Player Matchup

Chaac
Chaac
XBonnie UwU
Chaac
Level 116
God Stats
7W - 12L
1,490 SR
Queue Stats
292W - 350L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
ZombifiedSaint
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,336 Elo+
Party 1
Neith
Neith
fujie12
Neith
Level 24
God Stats
0W - 2L
1,347 SR
Queue Stats
32W - 57L
1,293 Elo+
Party 1
Team Averages
Level 67
1,446 SR
1,351 Elo+

VS

Team Averages
Level 98
1,667 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Anacondasteel
Gilgamesh
Level 28
God Stats
11W - 9L
1,497 SR
Queue Stats
59W - 51L
1,502 Elo+
Solo
Fenrir
Fenrir
Kaselnomty1
Fenrir
Level 117
God Stats
1W - 0L
1,798 SR
Queue Stats
35W - 35L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sayianite
Morgan Le Fay
Level 149
God Stats
11W - 6L
1,705 SR
Queue Stats
244W - 291L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
10,600
558
17,922
20,418
16,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
ZombifiedSaint
The Morrigan
14
4 / 12 / 5
11,328
596
10,826
13,969
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
fujie12
Neith
14
5 / 10 / 3
11,681
615
16,180
18,330
6,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anacondasteel
Gilgamesh
17
9 / 3 / 19
13,483
710
12,476
26,837
18,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
15
6 / 7 / 18
12,637
665
11,726
21,825
25,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sayianite
Morgan Le Fay
20
14 / 0 / 12
14,655
771
25,038
11,345
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
29
29
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anacondasteel
Gilgamesh
9
3
19
6.17
W
Fenrir
6
7
18
2.14
W
Morgan Le Fay
Sayianite
Morgan Le Fay
14
0
12
20
L
1
7
6
0.57
L
The Morrigan
ZombifiedSaint
The Morrigan
4
12
5
0.54
L
Neith
fujie12
Neith
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,928
Damage
49,240
52,717
Taken
60,007
28,319
Mitigated
49,207
8,936
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anacondasteel
Gilgamesh
12,476
2,727
0
11,200
26,837
18,492
466
2,653
23,962
3,816
29,213
W
Fenrir
11,726
2,043
0
4,440
21,825
25,408
814
5,750
15,555
0
28,634
W
Morgan Le Fay
Sayianite
Morgan Le Fay
25,038
1,484
0
2,391
11,345
5,307
1,219
962
10,351
93,784
0
L
17,922
1,688
0
5,538
20,418
16,981
0
11,174
9,244
0
52,776
L
The Morrigan
ZombifiedSaint
The Morrigan
10,826
2,053
0
312
13,969
4,726
0
7,038
6,931
20,582
4,033
L
Neith
fujie12
Neith
16,180
8,469
0
3,086
18,330
6,612
0
7,742
10,588
0
33,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
40,775
166
Minions Killed
205
4
Camps Cleared
11
807,490
Distance Traveled
955,966
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,483
710
34
2
1
305,257
1
W
Fenrir
12,637
665
28
1
2
308,086
2
W
Morgan Le Fay
14,655
771
143
8
8
342,623
1
L
Chaac
10,600
558
78
4
3
302,204
3
L
The Morrigan
11,328
596
45
2
1
260,138
1
L
Neith
11,681
615
43
2
0
245,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role