Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ace5134
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,110 Elo+
Party 2
Kuzenbo
Kuzenbo
Bl1zzard919
Kuzenbo
Level 148
God Stats
0W - 4L
1,429 SR
Queue Stats
144W - 148L
1,530 Elo+
Solo
Terra
Terra
Kingsta187
Terra
Level 34
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 8L
1,007 Elo+
Party 2
Kukulkan
Kukulkan
SinfullyWinning
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,313 Elo+

VS

Team Averages
Level 132
1,631 SR
1,513 Elo+
Hun Batz
Hun Batz
Ferretbait
Hun Batz
Level 60
God Stats
2W - 0L
1,715 SR
Queue Stats
66W - 44L
1,550 Elo+
Party 1
Discordia
Discordia
PurpleKobi
Discordia
Level 125
God Stats
6W - 4L
1,569 SR
Queue Stats
202W - 201L
1,490 Elo+
Party 1
Ra
Ra
RIPGoudaD2
Ra
Level 158
God Stats
1W - 1L
1,635 SR
Queue Stats
134W - 104L
1,541 Elo+
Party 3
Sobek
Sobek
f1ipbabyt00th
Sobek
Level 160
God Stats
1W - 1L
1,672 SR
Queue Stats
178W - 175L
1,486 Elo+
Party 3
Erlang Shen
Erlang Shen
xIceVeins91x
Erlang Shen
Level 157
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 7
7,995
615
11,706
12,333
7,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ace5134
Achilles
16
5 / 5 / 3
9,289
715
9,926
17,753
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Bl1zzard919
Kuzenbo
15
2 / 3 / 7
8,457
651
7,135
17,656
29,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
14
0 / 2 / 10
8,545
657
6,938
14,341
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
4 / 3 / 6
10,061
774
13,088
10,237
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ferretbait
Hun Batz
13
0 / 4 / 6
8,506
654
5,293
10,577
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PurpleKobi
Discordia
18
2 / 1 / 12
10,382
799
24,320
8,301
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 5
11,002
846
17,959
10,189
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 8
10,998
846
6,932
15,363
18,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
xIceVeins91x
Erlang Shen
14
1 / 2 / 12
9,603
739
7,774
13,341
12,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
11
Kills
16
16
Deaths
11
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
7
1.17
L
Achilles
Ace5134
Achilles
5
5
3
1.3
L
Kuzenbo
Bl1zzard919
Kuzenbo
2
3
7
1.83
W
Hun Batz
Ferretbait
Hun Batz
0
4
6
0.75
L
Terra
0
2
10
2.5
W
Discordia
PurpleKobi
Discordia
2
1
12
8
W
7
1
5
9.5
L
Kukulkan
4
3
6
2.33
W
6
3
8
3.33
W
Erlang Shen
xIceVeins91x
Erlang Shen
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,793
Damage
62,278
72,320
Taken
57,771
63,522
Mitigated
43,914
37,810
Healing
28,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,706
637
1,949
2,838
12,333
7,917
69
9,169
3,016
24,846
0
L
Achilles
Ace5134
Achilles
9,926
2,528
2,506
3,652
17,753
11,162
0
12,596
4,866
0
14,295
L
Kuzenbo
Bl1zzard919
Kuzenbo
7,135
1,614
2,477
2,327
17,656
29,516
45
10,244
7,187
17,383
0
W
Hun Batz
Ferretbait
Hun Batz
5,293
281
1,009
1,536
10,577
5,183
705
8,082
2,039
0
13,240
L
Terra
6,938
670
11,760
5,816
14,341
9,700
0
9,820
4,252
13,093
0
W
Discordia
PurpleKobi
Discordia
24,320
2,118
2,272
2,528
8,301
3,181
2,328
6,056
1,863
49,413
0
W
17,959
411
6,451
5,854
10,189
4,306
1,011
6,649
3,138
36,971
0
L
Kukulkan
13,088
947
2,913
1,572
10,237
5,227
0
6,328
3,788
28,973
0
W
6,932
122
1,411
3,057
15,363
18,292
544
8,377
5,777
21,512
0
W
Erlang Shen
xIceVeins91x
Erlang Shen
7,774
2,521
1,224
3,540
13,341
12,952
677
7,478
5,164
0
13,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
50,491
129
Minions Killed
162
0
Camps Cleared
0
1,199,516
Distance Traveled
1,237,908
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,995
615
27
2
0
236,280
3
L
Achilles
9,289
715
18
1
0
242,189
0
L
Kuzenbo
8,457
651
13
1
0
230,139
0
W
Hun Batz
8,506
654
24
2
0
259,044
1
L
Terra
8,545
657
20
2
0
262,677
2
W
Discordia
10,382
799
54
4
0
236,660
0
W
Ra
11,002
846
52
4
0
270,043
0
L
Kukulkan
10,061
774
51
4
0
228,231
0
W
Sobek
10,998
846
24
2
0
237,168
0
W
Erlang Shen
9,603
739
8
1
0
234,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role