Player Matchup

Morgan Le Fay
Morgan Le Fay
DerpyMooseJuice
Morgan Le Fay
Level 136
God Stats
2W - 4L
1,497 SR
Queue Stats
191W - 198L
1,557 Elo+
Party 2
Neith
Neith
GerbilManCannon
Neith
Level 122
God Stats
6W - 6L
1,395 SR
Queue Stats
289W - 293L
1,556 Elo+
Party 2
Ares
Ares
ThelordFujin
Ares
Level 103
God Stats
5W - 2L
1,986 SR
Queue Stats
181W - 183L
1,512 Elo+
Party 2
Set
Set
lil_Skrimp666
Set
Level 113
God Stats
2W - 0L
1,770 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 3
Hercules
Hercules
vannillalatte
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Party 3
Team Averages
Level 116
1,630 SR
1,505 Elo+

VS

Team Averages
Level 118
1,496 SR
1,532 Elo+
Ullr
Ullr
GET__ON_Y0_KNEES
Ullr
Level 143
God Stats
29W - 21L
1,491 SR
Queue Stats
350W - 340L
1,472 Elo+
Solo
Tiamat
Tiamat
SirKhan75
Tiamat
Level 124
God Stats
15W - 20L
1,392 SR
Queue Stats
466W - 455L
1,543 Elo+
Party 1
Odin
Odin
Wakamayo007
Odin
Level 119
God Stats
0W - 1L
1,215 SR
Queue Stats
142W - 134L
1,550 Elo+
Solo
Geb
Geb
whelad6797
Geb
Level 79
God Stats
7W - 7L
1,427 SR
Queue Stats
273W - 266L
1,541 Elo+
Solo
Jormungandr
Jormungandr
zerox-asasine
Jormungandr
Level 126
God Stats
3W - 1L
1,956 SR
Queue Stats
223W - 234L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DerpyMooseJuice
Morgan Le Fay
15
3 / 1 / 3
8,520
533
11,176
8,466
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 3
8,945
559
8,900
9,447
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 7
7,962
498
6,562
9,009
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 1 / 3
8,815
551
9,688
11,460
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
vannillalatte
Hercules
14
1 / 1 / 5
7,922
495
6,273
17,479
16,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,356
460
9,367
11,429
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
SirKhan75
Tiamat
13
1 / 3 / 0
7,543
471
6,854
10,435
6,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 0
7,520
470
4,120
10,957
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 5 / 1
6,638
415
4,956
15,710
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
zerox-asasine
Jormungandr
14
0 / 2 / 1
8,623
539
11,198
11,177
11,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DerpyMooseJuice
Morgan Le Fay
3
1
3
4.5
L
0
5
2
0.2
W
6
0
3
7.5
L
Tiamat
SirKhan75
Tiamat
1
3
0
0.33
W
1
0
7
4.5
L
2
3
0
0.67
W
6
1
3
7.5
W
Hercules
vannillalatte
Hercules
1
1
5
3.5
L
0
5
1
0.1
L
Jormungandr
zerox-asasine
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
36,495
55,861
Taken
59,708
40,460
Mitigated
40,174
20,919
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DerpyMooseJuice
Morgan Le Fay
11,176
1,043
0
2,510
8,466
4,061
427
4,589
3,877
71,540
0
L
9,367
2,865
0
1,368
11,429
3,984
0
2,831
8,598
0
56,161
W
8,900
5,059
0
4,859
9,447
3,608
910
1,627
7,820
0
67,746
L
Tiamat
SirKhan75
Tiamat
6,854
861
0
4,668
10,435
6,141
0
5,739
4,696
51,660
0
W
6,562
777
0
2,433
9,009
9,969
647
2,773
6,236
21,310
0
L
4,120
1,369
0
1,900
10,957
6,007
0
2,545
8,412
0
45,834
W
9,688
3,918
0
3,109
11,460
6,169
0
3,927
7,533
0
61,006
W
Hercules
vannillalatte
Hercules
6,273
1,686
0
8,008
17,479
16,653
22
10,092
7,387
0
47,354
L
4,956
794
0
2,584
15,710
12,451
0
6,623
9,087
21,347
0
L
Jormungandr
zerox-asasine
Jormungandr
11,198
5,745
0
3,564
11,177
11,591
155
0
11,177
66,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
37,680
506
Minions Killed
442
0
Camps Cleared
0
1,506,285
Distance Traveled
1,430,138
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,520
533
126
8
0
295,034
6
L
Ullr
7,356
460
106
7
0
269,696
3
W
Neith
8,945
559
149
9
0
300,211
4
L
Tiamat
7,543
471
96
6
0
276,381
7
W
Ares
7,962
498
21
1
0
287,645
3
L
Odin
7,520
470
86
5
0
327,811
5
W
Set
8,815
551
100
6
0
331,883
1
W
Hercules
7,922
495
110
7
0
291,512
4
L
Geb
6,638
415
22
1
0
276,337
1
L
Jormungandr
8,623
539
132
8
0
279,913
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role