Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Duffinator
Chaac
Level 160
God Stats
15W - 5L
1,946 SR
Queue Stats
825W - 568L
1,709 Elo+
Solo
Serqet
Serqet
FailGuru
Serqet
Level 136
God Stats
7W - 8L
1,653 SR
Queue Stats
742W - 566L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Yeastmann
Nu Wa
Level 155
God Stats
3W - 2L
1,588 SR
Queue Stats
54W - 43L
1,707 Elo+
Party 2
Horus
Horus
mieszka
Horus
Level 160
God Stats
4W - 2L
1,713 SR
Queue Stats
140W - 100L
1,740 Elo+
Party 2
Team Averages
Level 151
1,680 SR
1,647 Elo+

VS

Team Averages
Level 127
1,562 SR
1,645 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BeckoningMouse2
Nu Wa
Level 109
God Stats
11W - 11L
1,623 SR
Queue Stats
439W - 357L
1,715 Elo+
Party 1
Anhur
Anhur
Drivvy
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,674 Elo+
Party 1
Khepri
Khepri
Ix ZAPATA xI
Khepri
Level 158
God Stats
21W - 14L
1,593 SR
Queue Stats
702W - 634L
1,616 Elo+
Party 1
Ravana
Ravana
LilMcmuffin
Ravana
Level 102
God Stats
3W - 9L
1,592 SR
Queue Stats
370W - 307L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
11 / 0 / 3
11,876
699
12,457
8,268
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
17
7 / 0 / 6
11,162
657
9,723
13,704
14,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
FailGuru
Serqet
15
3 / 2 / 7
9,922
584
4,573
10,484
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Yeastmann
Nu Wa
15
2 / 5 / 15
9,826
578
6,745
11,539
3,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
mieszka
Horus
14
4 / 1 / 14
10,059
592
7,498
14,084
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 5 / 1
7,800
459
6,224
11,630
9,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 2
8,465
498
11,049
6,018
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Drivvy
Anhur
12
1 / 4 / 0
7,717
454
3,388
9,859
2,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
8
0 / 7 / 1
6,087
358
2,135
12,693
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
13
3 / 8 / 2
8,001
471
7,281
13,564
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
27
Kills
8
8
Deaths
27
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
0
3
12.5
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
L
4
3
2
1.67
L
Anhur
Drivvy
Anhur
1
4
0
0.25
W
Chaac
7
0
6
10
W
Serqet
FailGuru
Serqet
3
2
7
3.25
L
Khepri
0
7
1
0.07
L
Ravana
3
8
2
0.5
W
Nu Wa
Yeastmann
Nu Wa
2
5
15
1.9
W
Horus
mieszka
Horus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
30,077
58,079
Taken
53,764
44,298
Mitigated
26,164
22,929
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,457
5,130
0
3,655
8,268
3,755
3,966
3,181
4,923
0
105,976
L
Zhong Kui
 
Zhong Kui
6,224
1,016
0
4,419
11,630
9,463
0
1,364
10,266
48,211
0
L
11,049
1,137
0
722
6,018
1,665
0
1,678
4,340
59,595
0
L
Anhur
Drivvy
Anhur
3,388
852
0
1,142
9,859
2,095
0
834
9,025
0
48,825
W
Chaac
9,723
1,623
0
7,697
13,704
14,444
0
5,166
8,358
5,736
59,030
W
Serqet
FailGuru
Serqet
4,573
705
0
3,318
10,484
6,334
131
2,078
8,120
0
66,660
L
Khepri
2,135
32
0
1,048
12,693
8,128
0
2,056
10,637
7,439
0
L
Ravana
7,281
2,583
0
2,608
13,564
4,813
0
2,219
11,054
0
53,344
W
Nu Wa
Yeastmann
Nu Wa
6,745
1,240
375
2,981
11,539
3,834
2,069
4,284
7,009
74,204
0
W
Horus
mieszka
Horus
7,498
3,399
1,311
3,592
14,084
15,931
231
5,244
8,453
0
21,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
38,070
554
Minions Killed
430
0
Camps Cleared
0
1,718,563
Distance Traveled
1,525,523
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,876
699
181
11
0
331,529
3
L
Zhong Kui
7,800
459
105
6
0
286,543
5
L
Nu Wa
8,465
498
112
7
0
318,275
3
L
Anhur
7,717
454
99
6
0
300,970
2
W
Chaac
11,162
657
129
8
0
356,122
6
W
Serqet
9,922
584
111
7
0
407,398
7
L
Khepri
6,087
358
7
0
0
324,233
12
L
Ravana
8,001
471
107
6
0
295,502
3
W
Nu Wa
9,826
578
112
7
0
296,607
1
W
Horus
10,059
592
21
1
0
326,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role