Player Matchup

Sun Wukong
Sun Wukong
ANW01
Sun Wukong
Level 14
God Stats
9W - 13L
1,469 SR
Queue Stats
11W - 15L
1,476 Elo+
Solo
Anubis
Anubis
APtheReal
Anubis
Level 28
God Stats
17W - 3L
1,931 SR
Queue Stats
165W - 134L
1,667 Elo+
Party 2
Cerberus
Cerberus
Estradon
Cerberus
Level 30
God Stats
14W - 5L
1,800 SR
Queue Stats
73W - 66L
1,481 Elo+
Solo
Artio
Artio
YuMuddaStink
Artio
Level 28
God Stats
10W - 7L
1,605 SR
Queue Stats
124W - 132L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
ivapeonurmom
Tsukuyomi
Level 33
God Stats
13W - 13L
1,630 SR
Queue Stats
179W - 154L
1,589 Elo+
Party 2
Team Averages
Level 27
1,687 SR
1,540 Elo+

VS

Team Averages
Level 34
1,524 SR
1,609 Elo+
Discordia
Discordia
MKaid
Discordia
Level 24
God Stats
35W - 32L
1,541 SR
Queue Stats
85W - 78L
1,541 Elo+
Solo
Mercury
Mercury
TheRealMrSquid
Mercury
Level 112
God Stats
18W - 8L
1,739 SR
Queue Stats
338W - 268L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
dwarfguy1
Zhong Kui
Level 26
God Stats
6W - 8L
1,341 SR
Queue Stats
86W - 74L
1,584 Elo+
Solo
Neith
Neith
saosilly
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,679 Elo+
Party 1
Ymir
Ymir
xjsakods
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANW01
Sun Wukong
10
4 / 0 / 3
5,906
537
4,280
5,337
1,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
APtheReal
Anubis
11
7 / 3 / 1
6,581
598
5,612
8,007
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Estradon
Cerberus
7
2 / 2 / 2
5,458
496
2,421
9,005
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,341
486
3,383
8,273
4,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
ivapeonurmom
Tsukuyomi
9
2 / 1 / 4
5,789
526
4,022
6,317
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MKaid
Discordia
9
2 / 2 / 3
5,964
542
6,669
5,470
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 2
6,693
608
6,769
7,577
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
dwarfguy1
Zhong Kui
12
2 / 1 / 1
6,922
629
5,625
7,215
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
saosilly
Neith
6
0 / 6 / 0
4,623
420
3,608
5,761
1,378
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
5
0 / 4 / 0
4,466
406
0
5,305
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
7
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANW01
Sun Wukong
4
0
3
5.5
W
Anubis
APtheReal
Anubis
7
3
1
2.5
W
Cerberus
Estradon
Cerberus
2
2
2
1.5
L
Discordia
MKaid
Discordia
2
2
3
1.75
L
3
3
2
1.33
W
0
1
1
0.5
L
Zhong Kui
dwarfguy1
Zhong Kui
2
1
1
2.5
W
Tsukuyomi
ivapeonurmom
Tsukuyomi
2
1
4
4
L
Neith
saosilly
Neith
0
6
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
22,671
36,939
Taken
31,328
18,238
Mitigated
12,654
12,706
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANW01
Sun Wukong
4,280
1,268
0
2,072
5,337
1,941
0
700
4,637
0
25,933
W
Anubis
APtheReal
Anubis
5,612
1,399
0
3,206
8,007
3,607
0
2,720
5,287
30,687
0
W
Cerberus
Estradon
Cerberus
2,421
281
0
1,352
9,005
5,410
0
1,840
7,165
13,930
0
L
Discordia
MKaid
Discordia
6,669
1,088
0
1,335
5,470
1,756
0
1,084
4,386
23,633
0
L
6,769
3,604
0
180
7,577
2,133
0
3,079
4,498
0
41,856
W
3,383
370
85
3,783
8,273
4,942
0
3,401
4,872
26,896
0
L
Zhong Kui
dwarfguy1
Zhong Kui
5,625
1,498
0
3,740
7,215
4,198
151
3,642
3,573
37,350
7,255
W
Tsukuyomi
ivapeonurmom
Tsukuyomi
4,022
1,004
0
2,208
6,317
2,338
0
2,794
3,523
0
22,206
L
Neith
saosilly
Neith
3,608
1,568
0
568
5,761
1,378
78
1,276
4,485
0
14,678
L
Ymir
0
0
0
358
5,305
3,189
0
2,335
2,970
7,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
28,668
239
Minions Killed
233
0
Camps Cleared
0
1,020,203
Distance Traveled
985,531
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,906
537
49
4
0
222,709
1
W
Anubis
6,581
598
55
5
0
174,210
1
W
Cerberus
5,458
496
33
3
0
209,394
5
L
Discordia
5,964
542
33
3
0
194,028
1
L
Mercury
6,693
608
78
7
0
219,895
1
W
Artio
5,341
486
62
6
0
200,631
1
L
Zhong Kui
6,922
629
92
8
0
173,680
0
W
Tsukuyomi
5,789
526
40
4
0
213,259
2
L
Neith
4,623
420
19
2
0
191,970
2
L
Ymir
4,466
406
11
1
0
205,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role