Player Matchup

Da Ji
Da Ji
AstonBooz
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Solo
Hera
Hera
Kittsie
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,736 Elo+
Solo
Yemoja
Yemoja
Sailley
Yemoja
Level 8
God Stats
1W - 2L
1,840 SR
Queue Stats
19W - 36L
1,206 Elo+
Party 2
Loki
Loki
Teddy1023
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,286 Elo+
Party 2
Ra
Ra
valaerys173
Ra
Level 18
God Stats
1W - 2L
1,249 SR
Queue Stats
23W - 26L
1,408 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,465 Elo+

VS

Team Averages
Level 17
1,450 SR
1,405 Elo+
Hades
Hades
Mommycuumm
Hades
Level 30
God Stats
26W - 26L
1,633 SR
Queue Stats
215W - 199L
1,573 Elo+
Party 1
Anubis
Anubis
Musashig
Anubis
Level 17
God Stats
16W - 11L
1,443 SR
Queue Stats
37W - 40L
1,368 Elo+
Solo
Charybdis
Charybdis
gute34567
Charybdis
Level 13
God Stats
4W - 3L
1,398 SR
Queue Stats
51W - 100L
1,205 Elo+
Party 3
Cthulhu
Cthulhu
sirok5955
Cthulhu
Level 18
God Stats
12W - 16L
1,274 SR
Queue Stats
81W - 128L
1,262 Elo+
Party 3
Loki
Loki
xBlymkx
Loki
Level 9
God Stats
5W - 7L
1,500 SR
Queue Stats
37W - 22L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AstonBooz
Da Ji
17
3 / 5 / 4
10,663
889
6,141
13,111
10,112
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
Kittsie
Hera
17
1 / 6 / 7
10,803
900
12,125
11,548
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Sailley
Yemoja
17
1 / 4 / 6
10,802
900
7,289
13,677
13,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
5 / 14 / 5
11,864
989
14,436
20,555
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 5
11,096
925
16,558
12,041
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
10 / 3 / 16
13,426
1,119
24,264
17,518
12,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Musashig
Anubis
19
11 / 2 / 15
13,018
1,085
16,826
12,071
5,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
gute34567
Charybdis
18
1 / 6 / 15
10,721
893
2,545
11,980
4,210
Cthulhu
sirok5955
Cthulhu
19
1 / 0 / 19
11,658
972
6,939
10,431
10,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
xBlymkx
Loki
20
12 / 1 / 17
14,043
1,170
16,086
9,999
4,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
12
Kills
35
35
Deaths
12
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AstonBooz
Da Ji
3
5
4
1
L
Hera
Kittsie
Hera
1
6
7
0.75
W
Hades
10
3
16
6
W
Anubis
Musashig
Anubis
11
2
15
9.25
L
Yemoja
Sailley
Yemoja
1
4
6
1
L
Loki
5
14
5
0.54
W
Charybdis
gute34567
Charybdis
1
6
15
1.42
W
Cthulhu
sirok5955
Cthulhu
1
0
19
10.5
L
2
6
5
0.75
W
Loki
xBlymkx
Loki
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
66,660
70,932
Taken
61,999
37,510
Mitigated
37,008
9,091
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AstonBooz
Da Ji
6,141
1,405
235
574
13,111
10,112
0
8,295
4,816
0
14,741
L
Hera
Kittsie
Hera
12,125
2,506
0
479
11,548
3,552
0
7,893
3,655
27,474
0
W
Hades
24,264
3,983
667
8,655
17,518
12,145
0
10,358
7,160
50,699
0
W
Anubis
Musashig
Anubis
16,826
368
175
2,889
12,071
5,559
0
6,833
5,238
29,721
0
L
Yemoja
Sailley
Yemoja
7,289
1,728
4,837
639
13,677
13,484
0
10,912
2,765
17,170
0
L
Loki
14,436
2,905
0
20
20,555
6,351
0
12,766
7,789
0
31,603
W
Charybdis
gute34567
Charybdis
2,545
590
0
0
11,980
4,210
0
5,250
6,632
0
10,918
W
Cthulhu
sirok5955
Cthulhu
6,939
0
1,163
250
10,431
10,824
0
8,264
2,167
30,492
0
L
16,558
2,234
1,043
1,264
12,041
4,011
0
8,163
3,878
45,444
0
W
Loki
xBlymkx
Loki
16,086
4,149
0
2,622
9,999
4,270
0
5,267
4,732
0
47,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,228
Gold Earned
62,866
192
Minions Killed
236
6
Camps Cleared
10
903,753
Distance Traveled
1,069,842
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,663
889
17
1
1
136,935
1
L
Hera
10,803
900
35
3
0
184,867
0
W
Hades
13,426
1,119
64
5
3
193,795
1
W
Anubis
13,018
1,085
29
2
1
193,785
0
L
Yemoja
10,802
900
29
2
0
159,869
2
L
Loki
11,864
989
25
2
3
220,311
1
W
Charybdis
10,721
893
24
2
0
182,023
1
W
Cthulhu
11,658
972
68
6
1
255,447
4
L
Ra
11,096
925
86
7
2
201,771
0
W
Loki
14,043
1,170
51
4
5
244,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role