Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KRVA1994
Discordia
Level 84
God Stats
10W - 4L
1,556 SR
Queue Stats
125W - 110L
1,540 Elo+
Solo
Sylvanus
Sylvanus
XxRY4NSM1THxX
Sylvanus
Level 125
God Stats
8W - 1L
1,441 SR
Queue Stats
575W - 619L
1,369 Elo+
Solo
Hades
Hades
jdogsmoke
Hades
Level 44
God Stats
12W - 3L
1,728 SR
Queue Stats
56W - 63L
1,385 Elo+
Solo
Fenrir
Fenrir
yammy-R1
Fenrir
Level 85
God Stats
18W - 5L
1,761 SR
Queue Stats
252W - 195L
1,587 Elo+
Solo
Team Averages
Level 89
1,597 SR
1,476 Elo+

VS

Team Averages
Level 95
1,533 SR
1,462 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BlackEagle832
Thoth
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
227W - 235L
1,441 Elo+
Solo
Tyr
Tyr
INeeDHollow
Tyr
Level 89
God Stats
15W - 16L
1,473 SR
Queue Stats
443W - 459L
1,427 Elo+
Solo
Khepri
Khepri
Siddiiy
Khepri
Level 111
God Stats
7W - 6L
1,750 SR
Queue Stats
579W - 597L
1,544 Elo+
Solo
Anhur
Anhur
iKAISER_15
Anhur
Level 61
God Stats
20W - 32L
1,441 SR
Queue Stats
294W - 301L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 2
5,815
582
2,767
2,374
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KRVA1994
Discordia
10
2 / 1 / 4
5,776
578
3,803
3,470
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
XxRY4NSM1THxX
Sylvanus
10
1 / 0 / 2
5,580
558
4,052
4,254
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
jdogsmoke
Hades
11
1 / 1 / 2
5,903
590
3,437
7,642
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
yammy-R1
Fenrir
12
8 / 0 / 1
7,085
709
6,640
6,750
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 3 / 0
5,315
532
2,619
6,535
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,705
471
1,888
4,427
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,710
571
5,595
8,281
4,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Siddiiy
Khepri
8
0 / 0 / 0
4,788
479
1,825
7,406
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
8
0 / 4 / 0
4,663
466
1,090
5,450
1,010
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
2
2
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
L
0
4
0
0
L
1
3
0
0.33
W
Discordia
KRVA1994
Discordia
2
1
4
4
L
Khepri
Siddiiy
Khepri
0
0
0
0
W
Sylvanus
XxRY4NSM1THxX
Sylvanus
1
0
2
2
L
Anhur
0
4
0
0
W
Hades
jdogsmoke
Hades
1
1
2
2
W
Fenrir
yammy-R1
Fenrir
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
13,017
24,490
Taken
32,099
11,350
Mitigated
11,982
12,556
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,767
1,482
0
1,237
2,374
531
540
806
1,568
0
24,450
L
Erlang Shen
 
Erlang Shen
2,619
1,211
0
1,943
6,535
2,470
0
1,135
5,266
0
31,218
L
1,888
78
0
611
4,427
810
0
2,529
1,741
25,246
0
L
5,595
936
0
2,473
8,281
4,414
168
3,437
4,844
0
30,185
W
Discordia
KRVA1994
Discordia
3,803
195
0
668
3,470
897
544
945
2,525
30,970
0
L
Khepri
Siddiiy
Khepri
1,825
39
998
2,138
7,406
3,278
0
2,369
4,987
10,647
0
W
Sylvanus
XxRY4NSM1THxX
Sylvanus
4,052
1,162
163
1,981
4,254
3,684
0
1,662
2,592
23,603
8,447
L
Anhur
1,090
589
0
650
5,450
1,010
0
944
4,506
0
21,229
W
Hades
jdogsmoke
Hades
3,437
558
44
4,013
7,642
3,734
0
0
7,642
26,706
0
W
Fenrir
yammy-R1
Fenrir
6,640
2,334
0
4,450
6,750
2,504
0
300
6,450
0
33,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
25,181
279
Minions Killed
243
0
Camps Cleared
0
956,162
Distance Traveled
865,044
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,815
582
56
6
0
179,714
4
L
Erlang Shen
5,315
532
61
6
0
175,929
1
L
Thoth
4,705
471
48
5
0
177,175
0
L
Tyr
5,710
571
63
6
0
195,740
0
W
Discordia
5,776
578
54
5
0
203,959
2
L
Khepri
4,788
479
21
2
0
190,863
1
W
Sylvanus
5,580
558
53
5
0
162,416
3
L
Anhur
4,663
466
50
5
0
125,337
0
W
Hades
5,903
590
50
5
0
176,105
4
W
Fenrir
7,085
709
66
7
0
233,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role