Player Matchup

Artemis
Artemis
RamosKlei
Artemis
Level 15
God Stats
2W - 1L
1,734 SR
Queue Stats
41W - 49L
1,465 Elo+
Party 1
Artio
Artio
RedTornadoMahn
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Skarnland
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
aldeo123
Ao Kuang
Level 13
God Stats
0W - 3L
1,173 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 2
Fenrir
Fenrir
poster-imperito
Fenrir
Level 10
God Stats
1W - 2L
1,545 SR
Queue Stats
3W - 12L
1,193 Elo+
Party 2
Team Averages
Level 15
1,490 SR
1,376 Elo+

VS

Team Averages
Level 21
1,434 SR
1,302 Elo+
Cthulhu
Cthulhu
BLACKooBERSERK
Cthulhu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 100L
1,318 Elo+
Solo
Fenrir
Fenrir
Cozmeg
Fenrir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Flamehero145
Sun Wukong
Level 27
God Stats
3W - 0L
1,559 SR
Queue Stats
8W - 8L
1,242 Elo+
Solo
Heimdallr
Heimdallr
KoRektDead
Heimdallr
Level 25
God Stats
8W - 4L
1,140 SR
Queue Stats
168W - 162L
1,335 Elo+
Solo
Anubis
Anubis
Наташаtasja
Anubis
Level 26
God Stats
43W - 49L
1,469 SR
Queue Stats
131W - 147L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RamosKlei
Artemis
13
3 / 10 / 6
8,666
413
12,689
15,565
4,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 11 / 4
7,590
361
4,288
21,365
6,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Skarnland
Cerberus
14
1 / 10 / 10
8,343
397
6,751
21,934
10,558
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
aldeo123
Ao Kuang
16
7 / 2 / 1
10,090
480
7,966
16,413
9,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 8 / 6
10,738
511
12,779
18,002
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
10,196
486
12,915
17,428
14,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Cozmeg
Fenrir
15
7 / 7 / 14
10,353
493
7,424
12,169
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Flamehero145
Sun Wukong
17
8 / 1 / 7
11,216
534
13,778
13,601
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KoRektDead
Heimdallr
17
8 / 4 / 14
11,288
538
17,391
11,840
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
12 / 3 / 8
12,430
592
24,282
19,701
12,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
19
Kills
41
41
Deaths
19
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
4
17
3.63
W
Fenrir
Cozmeg
Fenrir
7
7
14
2
W
Sun Wukong
Flamehero145
Sun Wukong
8
1
7
11.5
W
Heimdallr
KoRektDead
Heimdallr
8
4
14
3.75
L
Artemis
RamosKlei
Artemis
3
10
6
0.6
L
1
11
4
0.27
L
Cerberus
Skarnland
Cerberus
1
10
10
0.6
L
Ao Kuang
aldeo123
Ao Kuang
7
2
1
3.75
L
7
8
6
1.25
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
75,790
93,279
Taken
74,739
38,683
Mitigated
54,206
20,463
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,915
1,225
273
2,809
17,428
14,780
291
7,149
10,279
35,978
0
W
Fenrir
Cozmeg
Fenrir
7,424
2,374
0
2,479
12,169
6,421
1,559
2,149
10,020
0
32,859
W
Sun Wukong
Flamehero145
Sun Wukong
13,778
2,379
0
2,005
13,601
14,810
1,307
4,016
9,585
0
57,534
W
Heimdallr
KoRektDead
Heimdallr
17,391
6,710
0
1,960
11,840
5,348
4,008
1,135
10,705
0
76,177
L
Artemis
RamosKlei
Artemis
12,689
7,488
0
1,862
15,565
4,502
0
6,408
9,109
0
40,364
L
4,288
853
132
3,307
21,365
6,571
324
12,207
9,061
29,692
0
L
Cerberus
Skarnland
Cerberus
6,751
880
0
4,441
21,934
10,558
0
10,296
11,389
26,436
0
L
Ao Kuang
aldeo123
Ao Kuang
7,966
1,515
333
7,555
16,413
9,339
140
3,328
12,420
35,638
0
L
12,779
3,957
0
2,833
18,002
7,713
0
4,958
12,862
68
50,670
W
24,282
3,625
0
13,911
19,701
12,847
1,297
4,624
15,077
100,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,427
Gold Earned
55,483
284
Minions Killed
469
0
Camps Cleared
0
1,733,001
Distance Traveled
1,783,689
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,196
486
34
2
0
346,825
2
W
Fenrir
10,353
493
49
2
0
383,340
0
W
Sun Wukong
11,216
534
106
5
0
413,944
1
W
Heimdallr
11,288
538
132
6
0
334,627
3
L
Artemis
8,666
413
88
4
0
340,112
1
L
Artio
7,590
361
41
2
0
304,397
1
L
Cerberus
8,343
397
34
2
0
352,012
1
L
Ao Kuang
10,090
480
56
3
0
383,539
0
L
Fenrir
10,738
511
65
3
0
352,941
5
W
Anubis
12,430
592
148
7
0
304,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role