Player Matchup

Mercury
Mercury
Mwoans
Mercury
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
Ragingtwoinch
Cabrakan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 71L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
brutalcagna
Kukulkan
Level 105
God Stats
1W - 0L
1,281 SR
Queue Stats
14W - 14L
1,312 Elo+
Party 2
Team Averages
Level 75
1,427 SR
1,363 Elo+

VS

Team Averages
Level 97
1,404 SR
1,270 Elo+
Ah Puch
Ah Puch
Don3zo
Ah Puch
Level 85
God Stats
28W - 39L
1,347 SR
Queue Stats
392W - 722L
1,263 Elo+
Party 1
Bellona
Bellona
Kyuubi-AnToN
Bellona
Level 149
God Stats
23W - 26L
1,503 SR
Queue Stats
693W - 1,112L
1,310 Elo+
Party 1
Chiron
Chiron
Snuffulufugiss
Chiron
Level 58
God Stats
4W - 10L
1,361 SR
Queue Stats
123W - 252L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mwoans
Mercury
18
13 / 7 / 9
14,444
802
18,328
17,626
7,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Ragingtwoinch
Cabrakan
16
4 / 2 / 18
12,786
710
7,277
18,475
26,008
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
brutalcagna
Kukulkan
18
8 / 7 / 13
13,460
748
20,212
14,199
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Don3zo
Ah Puch
15
5 / 8 / 6
12,241
680
13,215
16,425
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Kyuubi-AnToN
Bellona
14
6 / 9 / 5
11,987
666
14,255
22,331
21,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 9 / 7
11,882
660
13,034
17,390
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
25
Kills
16
16
Deaths
26
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Don3zo
Ah Puch
5
8
6
1
L
Bellona
Kyuubi-AnToN
Bellona
6
9
5
0.94
W
Mercury
Mwoans
Mercury
13
7
9
2.5
W
Cabrakan
Ragingtwoinch
Cabrakan
4
2
18
6.5
L
5
9
7
0.94
W
Kukulkan
brutalcagna
Kukulkan
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
40,504
50,300
Taken
56,146
38,801
Mitigated
33,668
10,414
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Don3zo
Ah Puch
13,215
692
528
2,365
16,425
5,419
620
8,164
8,041
38,703
0
L
Bellona
Kyuubi-AnToN
Bellona
14,255
6,328
0
2,006
22,331
21,653
0
10,197
11,837
0
41,825
W
Mercury
Mwoans
Mercury
18,328
14,103
0
3,974
17,626
7,289
1,678
3,813
13,813
0
45,599
W
Cabrakan
Ragingtwoinch
Cabrakan
7,277
858
348
3,893
18,475
26,008
494
6,201
12,274
15,742
0
L
13,034
6,258
485
3,649
17,390
6,596
925
8,667
8,357
0
43,596
W
Kukulkan
brutalcagna
Kukulkan
20,212
2,362
0
2,199
14,199
5,504
720
4,381
9,818
61,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
36,110
171
Minions Killed
186
6
Camps Cleared
9
987,306
Distance Traveled
816,896
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,241
680
74
4
3
287,029
2
L
Bellona
11,987
666
50
3
4
289,912
0
W
Mercury
14,444
802
54
3
5
356,489
8
W
Cabrakan
12,786
710
16
1
0
338,567
0
L
Chiron
11,882
660
62
3
2
239,955
0
W
Kukulkan
13,460
748
101
6
1
292,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role