Player Matchup

Bellona
Bellona
Foulmen
Bellona
Level 29
God Stats
2W - 3L
1,334 SR
Queue Stats
11W - 16L
1,522 Elo+
Solo
Cthulhu
Cthulhu
GutsLeGoat
Cthulhu
Level 8
God Stats
4W - 3L
1,533 SR
Queue Stats
7W - 9L
1,388 Elo+
Solo
Ullr
Ullr
RenegadeShadowZ
Ullr
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 10L
1,412 Elo+
Solo
Merlin
Merlin
VIGUEN
Merlin
Level 14
God Stats
15W - 15L
1,518 SR
Queue Stats
130W - 105L
1,477 Elo+
Solo
Nemesis
Nemesis
ZłyZabójca
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,347 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,429 Elo+

VS

Team Averages
Level 15
1,555 SR
1,386 Elo+
Bacchus
Bacchus
Allexkot13
Bacchus
Level 15
God Stats
1W - 2L
1,657 SR
Queue Stats
39W - 50L
1,405 Elo+
Party 1
Bellona
Bellona
Falcano343
Bellona
Level 27
God Stats
5W - 4L
1,515 SR
Queue Stats
81W - 86L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Fusanaxl
Kukulkan
Level 11
God Stats
2W - 3L
1,724 SR
Queue Stats
28W - 47L
1,383 Elo+
Party 1
Yemoja
Yemoja
HekousekCZ
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,281 Elo+
Solo
Izanami
Izanami
SetDifficulty
Izanami
Level 18
God Stats
2W - 2L
1,379 SR
Queue Stats
10W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foulmen
Bellona
20
9 / 3 / 20
16,473
1,177
28,809
32,821
39,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
GutsLeGoat
Cthulhu
20
8 / 4 / 15
14,819
1,059
20,609
21,324
28,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 8 / 12
15,422
1,102
34,222
25,636
12,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
VIGUEN
Merlin
20
6 / 1 / 21
14,822
1,059
32,553
13,819
6,756
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ZłyZabójca
Nemesis
20
4 / 11 / 13
13,506
965
12,624
22,418
11,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Allexkot13
Bacchus
20
3 / 4 / 13
13,137
938
10,911
24,945
35,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Falcano343
Bellona
20
6 / 11 / 16
15,554
1,111
21,278
36,247
33,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Fusanaxl
Kukulkan
20
9 / 9 / 13
15,444
1,103
26,340
22,969
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
HekousekCZ
Yemoja
20
0 / 7 / 17
13,195
943
13,238
22,660
33,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Izanami
20
9 / 7 / 13
15,768
1,126
36,780
29,128
10,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
99
38
Kills
27
27
Deaths
38
81
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Allexkot13
Bacchus
3
4
13
2.38
L
Bellona
Falcano343
Bellona
6
11
16
1.27
W
Bellona
Foulmen
Bellona
9
3
20
6.33
L
Kukulkan
Fusanaxl
Kukulkan
9
9
13
1.72
W
Cthulhu
GutsLeGoat
Cthulhu
8
4
15
3.88
L
Yemoja
HekousekCZ
Yemoja
0
7
17
1.21
W
11
8
12
2.13
L
Izanami
9
7
13
2.21
W
Merlin
VIGUEN
Merlin
6
1
21
16.5
W
Nemesis
ZłyZabójca
Nemesis
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,817
Damage
108,547
116,018
Taken
135,949
98,575
Mitigated
122,984
10,236
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Allexkot13
Bacchus
10,911
2,439
1,149
1,771
24,945
35,072
0
9,390
15,555
17,881
0
L
Bellona
Falcano343
Bellona
21,278
6,772
2,405
2,347
36,247
33,841
0
17,626
18,621
86
29,225
W
Bellona
Foulmen
Bellona
28,809
8,931
2,138
2,657
32,821
39,679
0
12,562
20,259
626
57,137
L
Kukulkan
Fusanaxl
Kukulkan
26,340
5,175
0
1,534
22,969
10,881
0
10,678
12,291
60,233
0
W
Cthulhu
GutsLeGoat
Cthulhu
20,609
1,666
0
68
21,324
28,058
0
10,593
10,731
35,870
0
L
Yemoja
HekousekCZ
Yemoja
13,238
2,306
1,760
187
22,660
33,130
0
3,650
19,010
43,562
0
W
34,222
20,954
0
4,408
25,636
12,818
0
11,492
14,144
0
58,987
L
Izanami
36,780
23,444
0
1,818
29,128
10,060
0
12,444
16,684
0
79,544
W
Merlin
VIGUEN
Merlin
32,553
4,867
0
0
13,819
6,756
0
4,706
9,113
57,269
0
W
Nemesis
ZłyZabójca
Nemesis
12,624
7,327
0
965
22,418
11,264
0
11,222
11,196
0
37,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,042
Gold Earned
73,098
270
Minions Killed
262
8
Camps Cleared
10
1,288,547
Distance Traveled
1,241,348
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,137
938
4
0
1
255,365
0
L
Bellona
15,554
1,111
21
2
0
277,372
0
W
Bellona
16,473
1,177
65
5
1
278,169
0
L
Kukulkan
15,444
1,103
86
6
2
240,461
0
W
Cthulhu
14,819
1,059
43
3
1
246,703
0
L
Yemoja
13,195
943
55
4
4
214,773
0
W
Ullr
15,422
1,102
49
4
3
226,713
2
L
Izanami
15,768
1,126
96
7
3
253,377
3
W
Merlin
14,822
1,059
59
4
0
280,152
0
W
Nemesis
13,506
965
54
4
3
256,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role