Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B0Bzi
Ra
Level 28
God Stats
66W - 76L
1,460 SR
Queue Stats
238W - 264L
1,433 Elo+
Solo
Eset
Eset
LeoIsBack
Eset
Level 29
God Stats
2W - 3L
1,432 SR
Queue Stats
210W - 184L
1,540 Elo+
Solo
Thor
Thor
Percovka
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,691 Elo+
Solo
Artio
Artio
Spyrell
Artio
Level 25
God Stats
2W - 3L
1,177 SR
Queue Stats
188W - 191L
1,434 Elo+
Solo
Team Averages
Level 24
1,414 SR
1,519 Elo+

VS

Team Averages
Level 24
1,522 SR
1,499 Elo+
Ares
Ares
Firago
Ares
Level 16
God Stats
1W - 0L
1,641 SR
Queue Stats
29W - 29L
1,597 Elo+
Solo
Zeus
Zeus
Heatensisback
Zeus
Level 26
God Stats
3W - 2L
1,448 SR
Queue Stats
8W - 7L
1,437 Elo+
Solo
Hel
Hel
LuDa86
Hel
Level 29
God Stats
10W - 5L
1,622 SR
Queue Stats
224W - 206L
1,551 Elo+
Solo
Fenrir
Fenrir
Megadiet
Fenrir
Level 18
God Stats
2W - 2L
1,399 SR
Queue Stats
155W - 181L
1,459 Elo+
Solo
Hachiman
Hachiman
ВэйУсянь
Hachiman
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 6 / 0
9,124
829
8,571
22,024
7,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
15
0 / 6 / 0
8,932
812
7,863
12,803
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
0 / 8 / 0
9,240
840
15,837
14,133
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
0 / 12 / 0
8,667
788
9,316
19,836
7,110
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Spyrell
Artio
15
0 / 4 / 0
8,801
800
3,343
23,412
31,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

74

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Firago
Ares
18
7 / 0 / 22
10,867
988
10,181
12,731
14,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
23 / 0 / 10
13,312
1,210
44,341
8,065
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
LuDa86
Hel
18
4 / 0 / 24
10,965
997
12,075
6,997
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Megadiet
Fenrir
17
0 / 0 / 31
10,312
937
7,985
12,238
14,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 23
10,096
918
14,064
12,276
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
146
0
Kills
36
36
Deaths
0
0
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
L
Ra
0
6
0
0
W
Ares
Firago
Ares
7
0
22
18
W
23
0
10
28
L
Eset
0
8
0
0
W
Hel
LuDa86
Hel
4
0
24
16
W
Fenrir
Megadiet
Fenrir
0
0
31
15.5
L
Thor
0
12
0
0
L
Artio
Spyrell
Artio
0
4
0
0
W
2
0
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
88,646
92,208
Taken
52,307
54,857
Mitigated
42,285
8,392
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,571
4,722
0
1,188
22,024
7,355
0
16,685
5,241
0
27,711
L
Ra
7,863
76
1,019
287
12,803
4,380
0
9,229
3,434
31,236
0
W
Ares
Firago
Ares
10,181
436
0
732
12,731
14,558
0
7,166
5,565
22,977
0
W
44,341
2,725
0
728
8,065
3,866
0
3,414
4,651
69,301
0
L
Eset
15,837
749
2,149
1,721
14,133
4,782
0
9,865
4,139
53,470
0
W
Hel
LuDa86
Hel
12,075
330
17,031
5,999
6,997
3,518
0
2,909
4,088
36,555
0
W
Fenrir
Megadiet
Fenrir
7,985
1,443
0
1,083
12,238
14,583
0
4,746
6,677
0
13,715
L
Thor
9,316
775
0
120
19,836
7,110
0
14,131
5,442
0
16,916
L
Artio
Spyrell
Artio
3,343
443
503
1,405
23,412
31,230
0
16,687
6,346
9,475
0
W
14,064
6,063
0
57
12,276
5,760
0
8,808
3,468
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
55,552
204
Minions Killed
196
10
Camps Cleared
5
953,666
Distance Traveled
1,097,169
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,124
829
41
4
4
187,901
2
L
Ra
8,932
812
67
6
0
196,773
1
W
Ares
10,867
988
14
1
1
220,534
0
W
Zeus
13,312
1,210
64
6
0
192,593
0
L
Eset
9,240
840
79
7
3
194,302
0
W
Hel
10,965
997
69
6
0
240,637
3
W
Fenrir
10,312
937
9
1
1
234,931
0
L
Thor
8,667
788
9
1
3
171,785
0
L
Artio
8,801
800
8
1
0
202,905
2
W
Hachiman
10,096
918
40
4
3
208,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role