Player Matchup

Cernunnos
Cernunnos
IrishWolfxx
Cernunnos
Level 148
God Stats
5W - 2L
1,475 SR
Queue Stats
660W - 649L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Krestyanin
Aphrodite
Level 102
God Stats
55W - 77L
1,384 SR
Queue Stats
303W - 349L
1,426 Elo+
Solo
Pele
Pele
Palicain1
Pele
Level 107
God Stats
5W - 7L
1,340 SR
Queue Stats
206W - 250L
1,375 Elo+
Solo
Achilles
Achilles
TwangyOrc
Achilles
Level 159
God Stats
3W - 5L
1,570 SR
Queue Stats
484W - 549L
1,425 Elo+
Solo
Chang'e
Chang'e
emilkudimov
Chang'e
Level 118
God Stats
4W - 6L
1,467 SR
Queue Stats
245W - 287L
1,402 Elo+
Solo
Team Averages
Level 127
1,447 SR
1,421 Elo+

VS

Team Averages
Level 85
1,562 SR
1,472 Elo+
Izanami
Izanami
Rud8300
Izanami
Level 106
God Stats
20W - 8L
1,648 SR
Queue Stats
348W - 292L
1,654 Elo+
Party 1
Da Ji
Da Ji
ValSOIA_
Da Ji
Level 41
God Stats
2W - 0L
1,712 SR
Queue Stats
31W - 10L
1,738 Elo+
Party 1
Vulcan
Vulcan
gaba5750
Vulcan
Level 62
God Stats
1W - 0L
1,590 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Chaac
Chaac
m_411_K
Chaac
Level 88
God Stats
2W - 1L
1,421 SR
Queue Stats
147W - 191L
1,435 Elo+
Solo
Bacchus
Bacchus
reza_torfi
Bacchus
Level 126
God Stats
5W - 8L
1,440 SR
Queue Stats
458W - 538L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IrishWolfxx
Cernunnos
14
6 / 9 / 1
9,010
429
15,101
19,815
6,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Krestyanin
Aphrodite
15
1 / 6 / 3
9,188
438
5,316
13,385
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
17
5 / 6 / 3
10,650
507
10,380
16,153
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TwangyOrc
Achilles
16
1 / 3 / 1
9,701
462
8,865
11,332
13,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
emilkudimov
Chang'e
13
0 / 6 / 1
8,630
411
4,617
10,999
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rud8300
Izanami
20
17 / 0 / 6
14,091
671
18,478
13,773
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
ValSOIA_
Da Ji
19
7 / 2 / 8
11,818
563
11,338
13,758
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
gaba5750
Vulcan
14
2 / 5 / 5
9,632
459
5,268
9,533
3,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
m_411_K
Chaac
16
2 / 3 / 4
10,254
488
4,974
19,197
19,105
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
reza_torfi
Bacchus
17
2 / 4 / 13
10,865
517
7,728
15,832
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
30
30
Deaths
14
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
IrishWolfxx
Cernunnos
6
9
1
0.72
L
Aphrodite
Krestyanin
Aphrodite
1
6
3
0.42
L
Pele
5
6
3
1.08
W
Izanami
Rud8300
Izanami
17
0
6
20
L
Achilles
TwangyOrc
Achilles
1
3
1
0.5
W
Da Ji
ValSOIA_
Da Ji
7
2
8
5.5
L
Chang'e
emilkudimov
Chang'e
0
6
1
0.08
W
Vulcan
gaba5750
Vulcan
2
5
5
0.9
W
Chaac
m_411_K
Chaac
2
3
4
1.33
W
Bacchus
reza_torfi
Bacchus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,279
Damage
47,786
71,684
Taken
72,093
34,170
Mitigated
51,944
22,467
Healing
25,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
IrishWolfxx
Cernunnos
15,101
9,489
0
3,519
19,815
6,467
805
4,670
15,145
0
63,559
L
Aphrodite
Krestyanin
Aphrodite
5,316
175
2,730
6,102
13,385
4,923
676
3,789
9,596
49,087
0
L
Pele
10,380
1,823
0
2,748
16,153
6,635
122
1,828
14,325
0
76,364
W
Izanami
Rud8300
Izanami
18,478
11,711
0
8,041
13,773
6,844
4,271
1,671
12,030
0
125,300
L
Achilles
TwangyOrc
Achilles
8,865
3,483
0
3,508
11,332
13,654
612
1,706
9,626
0
65,220
W
Da Ji
ValSOIA_
Da Ji
11,338
3,122
0
1,992
13,758
6,630
0
4,175
9,523
0
73,112
L
Chang'e
emilkudimov
Chang'e
4,617
109
123
3,737
10,999
2,491
324
1,003
9,996
44,894
0
W
Vulcan
gaba5750
Vulcan
5,268
2,926
0
1,644
9,533
3,253
175
388
9,145
52,632
0
W
Chaac
m_411_K
Chaac
4,974
1,383
268
8,269
19,197
19,105
303
299
18,890
0
60,593
W
Bacchus
reza_torfi
Bacchus
7,728
754
390
5,076
15,832
16,112
40
3,128
12,409
38,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
56,660
539
Minions Killed
547
0
Camps Cleared
0
1,663,614
Distance Traveled
1,940,510
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,010
429
99
5
0
316,795
2
L
Aphrodite
9,188
438
115
5
0
333,980
1
L
Pele
10,650
507
109
5
0
420,427
4
W
Izanami
14,091
671
184
9
0
405,757
2
L
Achilles
9,701
462
118
6
0
334,711
2
W
Da Ji
11,818
563
106
5
0
417,927
0
L
Chang'e
8,630
411
98
5
0
257,701
0
W
Vulcan
9,632
459
82
4
0
332,163
1
W
Chaac
10,254
488
109
5
0
377,117
0
W
Bacchus
10,865
517
66
3
0
407,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role