Player Matchup

Medusa
Medusa
CHANCUTE
Medusa
Level 3
God Stats
1W - 3L
1,256 SR
Queue Stats
4W - 8L
1,207 Elo+
Solo
Odin
Odin
Phootjob
Odin
Level 17
God Stats
11W - 7L
1,584 SR
Queue Stats
144W - 138L
1,539 Elo+
Solo
Fafnir
Fafnir
StrashnyPrapor
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,421 Elo+
Solo
Freya
Freya
YupitsKHAOSonPC
Freya
Level 13
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 9L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
guertta
Ao Kuang
Level 17
God Stats
41W - 34L
1,566 SR
Queue Stats
316W - 337L
1,471 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,402 Elo+

VS

Team Averages
Level 19
1,450 SR
1,453 Elo+
Guan Yu
Guan Yu
NyanJustin
Guan Yu
Level 23
God Stats
9W - 11L
1,438 SR
Queue Stats
125W - 138L
1,498 Elo+
Solo
Loki
Loki
RedEyedKrow
Loki
Level 10
God Stats
5W - 3L
1,735 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo
Hel
Hel
YuMuddaStink
Hel
Level 28
God Stats
2W - 0L
1,294 SR
Queue Stats
124W - 132L
1,493 Elo+
Solo
Ymir
Ymir
emikaske
Ymir
Level 29
God Stats
4W - 7L
1,284 SR
Queue Stats
133W - 155L
1,406 Elo+
Solo
Neith
Neith
kakura123
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHANCUTE
Medusa
10
0 / 6 / 1
6,455
403
2,094
9,176
2,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
14
1 / 0 / 0
8,251
516
7,531
10,301
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 5 / 1
6,498
406
3,533
10,139
6,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 10 / 0
6,423
401
2,653
14,382
4,754
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
guertta
Ao Kuang
15
6 / 0 / 0
8,956
560
6,988
5,632
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NyanJustin
Guan Yu
13
0 / 1 / 1
7,669
479
6,511
11,146
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 0 / 1
7,449
466
1,913
7,009
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 2 / 4
9,456
591
10,177
8,200
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
8 / 0 / 6
8,327
520
6,841
5,657
3,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
kakura123
Neith
12
4 / 6 / 3
8,170
511
3,769
9,684
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
9
Kills
21
21
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
CHANCUTE
Medusa
0
6
1
0.08
W
Guan Yu
NyanJustin
Guan Yu
0
1
1
0.5
L
Odin
1
0
0
1
W
1
0
1
1.5
L
1
5
1
0.3
W
8
2
4
5
L
1
10
0
0.1
W
Ymir
8
0
6
11
L
Ao Kuang
guertta
Ao Kuang
6
0
0
6
W
Neith
kakura123
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
29,211
49,630
Taken
41,696
20,236
Mitigated
26,548
14,850
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CHANCUTE
Medusa
2,094
852
0
1,098
9,176
2,628
0
3,675
5,459
0
32,280
W
Guan Yu
NyanJustin
Guan Yu
6,511
1,383
35
4,378
11,146
14,569
207
664
10,482
0
39,917
L
Odin
7,531
2,701
0
6,018
10,301
4,011
0
0
9,406
0
48,897
W
1,913
463
0
4,112
7,009
2,266
0
283
6,726
0
49,059
L
3,533
1,398
0
1,244
10,139
6,871
0
3,026
6,933
20,682
0
W
10,177
1,173
940
5,091
8,200
2,988
0
3,782
4,418
62,078
0
L
2,653
1,006
0
2,769
14,382
4,754
175
8,867
5,041
22,215
0
W
Ymir
6,841
2,141
39
2,788
5,657
3,503
205
1,904
3,753
29,164
0
L
Ao Kuang
guertta
Ao Kuang
6,988
2,057
0
3,721
5,632
1,972
0
980
4,604
61,435
0
W
Neith
kakura123
Neith
3,769
1,579
0
1,088
9,684
3,222
537
6,614
3,070
0
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
41,071
342
Minions Killed
435
0
Camps Cleared
0
1,379,069
Distance Traveled
1,552,609
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,455
403
55
3
0
242,659
3
W
Guan Yu
7,669
479
87
5
0
315,695
3
L
Odin
8,251
516
109
7
0
326,661
6
W
Loki
7,449
466
98
6
0
327,724
0
L
Fafnir
6,498
406
27
2
0
230,852
0
W
Hel
9,456
591
111
7
0
323,291
2
L
Freya
6,423
401
38
2
0
233,174
5
W
Ymir
8,327
520
53
3
0
304,506
6
L
Ao Kuang
8,956
560
113
7
0
345,723
4
W
Neith
8,170
511
86
5
0
281,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role