Player Matchup

Neith
Neith
Kringelschnauz
Neith
Level 26
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 5L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
PiKej98
Gilgamesh
Level 14
God Stats
9W - 5L
1,715 SR
Queue Stats
48W - 65L
1,397 Elo+
Solo
Anubis
Anubis
Sabo96
Anubis
Level 15
God Stats
18W - 13L
1,656 SR
Queue Stats
79W - 74L
1,418 Elo+
Solo
Fafnir
Fafnir
Salasar11
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,514 Elo+
Solo
Fenrir
Fenrir
Наташаtasja
Fenrir
Level 26
God Stats
43W - 43L
1,416 SR
Queue Stats
131W - 147L
1,353 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,372 Elo+

VS

Team Averages
Level 21
1,457 SR
1,439 Elo+
Persephone
Persephone
Honiuhsama
Persephone
Level 18
God Stats
8W - 7L
1,600 SR
Queue Stats
89W - 88L
1,536 Elo+
Solo
Bellona
Bellona
MityCheesus
Bellona
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 83L
1,460 Elo+
Solo
Kali
Kali
STxTiGeR
Kali
Level 17
God Stats
11W - 9L
1,594 SR
Queue Stats
25W - 25L
1,506 Elo+
Solo
Artio
Artio
Sivict
Artio
Level 17
God Stats
1W - 1L
1,236 SR
Queue Stats
156W - 152L
1,386 Elo+
Solo
Neith
Neith
tefkee493
Neith
Level 28
God Stats
7W - 10L
1,354 SR
Queue Stats
77W - 107L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,798
483
5,596
5,441
1,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
PiKej98
Gilgamesh
11
0 / 3 / 1
6,298
525
2,699
6,712
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Sabo96
Anubis
10
2 / 8 / 2
6,343
529
4,950
11,198
4,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Salasar11
Fafnir
9
1 / 3 / 1
5,870
489
2,766
7,871
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 0
6,597
550
2,542
9,315
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Honiuhsama
Persephone
13
8 / 2 / 2
8,313
693
10,914
6,326
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MityCheesus
Bellona
11
3 / 2 / 8
7,181
598
7,254
7,554
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
10
5 / 0 / 2
6,797
566
4,663
6,432
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Sivict
Artio
9
1 / 1 / 6
5,659
472
3,474
9,145
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
tefkee493
Neith
8
0 / 2 / 4
5,228
436
1,681
4,159
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
17
18
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
Honiuhsama
Persephone
8
2
2
4.5
L
2
2
0
1
W
Bellona
MityCheesus
Bellona
3
2
8
3.5
L
Gilgamesh
PiKej98
Gilgamesh
0
3
1
0.17
W
Kali
5
0
2
6
L
Anubis
Sabo96
Anubis
2
8
2
0.38
L
Fafnir
Salasar11
Fafnir
1
3
1
0.5
W
Artio
Sivict
Artio
1
1
6
4
W
Neith
tefkee493
Neith
0
2
4
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
27,986
40,537
Taken
33,616
22,650
Mitigated
20,776
10,342
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Honiuhsama
Persephone
10,914
368
75
1,916
6,326
1,622
897
3,116
3,208
43,325
0
L
5,596
2,952
0
1,306
5,441
1,812
0
2,368
3,039
0
30,359
W
Bellona
MityCheesus
Bellona
7,254
1,790
0
1,430
7,554
6,815
427
1,191
6,363
5,389
26,549
L
Gilgamesh
PiKej98
Gilgamesh
2,699
955
0
547
6,712
4,050
499
336
6,376
0
28,627
W
Kali
4,663
1,875
0
2,548
6,432
2,945
0
552
5,880
0
33,930
L
Anubis
Sabo96
Anubis
4,950
225
0
3,564
11,198
4,690
0
6,428
4,464
33,826
0
L
Fafnir
Salasar11
Fafnir
2,766
754
0
1,045
7,871
7,049
0
3,648
4,151
12,686
0
W
Artio
Sivict
Artio
3,474
857
147
4,989
9,145
8,257
63
1,845
7,300
16,371
0
W
Neith
tefkee493
Neith
1,681
621
0
1,023
4,159
1,137
550
1,011
3,148
0
17,903
L
2,542
584
0
3,880
9,315
5,049
0
2,302
6,879
0
36,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
33,178
271
Minions Killed
257
0
Camps Cleared
0
1,032,867
Distance Traveled
1,133,079
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,313
693
98
8
0
227,620
4
L
Neith
5,798
483
65
5
0
195,655
2
W
Bellona
7,181
598
49
4
0
227,508
0
L
Gilgamesh
6,298
525
51
4
0
216,179
2
W
Kali
6,797
566
57
5
0
278,985
6
L
Anubis
6,343
529
57
5
0
196,849
4
L
Fafnir
5,870
489
17
1
0
213,401
3
W
Artio
5,659
472
18
2
0
226,468
2
W
Neith
5,228
436
35
3
0
172,498
3
L
Fenrir
6,597
550
81
7
0
210,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role