Player Matchup

Charybdis
Charybdis
Hubri5
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Ganesha
Ganesha
Idomer
Ganesha
Level 9
God Stats
5W - 7L
1,413 SR
Queue Stats
10W - 15L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
Skipess
Jormungandr
Level 26
God Stats
4W - 6L
1,872 SR
Queue Stats
142W - 121L
1,496 Elo+
Solo
Cernunnos
Cernunnos
Valenciann
Cernunnos
Level 25
God Stats
5W - 2L
1,485 SR
Queue Stats
13W - 13L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yoloking666
Morgan Le Fay
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,554 SR
1,475 Elo+

VS

Team Averages
Level 39
1,446 SR
1,432 Elo+
Set
Set
Fangdango
Set
Level 22
God Stats
6W - 9L
1,416 SR
Queue Stats
56W - 52L
1,480 Elo+
Party 3
Charybdis
Charybdis
Fusanaxl
Charybdis
Level 9
God Stats
1W - 5L
1,122 SR
Queue Stats
28W - 47L
1,350 Elo+
Solo
Kukulkan
Kukulkan
LauPelli
Kukulkan
Level 7
God Stats
5W - 6L
1,675 SR
Queue Stats
14W - 19L
1,223 Elo+
Party 1
Fenrir
Fenrir
Misyr
Fenrir
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Discordia
Discordia
Sergiio88
Discordia
Level 156
God Stats
2W - 0L
1,517 SR
Queue Stats
28W - 18L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hubri5
Charybdis
16
2 / 8 / 4
10,766
979
7,280
20,022
6,077
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Idomer
Ganesha
16
0 / 7 / 6
10,911
992
8,656
23,446
29,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Skipess
Jormungandr
16
0 / 7 / 5
9,683
880
12,830
20,905
22,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Valenciann
Cernunnos
17
5 / 6 / 3
12,106
1,101
19,899
19,736
6,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Yoloking666
Morgan Le Fay
16
1 / 10 / 3
9,952
905
6,672
16,630
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

30

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 10
13,851
1,259
27,163
15,905
10,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Fusanaxl
Charybdis
19
3 / 1 / 21
11,449
1,041
13,367
11,631
4,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LauPelli
Kukulkan
18
0 / 1 / 17
10,679
971
12,307
6,843
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Misyr
Fenrir
18
9 / 3 / 17
12,142
1,104
13,637
13,606
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Sergiio88
Discordia
19
6 / 0 / 22
12,279
1,116
29,577
9,869
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
8
Kills
38
38
Deaths
8
21
Assists
87
Player
Kills
Deaths
Assists
KDA
W
20
3
10
8.33
W
Charybdis
Fusanaxl
Charybdis
3
1
21
13.5
L
Charybdis
Hubri5
Charybdis
2
8
4
0.5
L
Ganesha
Idomer
Ganesha
0
7
6
0.43
W
Kukulkan
LauPelli
Kukulkan
0
1
17
8.5
W
Fenrir
Misyr
Fenrir
9
3
17
5.83
W
Discordia
Sergiio88
Discordia
6
0
22
17
L
Jormungandr
Skipess
Jormungandr
0
7
5
0.36
L
Cernunnos
Valenciann
Cernunnos
5
6
3
1.08
L
Morgan Le Fay
Yoloking666
Morgan Le Fay
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,337
Damage
96,051
100,739
Taken
57,854
70,229
Mitigated
30,165
2,460
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,163
11,617
0
3,233
15,905
10,876
0
7,647
8,258
0
36,485
W
Charybdis
Fusanaxl
Charybdis
13,367
6,424
0
2,114
11,631
4,292
0
6,239
5,392
0
20,793
L
Charybdis
Hubri5
Charybdis
7,280
4,072
0
518
20,022
6,077
0
10,293
9,351
0
42,239
L
Ganesha
Idomer
Ganesha
8,656
155
0
1,160
23,446
29,222
0
7,936
15,168
15,334
0
W
Kukulkan
LauPelli
Kukulkan
12,307
1,200
0
706
6,843
2,411
0
4,111
2,732
43,167
0
W
Fenrir
Misyr
Fenrir
13,637
3,719
0
444
13,606
8,928
0
5,358
8,248
0
15,081
W
Discordia
Sergiio88
Discordia
29,577
1,722
0
3,612
9,869
3,658
0
4,803
5,066
62,921
0
L
Jormungandr
Skipess
Jormungandr
12,830
2,854
0
0
20,905
22,561
0
5,702
14,898
30,376
0
L
Cernunnos
Valenciann
Cernunnos
19,899
7,228
0
157
19,736
6,842
0
8,253
11,205
0
53,049
L
Morgan Le Fay
Yoloking666
Morgan Le Fay
6,672
588
0
625
16,630
5,527
0
8,011
8,233
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
60,400
212
Minions Killed
216
10
Camps Cleared
3
993,564
Distance Traveled
1,098,546
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,851
1,259
23
2
1
203,853
0
W
Charybdis
11,449
1,041
20
2
0
193,665
0
L
Charybdis
10,766
979
81
7
2
190,829
0
L
Ganesha
10,911
992
0
0
0
221,976
1
W
Kukulkan
10,679
971
83
8
0
217,967
0
W
Fenrir
12,142
1,104
6
1
1
243,751
0
W
Discordia
12,279
1,116
84
8
1
239,310
2
L
Jormungandr
9,683
880
47
4
0
217,977
0
L
Cernunnos
12,106
1,101
72
7
8
197,194
0
L
Morgan Le Fay
9,952
905
12
1
0
165,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role