Player Matchup

Aphrodite
Aphrodite
Platinum III
Draztexx
Aphrodite
Platinum III
Level 126
God Stats
25W - 17L
1,678 SR
Queue Stats
304W - 299L
1,836 MMR
Solo
Ymir
Ymir
Gold V
FelvisSchresley
Ymir
Gold V
Level 160
God Stats
2W - 2L
1,653 SR
Queue Stats
178W - 173L
1,671 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Gorksito
Erlang Shen
Diamond V
Level 66
God Stats
13W - 7L
1,662 SR
Queue Stats
255W - 250L
1,865 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
LoGzZz
Kuzenbo
Bronze III
Level 113
God Stats
4W - 12L
1,545 SR
Queue Stats
12W - 20L
1,459 MMR
Solo
Izanami
Izanami
Gold IV
Soljfre
Izanami
Gold IV
Level 68
God Stats
3W - 0L
1,576 SR
Queue Stats
29W - 27L
1,448 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,623 SR
1,656 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,535 SR
1,609 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
CzechStreets
Hun Batz
Platinum III
Level 85
God Stats
28W - 29L
1,580 SR
Queue Stats
123W - 124L
1,783 MMR
Solo
Discordia
Discordia
Platinum IV
Guapeantonn
Discordia
Platinum IV
Level 149
God Stats
5W - 4L
1,552 SR
Queue Stats
310W - 299L
1,861 MMR
Solo
Chaac
Chaac
Bronze III
not LeViii
Chaac
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
pucecosmico
Cerberus
Gold III
Level 106
God Stats
52W - 56L
1,543 SR
Queue Stats
839W - 839L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Draztexx
Aphrodite
14
6 / 1 / 3
8,383
599
6,379
9,178
2,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 0 / 2
8,459
604
10,700
8,222
7,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Gorksito
Erlang Shen
13
2 / 3 / 5
7,566
540
6,242
9,694
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
LoGzZz
Kuzenbo
11
0 / 1 / 8
6,571
469
5,158
10,259
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Soljfre
Izanami
14
6 / 5 / 3
8,363
597
6,977
10,459
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayArtioPersephoneAthenaTiamat

VS

Bans
GilgameshUllrSobekArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 5 / 2
7,820
559
7,850
10,446
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
CzechStreets
Hun Batz
12
2 / 4 / 4
7,177
513
3,988
9,897
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Guapeantonn
Discordia
11
1 / 4 / 0
6,698
478
4,188
5,119
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
9
0 / 4 / 0
5,597
400
2,426
10,278
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
pucecosmico
Cerberus
9
2 / 2 / 3
6,780
484
8,469
13,557
7,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
19
Kills
8
10
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
2
0.8
L
Hun Batz
CzechStreets
Hun Batz
2
4
4
1
W
Aphrodite
Draztexx
Aphrodite
6
1
3
7.5
W
5
0
2
6
W
Erlang Shen
Gorksito
Erlang Shen
2
3
5
1.5
L
Discordia
Guapeantonn
Discordia
1
4
0
0.25
W
Kuzenbo
LoGzZz
Kuzenbo
0
1
8
4
W
Izanami
Soljfre
Izanami
6
5
3
1.5
L
Chaac
0
4
0
0
L
Cerberus
pucecosmico
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
26,921
47,812
Taken
49,297
26,527
Mitigated
21,543
18,807
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,850
4,586
0
406
10,446
2,774
331
3,315
7,131
0
51,543
L
Hun Batz
CzechStreets
Hun Batz
3,988
909
0
2,891
9,897
3,076
0
3,124
6,773
0
43,141
W
Aphrodite
Draztexx
Aphrodite
6,379
705
2,782
6,507
9,178
2,821
0
4,781
4,017
47,127
0
W
10,700
4,173
0
3,132
8,222
7,163
148
1,075
6,519
52,453
0
W
Erlang Shen
Gorksito
Erlang Shen
6,242
3,009
0
2,482
9,694
4,508
243
1,373
8,155
0
54,793
L
Discordia
Guapeantonn
Discordia
4,188
404
0
530
5,119
1,425
0
2,817
2,302
39,520
0
W
Kuzenbo
LoGzZz
Kuzenbo
5,158
1,265
0
1,472
10,259
9,285
0
2,781
7,411
29,880
0
W
Izanami
Soljfre
Izanami
6,977
4,524
0
2,432
10,459
2,750
2,128
1,997
8,422
0
61,603
L
Chaac
2,426
605
0
1,984
10,278
6,962
0
8,052
2,226
0
17,715
L
Cerberus
pucecosmico
Cerberus
8,469
425
1,042
3,034
13,557
7,306
0
4,929
8,628
25,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
34,072
424
Minions Killed
365
0
Camps Cleared
0
1,399,295
Distance Traveled
1,297,235
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,820
559
112
8
0
252,888
3
L
Hun Batz
7,177
513
84
6
0
270,766
3
W
Aphrodite
8,383
599
106
8
0
284,036
3
W
Ymir
8,459
604
84
6
0
285,839
4
W
Erlang Shen
7,566
540
94
7
0
311,460
4
L
Discordia
6,698
478
88
6
0
270,258
3
W
Kuzenbo
6,571
469
40
3
0
269,229
2
W
Izanami
8,363
597
100
7
0
248,731
1
L
Chaac
5,597
400
43
3
0
227,605
3
L
Cerberus
6,780
484
38
3
0
275,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role