Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JoaMikael
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,409 Elo+
Solo
Sol
Sol
ROMIKby
Sol
Level 149
God Stats
12W - 7L
1,500 SR
Queue Stats
326W - 340L
1,494 Elo+
Solo
Bacchus
Bacchus
matt_robb_
Bacchus
Level 69
God Stats
32W - 29L
1,584 SR
Queue Stats
433W - 447L
1,469 Elo+
Solo
Team Averages
Level 108
1,517 SR
1,474 Elo+

VS

Team Averages
Level 113
1,522 SR
1,454 Elo+
Kukulkan
Kukulkan
CynVVS
Kukulkan
Level 108
God Stats
20W - 16L
1,525 SR
Queue Stats
168W - 167L
1,395 Elo+
Solo
Mulan
Mulan
QuackenQuak
Mulan
Level 159
God Stats
2W - 3L
1,654 SR
Queue Stats
79W - 81L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
R_Lynchy_
Baron Samedi
Level 137
God Stats
7W - 7L
1,585 SR
Queue Stats
487W - 468L
1,441 Elo+
Solo
Danzaburou
Danzaburou
victoriacrew
Danzaburou
Level 83
God Stats
30W - 15L
1,606 SR
Queue Stats
452W - 452L
1,504 Elo+
Solo
Serqet
Serqet
villanew95
Serqet
Level 77
God Stats
0W - 2L
1,241 SR
Queue Stats
34W - 40L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
11 / 4 / 4
12,562
571
18,230
18,028
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
 
Erlang Shen
13
0 / 3 / 6
9,054
412
5,747
13,152
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
JoaMikael
Neith
18
5 / 4 / 9
11,423
519
10,426
16,482
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
18
4 / 3 / 6
12,104
550
16,603
18,544
6,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
matt_robb_
Bacchus
16
5 / 2 / 5
10,368
471
9,707
12,928
13,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CynVVS
Kukulkan
15
0 / 7 / 2
9,534
433
10,005
11,722
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 2
10,609
482
13,268
19,246
19,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
R_Lynchy_
Baron Samedi
14
3 / 6 / 9
9,280
422
9,502
19,362
14,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
victoriacrew
Danzaburou
13
4 / 6 / 3
9,256
421
8,346
13,352
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
villanew95
Serqet
17
4 / 1 / 5
10,717
487
5,625
16,609
11,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
25
Kills
15
16
Deaths
25
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
4
4
3.25
W
Erlang Shen
 
Erlang Shen
0
3
6
1
L
Kukulkan
CynVVS
Kukulkan
0
7
2
0.14
W
Neith
JoaMikael
Neith
5
4
9
2.38
L
4
5
2
1
W
Sol
4
3
6
2.33
L
Baron Samedi
R_Lynchy_
Baron Samedi
3
6
9
1.25
W
Bacchus
matt_robb_
Bacchus
5
2
5
3.75
L
Danzaburou
victoriacrew
Danzaburou
4
6
3
0.92
L
Serqet
villanew95
Serqet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
46,746
79,134
Taken
80,291
45,667
Mitigated
53,229
45,704
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,230
4,476
0
20,783
18,028
7,909
0
2,567
14,750
0
93,530
W
Erlang Shen
 
Erlang Shen
5,747
1,024
0
3,042
13,152
12,158
0
2,803
9,699
0
38,189
L
Kukulkan
CynVVS
Kukulkan
10,005
354
0
440
11,722
3,216
0
1,768
9,954
71,228
0
W
Neith
JoaMikael
Neith
10,426
2,745
0
8,178
16,482
5,999
990
7,689
8,320
0
82,727
L
13,268
1,018
0
6,553
19,246
19,213
106
7,463
11,783
0
59,509
W
Sol
16,603
7,120
0
12,319
18,544
6,251
1,557
4,000
14,299
100,829
0
L
Baron Samedi
R_Lynchy_
Baron Samedi
9,502
1,200
1,285
5,321
19,362
14,605
252
8,376
10,986
36,344
0
W
Bacchus
matt_robb_
Bacchus
9,707
910
0
1,382
12,928
13,350
796
2,478
9,713
37,721
0
L
Danzaburou
victoriacrew
Danzaburou
8,346
2,869
0
4,448
13,352
4,276
1,155
5,331
8,021
0
47,614
L
Serqet
villanew95
Serqet
5,625
1,554
0
6,003
16,609
11,919
269
3,490
13,119
0
60,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
49,396
512
Minions Killed
456
0
Camps Cleared
0
1,996,924
Distance Traveled
1,888,303
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,562
571
121
6
0
443,983
2
W
Erlang Shen
9,054
412
46
2
0
417,311
6
L
Kukulkan
9,534
433
135
6
0
378,200
7
W
Neith
11,423
519
138
6
0
376,102
3
L
Mulan
10,609
482
98
4
0
372,331
2
W
Sol
12,104
550
152
7
0
396,567
5
L
Baron Samedi
9,280
422
37
2
0
362,083
15
W
Bacchus
10,368
471
55
3
0
362,961
5
L
Danzaburou
9,256
421
77
4
0
284,008
4
L
Serqet
10,717
487
109
5
0
491,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role