Player Matchup

Zhong Kui
Zhong Kui
Carlile
Zhong Kui
Level 146
God Stats
26W - 18L
1,618 SR
Queue Stats
507W - 518L
1,501 Elo+
Party 2
Medusa
Medusa
GLOS_Ee
Medusa
Level 63
God Stats
8W - 10L
1,402 SR
Queue Stats
244W - 238L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
Gaminginme125
Cthulhu
Level 116
God Stats
25W - 15L
1,669 SR
Queue Stats
478W - 447L
1,479 Elo+
Party 3
Thanatos
Thanatos
Hundredth GSR
Thanatos
Level 127
God Stats
11W - 9L
1,310 SR
Queue Stats
255W - 277L
1,493 Elo+
Party 2
Bacchus
Bacchus
Truthseeker4986
Bacchus
Level 88
God Stats
7W - 8L
1,734 SR
Queue Stats
78W - 86L
1,417 Elo+
Solo
Team Averages
Level 108
1,547 SR
1,486 Elo+

VS

Team Averages
Level 81
1,453 SR
1,436 Elo+
Medusa
Medusa
BeaSteLLa_88
Medusa
Level 50
God Stats
14W - 8L
1,519 SR
Queue Stats
26W - 25L
1,416 Elo+
Party 1
Eset
Eset
HIHOSILVERR
Eset
Level 66
God Stats
87W - 75L
1,489 SR
Queue Stats
292W - 323L
1,446 Elo+
Party 1
Chaac
Chaac
Stalone62
Chaac
Level 160
God Stats
51W - 55L
1,509 SR
Queue Stats
812W - 932L
1,481 Elo+
Solo
Jormungandr
Jormungandr
hihosilvrrr
Jormungandr
Level 58
God Stats
2W - 3L
1,240 SR
Queue Stats
21W - 23L
1,394 Elo+
Party 1
Zeus
Zeus
xStealth__Wolf
Zeus
Level 70
God Stats
11W - 16L
1,509 SR
Queue Stats
142W - 139L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carlile
Zhong Kui
18
3 / 0 / 15
10,935
576
9,275
8,338
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
GLOS_Ee
Medusa
15
6 / 3 / 7
9,578
504
14,143
11,660
4,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
7 / 1 / 8
10,847
571
15,579
15,393
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hundredth GSR
Thanatos
19
15 / 0 / 1
11,732
617
11,044
11,152
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 12
8,538
449
7,443
16,580
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 7 / 4
7,335
386
7,345
14,416
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 0
9,936
523
9,922
11,945
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Stalone62
Chaac
16
0 / 4 / 1
9,356
492
6,075
17,147
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
hihosilvrrr
Jormungandr
12
2 / 7 / 2
8,329
438
8,060
19,253
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 8 / 0
8,102
426
5,798
14,864
4,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
31
Kills
6
6
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
4
0.29
W
Zhong Kui
Carlile
Zhong Kui
3
0
15
10.5
W
Medusa
GLOS_Ee
Medusa
6
3
7
3.17
W
Cthulhu
7
1
8
11
L
2
5
0
0.4
W
Thanatos
Hundredth GSR
Thanatos
15
0
1
15.5
L
Chaac
Stalone62
Chaac
0
4
1
0.13
W
0
2
12
3
L
Jormungandr
hihosilvrrr
Jormungandr
2
7
2
0.43
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
37,200
63,123
Taken
77,625
49,260
Mitigated
40,752
32,225
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,345
3,496
619
4,099
14,416
3,847
0
5,747
8,573
0
39,810
W
Zhong Kui
Carlile
Zhong Kui
9,275
631
329
5,937
8,338
5,937
0
3,293
5,045
74,149
0
W
Medusa
GLOS_Ee
Medusa
14,143
5,565
0
2,451
11,660
4,212
510
5,747
5,865
0
76,142
W
Cthulhu
15,579
1,051
0
5,376
15,393
14,002
188
3,932
10,432
68,557
0
L
9,922
1,006
82
1,840
11,945
4,384
175
3,431
8,281
72,948
0
W
Thanatos
Hundredth GSR
Thanatos
11,044
3,287
0
15,043
11,152
5,341
0
2,789
8,267
0
84,851
L
Chaac
Stalone62
Chaac
6,075
733
0
7,612
17,147
10,637
1,363
8,240
7,683
0
64,125
W
7,443
763
282
2,807
16,580
19,768
195
8,235
8,345
21,655
0
L
Jormungandr
hihosilvrrr
Jormungandr
8,060
2,840
0
1,686
19,253
17,872
0
5,658
13,453
41,789
0
L
5,798
586
0
3,008
14,864
4,012
0
7,037
7,338
48,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
43,058
566
Minions Killed
478
0
Camps Cleared
0
1,900,307
Distance Traveled
1,578,697
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,335
386
64
3
0
343,916
4
W
Zhong Kui
10,935
576
149
8
0
388,488
5
W
Medusa
9,578
504
120
6
0
352,350
2
W
Cthulhu
10,847
571
133
7
0
357,069
0
L
Eset
9,936
523
130
7
0
328,904
7
W
Thanatos
11,732
617
128
7
0
443,318
2
L
Chaac
9,356
492
132
7
0
335,705
1
W
Bacchus
8,538
449
36
2
0
359,082
0
L
Jormungandr
8,329
438
66
3
0
275,904
4
L
Zeus
8,102
426
86
5
0
294,268
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role