Player Matchup

Cthulhu
Cthulhu
AliAftab
Cthulhu
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
62W - 80L
1,257 Elo+
Solo
Danzaburou
Danzaburou
Blackrights7904
Danzaburou
Level 17
God Stats
3W - 3L
1,391 SR
Queue Stats
15W - 19L
1,224 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
C_ZERO
Morgan Le Fay
Level 30
God Stats
8W - 4L
1,527 SR
Queue Stats
163W - 177L
1,347 Elo+
Solo
Fenrir
Fenrir
Fireoak3293074
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,260 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx_acid_Moon_xX
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,374 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,292 Elo+

VS

Team Averages
Level 18
1,364 SR
1,314 Elo+
Charybdis
Charybdis
KapalotRetro
Charybdis
Level 8
God Stats
4W - 6L
1,281 SR
Queue Stats
6W - 12L
1,243 Elo+
Solo
Athena
Athena
Madiculousness
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 104L
1,290 Elo+
Solo
Chaac
Chaac
ObamasDogBo
Chaac
Level 10
God Stats
3W - 9L
1,112 SR
Queue Stats
41W - 37L
1,232 Elo+
Party 1
Thanatos
Thanatos
hollandja3
Thanatos
Level 25
God Stats
32W - 17L
1,524 SR
Queue Stats
41W - 27L
1,417 Elo+
Party 1
Raijin
Raijin
p0tat0king805
Raijin
Level 27
God Stats
3W - 4L
1,403 SR
Queue Stats
72W - 68L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AliAftab
Cthulhu
19
5 / 8 / 11
12,996
464
13,978
28,103
13,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Blackrights7904
Danzaburou
15
6 / 10 / 6
12,037
430
12,406
16,488
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
C_ZERO
Morgan Le Fay
20
9 / 7 / 4
14,326
512
21,077
21,832
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 9 / 2
14,202
507
20,572
25,260
7,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Xx_acid_Moon_xX
Sun Wukong
17
3 / 7 / 7
12,107
432
14,191
24,463
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KapalotRetro
Charybdis
20
7 / 7 / 17
14,029
501
23,676
22,877
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 11 / 3
11,916
426
5,990
25,280
37,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 1 / 0
8,214
293
1,513
4,501
2,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
hollandja3
Thanatos
20
23 / 5 / 7
16,873
603
32,918
28,090
12,700
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 12 / 8
13,318
476
15,162
25,566
11,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
35
Kills
39
41
Deaths
36
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AliAftab
Cthulhu
5
8
11
1.31
W
Danzaburou
Blackrights7904
Danzaburou
6
10
6
0.9
W
Morgan Le Fay
C_ZERO
Morgan Le Fay
9
7
4
1.57
W
12
9
2
1.44
L
Charybdis
KapalotRetro
Charybdis
7
7
17
2.21
L
3
11
3
0.41
L
0
1
0
0
W
Sun Wukong
Xx_acid_Moon_xX
Sun Wukong
3
7
7
0.93
L
Thanatos
hollandja3
Thanatos
23
5
7
5.3
L
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,224
Damage
79,259
116,146
Taken
106,314
54,772
Mitigated
75,352
30,945
Healing
34,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AliAftab
Cthulhu
13,978
1,681
930
13,110
28,103
13,570
789
4,865
23,238
76,271
0
W
Danzaburou
Blackrights7904
Danzaburou
12,406
8,620
0
181
16,488
4,140
1,699
1,271
15,217
0
57,615
W
Morgan Le Fay
C_ZERO
Morgan Le Fay
21,077
1,110
0
3,697
21,832
7,043
741
6,798
15,034
85,064
0
W
20,572
13,326
0
6,476
25,260
7,960
0
6,177
19,083
0
61,639
L
Charybdis
KapalotRetro
Charybdis
23,676
11,344
0
4,554
22,877
11,211
3,283
5,919
16,531
0
104,799
L
5,990
2,071
90
997
25,280
37,330
369
7,901
17,240
36,560
0
L
1,513
780
0
1,849
4,501
2,144
34
0
4,007
0
10,659
W
Sun Wukong
Xx_acid_Moon_xX
Sun Wukong
14,191
3,784
0
6,551
24,463
22,059
2,199
2,861
21,294
0
51,756
L
Thanatos
hollandja3
Thanatos
32,918
12,268
0
22,659
28,090
12,700
0
10,285
17,487
0
134,486
L
15,162
1,931
0
3,978
25,566
11,967
595
11,024
14,112
62,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
64,350
434
Minions Killed
468
0
Camps Cleared
0
2,226,956
Distance Traveled
2,019,217
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,996
464
87
3
0
472,148
4
W
Danzaburou
12,037
430
94
3
0
337,653
0
W
Morgan Le Fay
14,326
512
116
4
0
480,499
5
W
Fenrir
14,202
507
63
2
0
494,756
0
L
Charybdis
14,029
501
143
5
0
468,358
0
L
Athena
11,916
426
56
2
0
414,422
0
L
Chaac
8,214
293
17
1
0
134,205
0
W
Sun Wukong
12,107
432
74
3
0
441,900
0
L
Thanatos
16,873
603
154
6
0
572,589
0
L
Raijin
13,318
476
98
4
0
429,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role