Player Matchup

Ullr
Ullr
Ozel
Ullr
Level 106
God Stats
147W - 54L
1,316 SR
Queue Stats
238W - 104L
1,308 Elo+
Solo
Bellona
Bellona
TheEvilAvenger
Bellona
Level 125
God Stats
38W - 46L
1,488 SR
Queue Stats
793W - 884L
1,496 Elo+
Solo
Danzaburou
Danzaburou
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Danzaburou
Level 29
God Stats
6W - 4L
1,404 SR
Queue Stats
54W - 66L
1,504 Elo+
Solo
Team Averages
Level 87
1,403 SR
1,436 Elo+

VS

Team Averages
Level 100
1,396 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
AfroSeb
Ah Muzen Cab
Level 114
God Stats
12W - 12L
1,457 SR
Queue Stats
31W - 23L
1,596 Elo+
Solo
Raijin
Raijin
Niiik
Raijin
Level 156
God Stats
1W - 4L
1,453 SR
Queue Stats
818W - 833L
1,571 Elo+
Solo
Bellona
Bellona
RedTornadoMahn
Bellona
Level 29
God Stats
4W - 12L
1,277 SR
Queue Stats
16W - 31L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ozel
Ullr
13
5 / 1 / 6
9,301
715
12,894
7,537
2,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 8
8,621
663
7,602
13,257
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
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Danzaburou
13
4 / 1 / 8
9,136
703
7,609
6,864
2,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AfroSeb
Ah Muzen Cab
12
2 / 5 / 1
8,534
656
10,404
9,210
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
Niiik
Raijin
13
2 / 2 / 2
8,832
679
6,469
10,659
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,281
560
3,430
12,477
6,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
4
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AfroSeb
Ah Muzen Cab
2
5
1
0.5
L
Raijin
Niiik
Raijin
2
2
2
1.5
W
Ullr
Ozel
Ullr
5
1
6
8
L
0
5
1
0.1
W
3
2
8
3.5
W
Danzaburou
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Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
20,303
27,658
Taken
32,346
17,101
Mitigated
12,884
9,262
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AfroSeb
Ah Muzen Cab
10,404
1,384
0
2,317
9,210
2,896
0
96
8,694
0
42,448
L
Raijin
Niiik
Raijin
6,469
421
33
1,462
10,659
3,362
0
457
10,029
33,359
0
W
Ullr
Ozel
Ullr
12,894
4,411
0
1,134
7,537
2,945
299
2,510
5,027
0
44,205
L
3,430
95
0
2,132
12,477
6,626
0
93
11,916
0
8,969
W
7,602
925
0
5,547
13,257
11,622
0
2,836
10,421
0
18,454
W
Danzaburou
XxlıghTg0dxX
Danzaburou
7,609
2,751
0
2,581
6,864
2,534
186
1,353
5,511
0
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
24,647
183
Minions Killed
162
6
Camps Cleared
6
757,017
Distance Traveled
721,022
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,534
656
87
7
1
247,282
5
L
Raijin
8,832
679
66
5
5
227,656
4
W
Ullr
9,301
715
87
7
3
247,010
1
L
Bellona
7,281
560
9
1
0
246,084
4
W
Bellona
8,621
663
37
3
3
264,895
1
W
Danzaburou
9,136
703
59
5
0
245,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role