Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ehvas
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Keksbaum
Danzaburou
Level 20
God Stats
3W - 0L
1,733 SR
Queue Stats
62W - 44L
1,544 Elo+
Party 3
Agni
Agni
OliversBoi
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,550 Elo+
Party 3
Team Averages
Level 40
1,547 SR
1,530 Elo+

VS

Team Averages
Level 20
1,574 SR
1,515 Elo+
Kali
Kali
Andreu01
Kali
Level 8
God Stats
1W - 2L
1,491 SR
Queue Stats
8W - 12L
1,495 Elo+
Solo
Khepri
Khepri
LuckyX
Khepri
Level 29
God Stats
6W - 6L
1,824 SR
Queue Stats
99W - 94L
1,569 Elo+
Solo
King Arthur
King Arthur
Steveooo84
King Arthur
Level 29
God Stats
6W - 5L
1,612 SR
Queue Stats
49W - 43L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Zackuyuu
Ah Puch
Level 18
God Stats
0W - 3L
1,291 SR
Queue Stats
29W - 22L
1,551 Elo+
Party 2
Hachiman
Hachiman
ZxChief
Hachiman
Level 17
God Stats
9W - 10L
1,651 SR
Queue Stats
58W - 53L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
4 / 0 / 3
6,027
603
4,607
6,336
5,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
 
Gilgamesh
10
2 / 1 / 1
5,815
582
4,174
6,069
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Ehvas
Ne Zha
11
4 / 0 / 2
6,274
627
3,605
5,484
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Keksbaum
Danzaburou
9
1 / 0 / 2
5,306
531
3,666
3,332
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 4
5,933
593
4,084
4,317
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 3 / 0
5,020
502
1,437
8,655
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
LuckyX
Khepri
7
0 / 1 / 0
4,645
465
2,471
6,535
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Steveooo84
King Arthur
10
1 / 1 / 0
5,588
559
3,457
6,175
3,683
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Zackuyuu
Ah Puch
10
1 / 3 / 0
5,596
560
3,809
6,183
2,021
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZxChief
Hachiman
7
0 / 4 / 0
4,486
449
1,701
5,459
1,310
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
3
5.5
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Kali
0
3
0
0
W
Ne Zha
Ehvas
Ne Zha
4
0
2
5
W
Danzaburou
Keksbaum
Danzaburou
1
0
2
2
L
Khepri
LuckyX
Khepri
0
1
0
0
W
0
1
4
2
L
King Arthur
Steveooo84
King Arthur
1
1
0
1
L
Ah Puch
Zackuyuu
Ah Puch
1
3
0
0.33
L
Hachiman
ZxChief
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
12,875
25,538
Taken
33,007
14,015
Mitigated
12,504
7,654
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,607
1,212
45
2,982
6,336
5,466
226
1,727
4,609
16,502
0
W
Gilgamesh
 
Gilgamesh
4,174
1,299
0
1,032
6,069
4,013
648
836
5,233
0
26,178
L
Kali
1,437
675
0
3,893
8,655
2,351
0
674
7,979
0
26,437
W
Ne Zha
Ehvas
Ne Zha
3,605
1,266
0
2,143
5,484
2,118
0
937
4,547
0
37,445
W
Danzaburou
Keksbaum
Danzaburou
3,666
2,017
0
734
3,332
1,082
1,277
415
2,917
0
27,120
L
Khepri
LuckyX
Khepri
2,471
488
337
1,715
6,535
3,139
0
2,604
3,879
10,444
0
W
4,084
346
0
718
4,317
1,336
0
2,365
1,952
34,145
0
L
King Arthur
Steveooo84
King Arthur
3,457
716
0
927
6,175
3,683
0
471
5,704
0
30,694
L
Ah Puch
Zackuyuu
Ah Puch
3,809
273
0
2,520
6,183
2,021
430
2,869
3,054
29,946
0
L
Hachiman
ZxChief
Hachiman
1,701
776
0
377
5,459
1,310
19
1,759
3,700
0
17,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
25,335
281
Minions Killed
243
0
Camps Cleared
0
959,237
Distance Traveled
936,152
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,027
603
23
2
0
195,185
5
W
Gilgamesh
5,815
582
50
5
0
206,013
2
L
Kali
5,020
502
59
6
0
195,566
0
W
Ne Zha
6,274
627
71
7
0
209,808
1
W
Danzaburou
5,306
531
45
5
0
150,246
3
L
Khepri
4,645
465
19
2
0
198,766
2
W
Agni
5,933
593
92
9
0
197,985
1
L
King Arthur
5,588
559
63
6
0
195,473
3
L
Ah Puch
5,596
560
59
6
0
174,025
3
L
Hachiman
4,486
449
43
4
0
172,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role