Player Matchup

Olorun
Olorun
Platinum IV
Demonic_Apollo_0
Olorun
Platinum IV
Level 65
God Stats
1W - 1L
1,430 SR
Queue Stats
66W - 39L
2,125 MMR
Solo
Cabrakan
Cabrakan
Gold I
Im_Toxic_Asf_13
Cabrakan
Gold I
Level 146
God Stats
12W - 12L
1,713 SR
Queue Stats
435W - 427L
1,637 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Nooberly
Gilgamesh
Gold II
Level 118
God Stats
4W - 2L
1,754 SR
Queue Stats
44W - 27L
1,818 MMR
Party 1
Achilles
Achilles
Gold IV
RageKing135776
Achilles
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 132L
1,399 MMR
Party 1
Skadi
Skadi
Diamond I
SerpentorPrime
Skadi
Diamond I
Level 160
God Stats
154W - 127L
1,665 SR
Queue Stats
498W - 498L
2,304 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,612 SR
1,857 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,488 SR
1,851 MMR
Tsukuyomi
Tsukuyomi
Silver I
BOSS DUDES
Tsukuyomi
Silver I
Level 63
God Stats
10W - 10L
1,342 SR
Queue Stats
135W - 136L
1,372 MMR
Party 2
Chiron
Chiron
Gold IV
Dr Slipy Fists
Chiron
Gold IV
Level 78
God Stats
0W - 2L
1,584 SR
Queue Stats
9W - 8L
1,761 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Thee Peasant
Baron Samedi
Masters
Level 160
God Stats
6W - 13L
1,443 SR
Queue Stats
155W - 136L
2,687 MMR
Solo
Chang'e
Chang'e
Platinum II
panda_heartz
Chang'e
Platinum II
Level 148
God Stats
8W - 4L
1,551 SR
Queue Stats
188W - 174L
1,864 MMR
Solo
Chaac
Chaac
Gold III
xL3gitx5w4gx
Chaac
Gold III
Level 102
God Stats
8W - 12L
1,519 SR
Queue Stats
127W - 145L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
9,579
639
10,594
7,997
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
12
3 / 1 / 4
7,857
524
4,372
7,987
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Nooberly
Gilgamesh
16
4 / 0 / 5
9,530
635
6,560
9,364
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
14
2 / 0 / 1
8,281
552
4,354
10,298
5,966
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 2
8,357
557
10,052
9,519
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
OdinMorgan Le FayTiamatArtioGeb

VS

Bans
KaliCerberusAwilixSylvanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOSS DUDES
Tsukuyomi
10
1 / 8 / 0
6,396
426
5,222
13,051
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 1
7,282
485
8,864
10,655
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Thee Peasant
Baron Samedi
13
0 / 1 / 0
7,742
516
5,479
9,316
9,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
panda_heartz
Chang'e
12
0 / 3 / 0
6,684
446
3,244
7,889
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 2
6,071
405
3,059
11,330
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BOSS DUDES
Tsukuyomi
1
8
0
0.13
W
5
0
7
8.5
L
2
4
1
0.63
W
Cabrakan
3
1
4
5
W
Gilgamesh
Nooberly
Gilgamesh
4
0
5
6.5
W
Achilles
2
0
1
2.5
W
5
2
2
3
L
Baron Samedi
Thee Peasant
Baron Samedi
0
1
0
0
L
Chang'e
panda_heartz
Chang'e
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
25,868
45,165
Taken
52,241
22,912
Mitigated
29,334
18,321
Healing
19,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BOSS DUDES
Tsukuyomi
5,222
1,177
0
2,765
13,051
4,128
0
3,656
9,395
0
35,636
W
10,594
4,739
393
3,339
7,997
3,826
1,068
2,315
5,682
76,513
6,759
L
8,864
2,532
593
2,951
10,655
2,561
0
1,339
9,316
0
48,248
W
Cabrakan
4,372
922
0
2,488
7,987
6,729
0
650
7,337
16,670
0
W
Gilgamesh
Nooberly
Gilgamesh
6,560
1,634
0
4,924
9,364
3,799
0
1,872
7,492
0
72,485
W
Achilles
4,354
1,440
0
4,553
10,298
5,966
0
3,886
6,412
0
45,695
W
10,052
4,856
0
2,624
9,519
2,592
172
67
9,452
0
65,200
L
Baron Samedi
Thee Peasant
Baron Samedi
5,479
358
0
5,069
9,316
9,745
0
0
9,316
54,473
0
L
Chang'e
panda_heartz
Chang'e
3,244
409
804
3,213
7,889
2,467
0
4,313
3,576
42,473
0
L
3,059
304
146
4,270
11,330
10,433
0
4,565
6,765
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
34,175
517
Minions Killed
422
0
Camps Cleared
0
1,519,731
Distance Traveled
1,354,789
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,396
426
65
4
0
280,062
7
W
Olorun
9,579
639
141
9
0
294,250
5
L
Chiron
7,282
485
118
8
0
265,776
2
W
Cabrakan
7,857
524
25
2
0
300,705
5
W
Gilgamesh
9,530
635
144
10
0
349,954
4
W
Achilles
8,281
552
99
7
0
308,907
3
W
Skadi
8,357
557
108
7
0
265,915
6
L
Baron Samedi
7,742
516
117
8
0
249,303
4
L
Chang'e
6,684
446
81
5
0
278,857
2
L
Chaac
6,071
405
41
3
0
280,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role