Player Matchup

Sol
Sol
Extc King
Sol
Level 26
God Stats
0W - 1L
1,446 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 2
Thanatos
Thanatos
KINGDe5tr0yer01
Thanatos
Level 6
God Stats
0W - 2L
1,223 SR
Queue Stats
16W - 25L
1,427 Elo+
Solo
Ganesha
Ganesha
Shadowlegion641
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Team Averages
Level 15
1,390 SR
1,434 Elo+

VS

Team Averages
Level 93
1,479 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
FilthyCartoon69
Cu Chulainn
Level 154
God Stats
1W - 2L
1,375 SR
Queue Stats
243W - 252L
1,499 Elo+
Party 1
Thanatos
Thanatos
Fr33RuNGhosTzZ
Thanatos
Level 87
God Stats
6W - 6L
1,562 SR
Queue Stats
100W - 97L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
toe trippin
Ah Puch
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,819
655
5,230
11,634
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
10
5 / 5 / 1
9,504
634
4,555
8,536
2,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 6
10,925
728
6,451
16,576
17,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FilthyCartoon69
Cu Chulainn
13
2 / 3 / 8
9,968
665
8,060
14,020
8,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
15
9 / 4 / 2
11,227
748
15,793
12,770
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
toe trippin
Ah Puch
12
0 / 0 / 5
9,256
617
7,258
3,560
1,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
11
11
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Cu Chulainn
FilthyCartoon69
Cu Chulainn
2
3
8
2
W
Thanatos
9
4
2
2.5
L
Thanatos
5
5
1
1.1
L
1
2
6
2
W
Ah Puch
toe trippin
Ah Puch
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
31,111
36,746
Taken
30,350
24,059
Mitigated
13,940
8,782
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
2,541
0
1,131
11,634
4,145
106
2,433
9,029
29,873
0
W
Cu Chulainn
FilthyCartoon69
Cu Chulainn
8,060
1,599
0
1,296
14,020
8,582
574
4,276
9,694
3,858
27,664
W
Thanatos
15,793
5,867
0
10,664
12,770
4,334
1,313
6,890
4,970
0
48,996
L
Thanatos
4,555
1,474
20
3,033
8,536
2,533
0
633
7,843
0
10,426
L
6,451
437
521
4,077
16,576
17,381
0
4,836
11,378
35,812
0
W
Ah Puch
toe trippin
Ah Puch
7,258
169
0
1,295
3,560
1,024
835
1,102
2,452
25,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
30,451
162
Minions Killed
153
5
Camps Cleared
7
658,733
Distance Traveled
791,724
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,819
655
103
7
4
241,602
1
W
Cu Chulainn
9,968
665
46
3
2
281,348
2
W
Thanatos
11,227
748
65
4
5
280,203
2
L
Thanatos
9,504
634
33
2
1
141,504
1
L
Ganesha
10,925
728
26
2
0
275,627
4
W
Ah Puch
9,256
617
42
3
0
230,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role