Player Matchup

Arachne
Arachne
Its_DaKidd
Arachne
Level 7
God Stats
10W - 9L
1,218 SR
Queue Stats
74W - 91L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
Mckenzie 78
Jing Wei
Level 28
God Stats
17W - 14L
1,566 SR
Queue Stats
112W - 122L
1,327 Elo+
Party 2
Athena
Athena
Samwise__Gamgee_
Athena
Level 22
God Stats
3W - 0L
1,876 SR
Queue Stats
25W - 29L
1,363 Elo+
Party 2
Ravana
Ravana
demonic_shrooms
Ravana
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 159L
1,266 Elo+
Party 1
Hel
Hel
sergeantgrey
Hel
Level 13
God Stats
9W - 13L
1,182 SR
Queue Stats
11W - 17L
1,147 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,274 Elo+

VS

Team Averages
Level 8
1,446 SR
1,233 Elo+
Ao Kuang
Ao Kuang
Chris-02140
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,376 Elo+
Solo
Nemesis
Nemesis
deathvoltrevived
Nemesis
Level 13
God Stats
2W - 9L
1,294 SR
Queue Stats
157W - 261L
1,175 Elo+
Solo
Olorun
Olorun
k_zaw11
Olorun
Level 15
God Stats
0W - 2L
1,230 SR
Queue Stats
16W - 28L
1,278 Elo+
Solo
Chaac
Chaac
kingkadethe3rd
Chaac
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
38W - 28L
1,253 Elo+
Solo
Anubis
Anubis
xXWIZKHATIFA23Xx
Anubis
Level 4
God Stats
18W - 17L
1,500 SR
Queue Stats
26W - 30L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Its_DaKidd
Arachne
16
12 / 0 / 3
9,910
583
9,546
13,106
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Mckenzie 78
Jing Wei
14
8 / 1 / 10
9,054
533
9,576
10,476
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 16
8,844
520
7,879
13,321
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 3 / 4
8,454
497
8,089
7,857
4,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 1 / 8
8,516
501
9,192
7,748
4,772
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chris-02140
Ao Kuang
10
1 / 7 / 2
6,771
398
5,336
14,694
3,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 2
6,887
405
3,449
12,293
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
k_zaw11
Olorun
4
0 / 4 / 1
5,116
301
825
3,980
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 7 / 1
8,069
475
10,663
16,270
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 9 / 2
5,963
351
4,694
9,615
4,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
32
Kills
6
7
Deaths
32
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Chris-02140
Ao Kuang
1
7
2
0.29
W
Arachne
Its_DaKidd
Arachne
12
0
3
13.5
W
Jing Wei
Mckenzie 78
Jing Wei
8
1
10
13
W
3
2
16
5.5
L
2
5
2
0.6
W
6
3
4
2.67
L
Olorun
k_zaw11
Olorun
0
4
1
0.13
L
3
7
1
0.5
W
3
1
8
7
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
24,967
52,508
Taken
56,852
29,461
Mitigated
27,578
22,691
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Chris-02140
Ao Kuang
5,336
2,040
0
3,622
14,694
3,969
0
4,105
10,589
21,642
0
W
Arachne
Its_DaKidd
Arachne
9,546
6,942
0
8,392
13,106
4,596
909
1,444
11,382
0
67,626
W
Jing Wei
Mckenzie 78
Jing Wei
9,576
8,991
0
3,744
10,476
3,858
1,565
2,405
7,797
0
54,389
W
7,879
1,057
0
3,004
13,321
12,124
496
5,783
7,403
22,183
0
L
3,449
1,137
0
1,427
12,293
4,614
556
4,369
7,924
0
19,501
W
8,089
2,770
0
1,871
7,857
4,111
0
1,989
5,701
0
43,868
L
Olorun
k_zaw11
Olorun
825
516
0
345
3,980
946
0
1,786
2,194
4,827
0
L
10,663
2,229
0
3,768
16,270
13,866
0
2,517
13,753
6,607
38,856
W
9,192
1,124
2,491
3,189
7,748
4,772
3,449
2,505
5,152
46,879
0
L
4,694
926
0
87
9,615
4,183
529
4,294
5,321
17,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
32,806
355
Minions Killed
184
0
Camps Cleared
0
1,548,137
Distance Traveled
1,143,011
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,771
398
44
3
0
273,003
1
W
Arachne
9,910
583
84
5
0
312,700
0
W
Jing Wei
9,054
533
87
5
0
309,940
2
W
Athena
8,844
520
31
2
0
318,257
1
L
Nemesis
6,887
405
39
2
0
270,117
0
W
Ravana
8,454
497
68
4
0
313,237
0
L
Olorun
5,116
301
6
0
0
78,672
0
L
Chaac
8,069
475
68
4
0
306,466
0
W
Hel
8,516
501
85
5
0
294,003
6
L
Anubis
5,963
351
27
2
0
214,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role