Player Matchup

Sol
Sol
CourierVl
Sol
Level 63
God Stats
1W - 1L
1,344 SR
Queue Stats
90W - 84L
1,511 Elo+
Party 2
Geb
Geb
KidTrunksz
Geb
Level 124
God Stats
1W - 0L
1,376 SR
Queue Stats
195W - 170L
1,557 Elo+
Solo
Scylla
Scylla
PRiD3SmoKe
Scylla
Level 159
God Stats
5W - 5L
1,597 SR
Queue Stats
357W - 328L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Skrublord02
Sylvanus
Level 66
God Stats
18W - 22L
1,479 SR
Queue Stats
125W - 110L
1,532 Elo+
Party 2
Chaac
Chaac
TobiasG27
Chaac
Level 140
God Stats
27W - 16L
1,678 SR
Queue Stats
378W - 347L
1,544 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,524 Elo+

VS

Team Averages
Level 91
1,456 SR
1,507 Elo+
Fafnir
Fafnir
Dojahn
Fafnir
Level 65
God Stats
28W - 30L
1,546 SR
Queue Stats
224W - 244L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
Explasian
Baba Yaga
Level 88
God Stats
18W - 25L
1,300 SR
Queue Stats
345W - 326L
1,516 Elo+
Party 1
Pele
Pele
Hooligan5360
Pele
Level 86
God Stats
18W - 22L
1,495 SR
Queue Stats
211W - 216L
1,417 Elo+
Party 1
Neith
Neith
JuggerZerker
Neith
Level 155
God Stats
24W - 30L
1,440 SR
Queue Stats
1,110W - 1,117L
1,506 Elo+
Solo
Discordia
Discordia
aUpsetLion
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,844
413
8,141
10,582
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 4
10,731
565
10,753
18,520
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
PRiD3SmoKe
Scylla
16
3 / 3 / 7
9,794
515
10,277
13,148
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Skrublord02
Sylvanus
14
1 / 6 / 7
8,701
458
10,367
17,143
14,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
TobiasG27
Chaac
17
8 / 3 / 5
10,956
577
12,119
19,550
15,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dojahn
Fafnir
12
2 / 2 / 8
8,983
473
4,291
16,690
17,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Explasian
Baba Yaga
15
3 / 4 / 4
9,779
515
11,188
13,745
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 3
10,002
526
12,699
14,243
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 5 / 3
10,729
565
20,312
16,884
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
aUpsetLion
Discordia
14
1 / 6 / 1
9,055
477
8,924
10,270
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
19
Kills
21
21
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Fafnir
Dojahn
Fafnir
2
2
8
3
L
Baba Yaga
Explasian
Baba Yaga
3
4
4
1.25
L
4
3
3
1.83
L
11
5
3
2.5
W
6
4
4
2
W
Scylla
PRiD3SmoKe
Scylla
3
3
7
2.17
W
Sylvanus
Skrublord02
Sylvanus
1
6
7
0.75
W
Chaac
TobiasG27
Chaac
8
3
5
3.5
L
Discordia
aUpsetLion
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
57,414
78,943
Taken
71,832
42,751
Mitigated
40,546
29,478
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,141
1,790
0
2,416
10,582
3,060
592
1,871
8,711
30,604
2,869
L
Fafnir
Dojahn
Fafnir
4,291
940
3,047
5,519
16,690
17,587
191
10,058
6,632
18,931
0
L
Baba Yaga
Explasian
Baba Yaga
11,188
439
0
2,898
13,745
5,872
642
8,803
4,942
59,888
0
L
12,699
2,852
0
4,348
14,243
6,172
377
6,249
7,994
0
77,497
L
20,312
10,748
510
3,969
16,884
7,497
3,112
10,665
6,219
0
80,782
W
10,753
1,796
0
4,890
18,520
6,817
240
6,335
12,105
67,783
0
W
Scylla
PRiD3SmoKe
Scylla
10,277
339
0
3,646
13,148
3,659
0
4,152
8,996
57,966
0
W
Sylvanus
Skrublord02
Sylvanus
10,367
3,376
1,509
6,826
17,143
14,034
284
4,397
12,700
33,102
7,854
W
Chaac
TobiasG27
Chaac
12,119
2,623
0
10,191
19,550
15,181
1,381
6,841
12,028
0
60,069
L
Discordia
aUpsetLion
Discordia
8,924
671
0
2,771
10,270
3,418
325
1,988
8,282
45,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
48,548
430
Minions Killed
481
0
Camps Cleared
0
1,716,312
Distance Traveled
1,658,118
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,844
413
44
2
0
341,331
3
L
Fafnir
8,983
473
22
1
0
373,565
1
L
Baba Yaga
9,779
515
111
6
0
353,035
3
L
Pele
10,002
526
123
6
0
384,864
1
L
Neith
10,729
565
131
7
0
312,179
0
W
Geb
10,731
565
111
6
0
363,875
4
W
Scylla
9,794
515
98
5
0
349,102
2
W
Sylvanus
8,701
458
59
3
0
297,859
4
W
Chaac
10,956
577
118
6
0
364,145
1
L
Discordia
9,055
477
94
5
0
234,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role