Player Matchup

Thanatos
Thanatos
ARIMAv2
Thanatos
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CheGuacvara
Gilgamesh
Level 26
God Stats
8W - 4L
1,708 SR
Queue Stats
72W - 69L
1,553 Elo+
Solo
Ymir
Ymir
KinkoTri
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sonex111
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,821 SR
Queue Stats
58W - 61L
1,443 Elo+
Solo
Neith
Neith
rodz94
Neith
Level 15
God Stats
4W - 7L
1,271 SR
Queue Stats
32W - 32L
1,032 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,406 Elo+

VS

Team Averages
Level 17
1,441 SR
1,374 Elo+
Set
Set
Blunt4205475
Set
Level 21
God Stats
5W - 3L
1,262 SR
Queue Stats
88W - 112L
1,200 Elo+
Party 1
Anubis
Anubis
DarkSkieX77
Anubis
Level 17
God Stats
39W - 33L
1,320 SR
Queue Stats
130W - 206L
1,184 Elo+
Party 1
King Arthur
King Arthur
QuebaB47
King Arthur
Level 27
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheAll1
Tsukuyomi
Level 14
God Stats
1W - 1L
1,515 SR
Queue Stats
7W - 2L
1,854 Elo+
Solo
Freya
Freya
apolosungod22
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 58L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARIMAv2
Thanatos
20
16 / 3 / 3
13,064
688
17,293
13,685
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
CheGuacvara
Gilgamesh
19
10 / 3 / 6
11,993
631
13,042
17,092
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 6 / 7
9,314
490
3,227
13,671
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sonex111
Morgan Le Fay
16
4 / 3 / 6
10,362
545
10,745
12,022
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
rodz94
Neith
13
2 / 3 / 4
8,900
468
6,415
12,188
3,710
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 10
8,270
435
6,694
14,523
10,727
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
4 / 6 / 4
9,247
487
9,974
15,043
5,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
QuebaB47
King Arthur
5
0 / 3 / 0
5,736
302
444
3,016
976
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TheAll1
Tsukuyomi
13
5 / 10 / 5
9,657
508
10,174
16,525
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
7 / 5 / 0
11,916
627
12,975
21,282
8,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
33
Kills
18
18
Deaths
33
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ARIMAv2
Thanatos
16
3
3
5.83
L
2
9
10
0.78
W
Gilgamesh
CheGuacvara
Gilgamesh
10
3
6
4.33
L
Anubis
4
6
4
1
W
Ymir
1
6
7
0.75
L
King Arthur
QuebaB47
King Arthur
0
3
0
0
W
Morgan Le Fay
Sonex111
Morgan Le Fay
4
3
6
2.33
L
Tsukuyomi
TheAll1
Tsukuyomi
5
10
5
0.75
L
7
5
0
1.4
W
Neith
rodz94
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,722
Damage
40,261
68,658
Taken
70,389
35,314
Mitigated
31,519
26,289
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ARIMAv2
Thanatos
17,293
8,355
0
11,658
13,685
6,956
373
4,759
8,926
0
92,105
L
6,694
3,378
0
902
14,523
10,727
0
2,540
11,983
0
23,841
W
Gilgamesh
CheGuacvara
Gilgamesh
13,042
4,372
0
5,135
17,092
9,348
1,778
5,479
11,613
0
79,480
L
Anubis
9,974
933
0
5,859
15,043
5,691
1,645
3,247
11,796
60,062
0
W
Ymir
3,227
174
0
2,527
13,671
11,684
707
4,364
9,307
23,605
0
L
King Arthur
QuebaB47
King Arthur
444
102
0
180
3,016
976
0
0
3,016
0
7,138
W
Morgan Le Fay
Sonex111
Morgan Le Fay
10,745
1,263
0
2,220
12,022
3,616
1,935
4,604
7,418
64,041
0
L
Tsukuyomi
TheAll1
Tsukuyomi
10,174
2,389
0
2,714
16,525
5,972
0
3,042
13,483
0
44,876
L
12,975
3,662
0
12,062
21,282
8,153
165
5,143
16,139
74,736
0
W
Neith
rodz94
Neith
6,415
3,288
0
4,749
12,188
3,710
1,171
4,845
7,343
0
39,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
44,826
462
Minions Killed
351
0
Camps Cleared
0
1,638,593
Distance Traveled
1,343,732
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,064
688
131
7
0
329,948
0
L
Set
8,270
435
24
1
0
334,725
8
W
Gilgamesh
11,993
631
123
6
0
368,509
0
L
Anubis
9,247
487
118
6
0
286,824
0
W
Ymir
9,314
490
35
2
0
312,305
4
L
King Arthur
5,736
302
13
1
0
87,617
0
W
Morgan Le Fay
10,362
545
93
5
0
348,396
4
L
Tsukuyomi
9,657
508
68
4
0
324,166
0
L
Freya
11,916
627
128
7
0
310,400
1
W
Neith
8,900
468
80
4
0
279,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role