Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TheReallyBigShaQ
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 1
Ravana
Ravana
gayslayer69
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,544 Elo+

VS

Team Averages
Level 39
1,483 SR
1,414 Elo+
Thor
Thor
DrGhail
Thor
Level 12
God Stats
3W - 1L
1,653 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 2
King Arthur
King Arthur
Tramrudin
King Arthur
Level 83
God Stats
1W - 1L
1,324 SR
Queue Stats
27W - 32L
1,407 Elo+
Party 2
Sol
Sol
stún
Sol
Level 21
God Stats
2W - 2L
1,473 SR
Queue Stats
34W - 38L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 4 / 3
6,172
617
5,872
8,725
4,861
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 6 / 2
7,073
707
5,575
7,125
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
10
3 / 5 / 1
7,143
714
9,978
9,368
3,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrGhail
Thor
8
1 / 2 / 6
6,562
656
2,997
8,135
1,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

King Arthur
Tramrudin
King Arthur
13
7 / 2 / 8
8,467
847
9,103
13,290
7,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
stún
Sol
12
7 / 2 / 6
8,337
834
9,354
7,919
2,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
3
0.38
W
Thor
DrGhail
Thor
1
2
6
2
L
3
6
2
0.67
W
King Arthur
Tramrudin
King Arthur
7
2
8
5.5
L
Ravana
3
5
1
0.7
W
Sol
stún
Sol
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
21,454
25,218
Taken
29,344
11,689
Mitigated
12,118
1,725
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,872
971
704
147
8,725
4,861
0
2,981
5,744
20,563
0
W
Thor
DrGhail
Thor
2,997
602
0
0
8,135
1,735
30
1,103
7,032
0
5,928
L
5,575
1,504
0
253
7,125
3,108
0
2,979
4,146
0
12,006
W
King Arthur
Tramrudin
King Arthur
9,103
1,684
145
3,314
13,290
7,764
8
3,158
10,132
0
24,195
L
Ravana
9,978
2,060
0
621
9,368
3,720
0
3,063
6,305
0
20,397
W
Sol
stún
Sol
9,354
1,837
0
4,255
7,919
2,619
892
1,998
5,921
28,917
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,388
Gold Earned
23,366
75
Minions Killed
101
3
Camps Cleared
5
498,417
Distance Traveled
536,253
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,172
617
28
3
1
173,882
0
W
Thor
6,562
656
11
1
0
150,485
0
L
Da Ji
7,073
707
18
2
0
160,621
1
W
King Arthur
8,467
847
26
3
2
200,682
3
L
Ravana
7,143
714
29
3
2
163,914
0
W
Sol
8,337
834
64
6
3
185,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role