Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlackerBlackman
Cernunnos
Level 120
God Stats
26W - 20L
1,568 SR
Queue Stats
486W - 412L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Mr Twago
Cthulhu
Level 54
God Stats
12W - 10L
1,639 SR
Queue Stats
180W - 197L
1,425 Elo+
Party 2
Loki
Loki
Skewps
Loki
Level 87
God Stats
7W - 5L
1,597 SR
Queue Stats
497W - 488L
1,458 Elo+
Party 2
King Arthur
King Arthur
Walkene
King Arthur
Level 140
God Stats
2W - 0L
1,776 SR
Queue Stats
325W - 286L
1,454 Elo+
Party 2
Team Averages
Level 102
1,616 SR
1,475 Elo+

VS

Team Averages
Level 68
1,455 SR
1,455 Elo+
Sylvanus
Sylvanus
AresGOAT
Sylvanus
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 63L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
BlCrowe
Erlang Shen
Level 84
God Stats
7W - 8L
1,521 SR
Queue Stats
509W - 542L
1,503 Elo+
Party 1
Achilles
Achilles
JhoTaro1
Achilles
Level 65
God Stats
8W - 15L
1,394 SR
Queue Stats
281W - 317L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
SakataOsiris
Jing Wei
Level 18
God Stats
19W - 16L
1,453 SR
Queue Stats
48W - 45L
1,427 Elo+
Party 1
Ra
Ra
VulcaPrime45
Ra
Level 69
God Stats
15W - 29L
1,409 SR
Queue Stats
194W - 243L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 3 / 3
7,924
566
8,845
8,339
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
BlackerBlackman
Cernunnos
15
13 / 1 / 3
9,375
670
11,677
9,174
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Mr Twago
Cthulhu
11
2 / 0 / 4
7,410
529
3,352
9,751
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Skewps
Loki
13
6 / 4 / 1
8,042
574
4,388
8,720
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Walkene
King Arthur
13
3 / 2 / 0
7,892
564
5,945
10,737
11,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AresGOAT
Sylvanus
11
1 / 4 / 0
6,549
468
5,859
10,783
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BlCrowe
Erlang Shen
13
1 / 4 / 2
7,898
564
6,960
9,645
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JhoTaro1
Achilles
13
8 / 2 / 0
8,564
612
8,682
8,069
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SakataOsiris
Jing Wei
9
0 / 8 / 1
5,820
416
4,913
10,683
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 9 / 0
5,821
416
3,160
7,520
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
27
Kills
10
10
Deaths
27
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
3
1.5
L
Sylvanus
AresGOAT
Sylvanus
1
4
0
0.25
L
Erlang Shen
BlCrowe
Erlang Shen
1
4
2
0.5
W
Cernunnos
BlackerBlackman
Cernunnos
13
1
3
14.5
L
Achilles
JhoTaro1
Achilles
8
2
0
4
W
Cthulhu
Mr Twago
Cthulhu
2
0
4
4
L
Jing Wei
SakataOsiris
Jing Wei
0
8
1
0.06
W
Loki
Skewps
Loki
6
4
1
1.63
L
0
9
0
0
W
King Arthur
Walkene
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
29,574
46,721
Taken
46,700
27,265
Mitigated
17,009
13,148
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,845
713
0
2,915
8,339
3,538
310
2,839
5,500
50,525
0
L
Sylvanus
AresGOAT
Sylvanus
5,859
1,543
0
2,683
10,783
3,751
49
8,302
2,481
26,571
6,677
L
Erlang Shen
BlCrowe
Erlang Shen
6,960
4,233
0
1,807
9,645
7,951
1,014
0
9,645
315
47,896
W
Cernunnos
BlackerBlackman
Cernunnos
11,677
4,837
0
1,542
9,174
3,175
482
2,419
6,383
0
64,545
L
Achilles
JhoTaro1
Achilles
8,682
3,620
0
871
8,069
2,901
0
2,446
5,623
0
30,435
W
Cthulhu
Mr Twago
Cthulhu
3,352
400
93
1,843
9,751
6,721
54
2,438
7,201
23,352
0
L
Jing Wei
SakataOsiris
Jing Wei
4,913
4,386
0
1,450
10,683
1,546
349
713
9,970
0
22,403
W
Loki
Skewps
Loki
4,388
908
0
3,108
8,720
2,116
0
278
8,442
0
41,684
L
3,160
240
422
666
7,520
860
461
736
6,784
27,834
0
W
King Arthur
Walkene
King Arthur
5,945
1,599
0
3,647
10,737
11,715
99
193
10,544
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
34,652
405
Minions Killed
301
0
Camps Cleared
0
1,324,936
Distance Traveled
1,275,679
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,924
566
91
7
0
241,536
5
L
Sylvanus
6,549
468
69
5
0
222,103
3
L
Erlang Shen
7,898
564
106
8
0
271,691
0
W
Cernunnos
9,375
670
115
8
0
273,925
0
L
Achilles
8,564
612
42
3
0
276,254
4
W
Cthulhu
7,410
529
35
3
0
278,093
5
L
Jing Wei
5,820
416
40
3
0
251,793
2
W
Loki
8,042
574
70
5
0
299,566
0
L
Ra
5,821
416
44
3
0
253,838
2
W
King Arthur
7,892
564
94
7
0
231,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role