Player Matchup

Tiamat
Tiamat
BankruptPuppet
Tiamat
Level 107
God Stats
18W - 27L
1,431 SR
Queue Stats
495W - 484L
1,438 Elo+
Solo
He Bo
He Bo
Hyprzz-
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 157L
1,416 Elo+
Party 1
Bellona
Bellona
Oof12_
Bellona
Level 49
God Stats
7W - 6L
1,393 SR
Queue Stats
212W - 231L
1,427 Elo+
Solo
Geb
Geb
OriginaI Senpai
Geb
Level 79
God Stats
8W - 6L
1,492 SR
Queue Stats
130W - 130L
1,436 Elo+
Solo
Anhur
Anhur
ViiRaL_NoXious
Anhur
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 192L
1,439 Elo+
Party 1
Team Averages
Level 90
1,463 SR
1,431 Elo+

VS

Team Averages
Level 97
1,599 SR
1,462 Elo+
Anubis
Anubis
JBRSigma9
Anubis
Level 88
God Stats
31W - 19L
1,587 SR
Queue Stats
90W - 86L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Mooseymo3682
Xbalanque
Level 40
God Stats
1W - 0L
1,722 SR
Queue Stats
105W - 79L
1,568 Elo+
Solo
Fafnir
Fafnir
Outcast wolves
Fafnir
Level 127
God Stats
1W - 3L
1,389 SR
Queue Stats
131W - 125L
1,492 Elo+
Solo
Arachne
Arachne
WSMafia
Arachne
Level 127
God Stats
18W - 10L
1,625 SR
Queue Stats
387W - 418L
1,406 Elo+
Solo
Bellona
Bellona
Your karma5955
Bellona
Level 102
God Stats
9W - 4L
1,670 SR
Queue Stats
332W - 314L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,373
546
8,575
12,722
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Hyprzz-
He Bo
15
1 / 6 / 5
8,973
472
8,858
13,166
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Oof12_
Bellona
15
2 / 4 / 1
9,319
490
9,309
18,444
18,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 5
7,443
392
10,113
17,850
11,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 4 / 2
9,294
489
5,705
11,855
3,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JBRSigma9
Anubis
18
3 / 0 / 5
10,885
573
11,427
8,607
3,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Mooseymo3682
Xbalanque
19
7 / 3 / 6
11,543
608
15,294
13,475
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 11
9,970
525
4,353
19,633
20,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
WSMafia
Arachne
18
10 / 2 / 7
11,643
613
9,823
13,350
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 3
10,242
539
9,983
14,271
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
24
24
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
He Bo
Hyprzz-
He Bo
1
6
5
0.58
W
Anubis
JBRSigma9
Anubis
3
0
5
5.5
W
Xbalanque
Mooseymo3682
Xbalanque
7
3
6
3.33
L
Bellona
Oof12_
Bellona
2
4
1
0.63
L
1
6
5
0.58
W
2
2
11
3.75
L
2
4
2
0.75
W
Arachne
WSMafia
Arachne
10
2
7
6.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
50,880
74,037
Taken
69,336
43,359
Mitigated
48,078
20,295
Healing
30,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
1,076
0
4,458
12,722
5,883
0
7,377
5,345
83,964
0
L
He Bo
Hyprzz-
He Bo
8,858
842
0
4,638
13,166
3,099
0
3,358
9,808
65,760
0
W
Anubis
JBRSigma9
Anubis
11,427
166
0
6,557
8,607
3,474
2,384
5,234
3,091
77,281
0
W
Xbalanque
Mooseymo3682
Xbalanque
15,294
8,770
0
3,456
13,475
4,586
317
5,249
8,196
0
96,359
L
Bellona
Oof12_
Bellona
9,309
3,934
0
5,129
18,444
18,834
0
0
18,444
0
61,353
L
10,113
1,162
475
2,277
17,850
11,933
0
4,040
13,810
37,816
0
W
4,353
1,276
2,550
5,801
19,633
20,570
171
9,133
10,324
25,386
0
L
5,705
3,350
0
3,318
11,855
3,610
0
1,184
10,671
0
76,877
W
Arachne
WSMafia
Arachne
9,823
6,946
437
7,377
13,350
5,785
0
4,185
9,091
0
72,865
W
9,983
4,100
0
4,341
14,271
13,663
317
3,141
11,088
0
70,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
54,283
577
Minions Killed
569
0
Camps Cleared
0
1,706,054
Distance Traveled
1,837,388
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,373
546
175
9
0
362,398
5
L
He Bo
8,973
472
113
6
0
331,009
4
W
Anubis
10,885
573
147
8
0
350,854
3
W
Xbalanque
11,543
608
163
9
0
336,778
7
L
Bellona
9,319
490
124
7
0
351,968
2
L
Geb
7,443
392
35
2
0
316,129
0
W
Fafnir
9,970
525
26
1
0
334,482
2
L
Anhur
9,294
489
130
7
0
344,550
4
W
Arachne
11,643
613
100
5
0
422,088
3
W
Bellona
10,242
539
133
7
0
393,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role