,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
It-Was-Onyx
Cernunnos
12
0 / 3 / 0
6,772
484
4,160
11,480
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 1
6,840
489
4,384
8,983
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
otterlife
Skadi
9
0 / 7 / 1
5,891
421
2,578
9,919
2,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sr___P0R0NGA
Danzaburou
14
9 / 0 / 1
9,097
650
14,933
9,256
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 1 / 2
8,675
620
9,049
8,478
3,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
14
4 / 1 / 2
8,348
596
7,189
7,036
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 9
7,496
535
3,524
9,884
10,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
xkLight_
Thanatos
9
2 / 4 / 3
6,758
483
2,329
7,759
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
21
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
L
1
5
0
0.2
L
Cernunnos
It-Was-Onyx
Cernunnos
0
3
0
0
W
Danzaburou
Sr___P0R0NGA
Danzaburou
9
0
1
9.5
W
6
1
2
7
L
2
2
1
1.25
W
Sol
4
1
2
5
L
Skadi
otterlife
Skadi
0
7
1
0.07
W
0
0
9
4.5
W
Thanatos
xkLight_
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
37,024
49,858
Taken
42,413
20,275
Mitigated
22,785
10,644
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,071
241
0
2,743
10,559
7,160
0
2,897
7,662
14,235
0
L
5,331
2,870
0
1,428
8,917
2,479
754
771
8,146
0
28,836
L
Cernunnos
It-Was-Onyx
Cernunnos
4,160
1,288
0
2,604
11,480
4,073
866
3,789
7,691
0
46,293
W
Danzaburou
Sr___P0R0NGA
Danzaburou
14,933
6,052
0
3,725
9,256
3,368
3,013
1,194
8,062
0
67,061
W
9,049
1,950
0
4,463
8,478
3,822
636
0
8,478
0
36,205
L
4,384
1,323
0
3,002
8,983
3,740
472
1,281
7,702
0
37,296
W
Sol
7,189
1,357
325
2,947
7,036
1,938
2,112
234
6,802
48,036
0
L
Skadi
otterlife
Skadi
2,578
1,236
0
867
9,919
2,823
498
1,975
7,944
0
24,337
W
3,524
1,015
169
3,939
9,884
10,394
115
2,860
7,024
14,997
0
W
Thanatos
xkLight_
Thanatos
2,329
424
0
4,520
7,759
3,263
0
783
6,976
0
22,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
40,374
287
Minions Killed
342
0
Camps Cleared
0
1,231,442
Distance Traveled
1,414,355
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,151
439
12
1
0
255,049
2
L
Apollo
5,847
418
66
5
0
243,056
2
L
Cernunnos
6,772
484
82
6
0
219,592
1
W
Danzaburou
9,097
650
118
8
0
273,438
4
W
Susano
8,675
620
65
5
0
275,644
2
L
Loki
6,840
489
78
6
0
286,185
1
W
Sol
8,348
596
85
6
0
269,626
3
L
Skadi
5,891
421
49
4
0
227,560
0
W
Ymir
7,496
535
27
2
0
275,350
0
W
Thanatos
6,758
483
47
3
0
320,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role