Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jistu
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 168L
1,545 Elo+
Party 1
King Arthur
King Arthur
Suícíde
King Arthur
Level 139
God Stats
7W - 8L
1,598 SR
Queue Stats
308W - 309L
1,497 Elo+
Solo
Hera
Hera
knife321
Hera
Level 146
God Stats
2W - 3L
1,605 SR
Queue Stats
90W - 96L
1,453 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,499 Elo+

VS

Team Averages
Level 109
1,527 SR
1,491 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dramogon
Nu Wa
Level 147
God Stats
4W - 2L
1,681 SR
Queue Stats
329W - 317L
1,542 Elo+
Party 2
Chaac
Chaac
Vichkata1
Chaac
Level 45
God Stats
3W - 1L
1,502 SR
Queue Stats
141W - 155L
1,412 Elo+
Solo
Cabrakan
Cabrakan
xyinyaaa
Cabrakan
Level 129
God Stats
9W - 7L
1,430 SR
Queue Stats
290W - 250L
1,538 Elo+
Party 2
Serqet
Serqet
Анорексия
Serqet
Level 69
God Stats
2W - 4L
1,521 SR
Queue Stats
13W - 17L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 1
5,180
576
3,199
6,575
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
 
Rama
8
0 / 2 / 2
4,888
543
4,205
4,827
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Jistu
Fenrir
9
4 / 0 / 1
5,472
608
3,084
6,227
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Suícíde
King Arthur
10
1 / 1 / 0
5,618
624
2,032
4,150
1,783
Hera
8
2 / 4 / 1
5,096
566
1,499
4,138
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 1 / 0
5,348
594
2,503
4,708
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dramogon
Nu Wa
10
3 / 2 / 1
6,204
689
5,608
4,309
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Vichkata1
Chaac
9
0 / 1 / 1
5,037
560
2,003
5,479
2,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cabrakan
xyinyaaa
Cabrakan
7
0 / 2 / 3
4,643
516
2,454
7,161
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 4
5,556
617
3,860
6,155
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
9
Kills
9
9
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
L
Rama
 
Rama
0
2
2
0.5
W
Anhur
 
Anhur
2
1
0
2
W
Nu Wa
Dramogon
Nu Wa
3
2
1
1.75
L
Fenrir
Jistu
Fenrir
4
0
1
4.5
L
King Arthur
Suícíde
King Arthur
1
1
0
1
W
Chaac
Vichkata1
Chaac
0
1
1
0.5
L
Hera
2
4
1
0.63
W
Cabrakan
xyinyaaa
Cabrakan
0
2
3
0.75
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
16,428
25,917
Taken
27,812
9,768
Mitigated
10,546
9,088
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,199
1,256
1,561
2,866
6,575
3,831
0
2,326
3,913
11,604
0
L
Rama
 
Rama
4,205
3,618
0
411
4,827
1,115
0
1,141
3,658
0
33,312
W
Anhur
 
Anhur
2,503
1,403
0
2,083
4,708
1,119
0
941
3,767
0
31,114
W
Nu Wa
Dramogon
Nu Wa
5,608
1,163
0
1,617
4,309
1,037
90
952
3,255
36,657
0
L
Fenrir
Jistu
Fenrir
3,084
895
0
2,300
6,227
1,931
0
2,061
3,848
0
25,721
L
King Arthur
Suícíde
King Arthur
2,032
295
0
1,470
4,150
1,783
0
370
3,752
0
31,548
W
Chaac
Vichkata1
Chaac
2,003
405
0
3,286
5,479
2,644
0
0
5,479
0
25,405
L
Hera
1,499
488
0
480
4,138
1,108
108
1,788
2,154
22,069
0
W
Cabrakan
xyinyaaa
Cabrakan
2,454
470
0
2,402
7,161
3,921
0
1,151
6,010
8,544
0
W
3,860
1,212
0
2,176
6,155
1,825
0
1,536
4,603
0
26,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
26,788
270
Minions Killed
264
0
Camps Cleared
0
864,868
Distance Traveled
886,027
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,180
576
17
2
0
167,255
0
L
Rama
4,888
543
71
8
0
160,813
3
W
Anhur
5,348
594
69
8
0
168,225
3
W
Nu Wa
6,204
689
81
9
0
172,792
2
L
Fenrir
5,472
608
56
6
0
207,749
3
L
King Arthur
5,618
624
80
9
0
190,002
5
W
Chaac
5,037
560
47
5
0
177,168
3
L
Hera
5,096
566
46
5
0
139,049
0
W
Cabrakan
4,643
516
12
1
0
176,711
4
W
Serqet
5,556
617
55
6
0
191,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role