Player Matchup

Medusa
Medusa
Ascending_Oracle
Medusa
Level 129
God Stats
14W - 7L
1,585 SR
Queue Stats
67W - 61L
1,456 Elo+
Solo
Ravana
Ravana
BlazingWizard
Ravana
Level 105
God Stats
4W - 8L
1,538 SR
Queue Stats
349W - 406L
1,411 Elo+
Party 2
Mulan
Mulan
HeresyChan8049
Mulan
Level 85
God Stats
6W - 10L
1,391 SR
Queue Stats
159W - 229L
1,375 Elo+
Party 2
Tiamat
Tiamat
blackdragon3127
Tiamat
Level 29
God Stats
0W - 3L
1,171 SR
Queue Stats
34W - 44L
1,392 Elo+
Party 2
Khepri
Khepri
xXGLODSNAKEXx
Khepri
Level 83
God Stats
44W - 49L
1,541 SR
Queue Stats
326W - 416L
1,398 Elo+
Party 2
Team Averages
Level 86
1,445 SR
1,407 Elo+

VS

Team Averages
Level 77
1,512 SR
1,492 Elo+
Neith
Neith
OmniiZen
Neith
Level 124
God Stats
6W - 6L
1,249 SR
Queue Stats
92W - 79L
1,528 Elo+
Party 1
Fenrir
Fenrir
StarDust90964
Fenrir
Level 60
God Stats
10W - 28L
1,312 SR
Queue Stats
392W - 432L
1,406 Elo+
Solo
Ymir
Ymir
TheLonelyWitch
Ymir
Level 62
God Stats
2W - 1L
1,530 SR
Queue Stats
86W - 94L
1,472 Elo+
Party 1
Freya
Freya
VoiceOfRa
Freya
Level 49
God Stats
8W - 1L
1,794 SR
Queue Stats
93W - 64L
1,533 Elo+
Party 1
Horus
Horus
bronsam
Horus
Level 88
God Stats
14W - 6L
1,673 SR
Queue Stats
94W - 70L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
7,201
450
11,400
12,993
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 4 / 2
8,161
510
7,394
10,063
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 0
7,763
485
7,265
11,611
9,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 0
7,628
477
1,864
9,169
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 2
7,678
480
4,933
19,052
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OmniiZen
Neith
16
4 / 0 / 1
9,614
601
8,253
5,807
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,623
476
4,257
10,260
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 2
9,266
579
9,369
12,048
12,526
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
VoiceOfRa
Freya
15
13 / 2 / 2
9,896
619
23,266
17,675
8,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
bronsam
Horus
13
2 / 1 / 12
8,858
554
3,664
13,931
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
22
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
2
4
2
0.75
L
0
3
0
0
W
Neith
OmniiZen
Neith
4
0
1
4.5
W
1
3
2
0.67
W
2
0
2
3
W
Freya
VoiceOfRa
Freya
13
2
2
7
L
0
3
0
0
W
Horus
bronsam
Horus
2
1
12
8
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,856
Damage
48,809
62,888
Taken
59,721
34,133
Mitigated
39,850
18,718
Healing
28,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,400
5,024
0
741
12,993
3,900
1,100
9,161
3,832
0
35,630
L
7,394
2,756
0
3,276
10,063
3,941
0
2,846
7,217
0
63,102
L
7,265
3,359
0
4,271
11,611
9,431
132
7,094
4,517
0
47,226
W
Neith
OmniiZen
Neith
8,253
3,008
0
2,103
5,807
2,560
350
1,014
4,699
0
69,735
W
4,257
1,919
175
5,082
10,260
3,435
0
235
9,989
0
47,628
W
9,369
3,454
0
2,492
12,048
12,526
696
0
12,048
59,253
0
W
Freya
VoiceOfRa
Freya
23,266
8,319
0
10,982
17,675
8,074
2,257
3,323
14,352
66,379
0
L
1,864
162
0
2,995
9,169
4,100
646
1,993
7,176
39,632
0
W
Horus
bronsam
Horus
3,664
1,664
2,051
5,905
13,931
13,255
763
2,089
11,768
2,970
23,171
L
4,933
713
0
7,435
19,052
12,761
0
12,094
6,958
25,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
45,257
416
Minions Killed
517
0
Camps Cleared
0
1,403,799
Distance Traveled
1,448,582
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,201
450
55
3
0
251,138
2
L
Ravana
8,161
510
115
7
0
323,814
4
L
Mulan
7,763
485
107
7
0
273,306
0
W
Neith
9,614
601
145
9
0
304,447
3
W
Fenrir
7,623
476
86
5
0
303,254
3
W
Ymir
9,266
579
139
9
0
287,442
0
W
Freya
9,896
619
100
6
0
258,455
4
L
Tiamat
7,628
477
107
7
0
251,520
1
W
Horus
8,858
554
47
3
0
294,984
1
L
Khepri
7,678
480
32
2
0
304,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role