Player Matchup

Da Ji
Da Ji
DillDoughHoe
Da Ji
Level 66
God Stats
89W - 64L
1,540 SR
Queue Stats
120W - 115L
1,445 Elo+
Party 1
Freya
Freya
Nosiafx
Freya
Level 113
God Stats
6W - 1L
1,528 SR
Queue Stats
482W - 500L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
SnowGhost2216
Cthulhu
Level 135
God Stats
15W - 9L
1,681 SR
Queue Stats
155W - 165L
1,510 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,467 Elo+

VS

Team Averages
Level 146
1,522 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LORDxMrMoses
Artio
Level 143
God Stats
27W - 25L
1,567 SR
Queue Stats
1,367W - 1,492L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,985
665
6,919
8,844
3,707
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Nosiafx
Freya
12
3 / 4 / 4
8,149
679
11,155
9,774
3,496
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
11
1 / 4 / 3
7,423
619
9,457
15,279
9,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 3 / 5
8,709
726
11,331
10,828
3,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
 
Nox
12
3 / 4 / 6
8,450
704
9,166
9,255
6,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 6
8,221
685
6,975
15,153
12,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
5
2.5
L
Nox
 
Nox
3
4
6
1.5
W
3
3
3
1.5
L
3
0
6
6
W
Freya
Nosiafx
Freya
3
4
4
1.25
W
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
27,472
33,897
Taken
35,236
16,844
Mitigated
22,137
8,164
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,331
4,109
0
2,524
10,828
3,939
100
7,837
2,991
0
31,575
L
Nox
 
Nox
9,166
990
0
2,119
9,255
6,014
39
5,944
3,311
25,667
0
W
6,919
2,414
0
1,922
8,844
3,707
0
4,404
4,440
0
15,877
L
6,975
136
901
7,230
15,153
12,184
0
7,826
7,327
19,143
0
W
Freya
Nosiafx
Freya
11,155
3,432
0
3,628
9,774
3,496
0
3,988
5,786
38,881
0
W
Cthulhu
9,457
877
317
2,297
15,279
9,641
0
8,033
7,246
25,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
25,380
114
Minions Killed
129
6
Camps Cleared
5
658,306
Distance Traveled
625,235
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,709
726
47
4
2
199,192
1
L
Nox
8,450
704
52
4
2
185,595
0
W
Da Ji
7,985
665
24
2
1
234,301
0
L
Artio
8,221
685
30
3
1
240,448
0
W
Freya
8,149
679
63
5
5
202,799
6
W
Cthulhu
7,423
619
27
2
0
221,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role