Player Matchup

Achilles
Achilles
CerealKillerlol
Achilles
Level 39
God Stats
3W - 5L
1,559 SR
Queue Stats
45W - 66L
1,303 Elo+
Party 2
Artemis
Artemis
DaRavingPanda12-
Artemis
Level 4
God Stats
7W - 7L
1,715 SR
Queue Stats
35W - 42L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Phantom_5ohh
Baron Samedi
Level 45
God Stats
0W - 2L
1,538 SR
Queue Stats
54W - 69L
1,218 Elo+
Party 2
Team Averages
Level 29
1,604 SR
1,340 Elo+

VS

Team Averages
Level 56
1,566 SR
1,450 Elo+
Artemis
Artemis
ProfesaX
Artemis
Level 16
God Stats
15W - 14L
1,510 SR
Queue Stats
26W - 26L
1,397 Elo+
Party 1
Fenrir
Fenrir
Ravionj
Fenrir
Level 25
God Stats
7W - 1L
1,762 SR
Queue Stats
62W - 48L
1,468 Elo+
Party 1
Merlin
Merlin
suyasha1
Merlin
Level 127
God Stats
3W - 1L
1,425 SR
Queue Stats
67W - 51L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
8 / 8 / 0
11,089
652
13,190
35,859
31,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 11 / 3
9,462
557
4,277
12,009
4,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Phantom_5ohh
Baron Samedi
15
3 / 11 / 7
11,297
665
12,078
22,981
11,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ProfesaX
Artemis
17
12 / 3 / 9
13,217
777
22,945
11,745
4,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ravionj
Fenrir
16
8 / 6 / 17
12,641
744
20,562
18,424
13,934
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
suyasha1
Merlin
17
10 / 3 / 17
13,056
768
21,662
9,750
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
12
Kills
30
30
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
8
0
1
L
1
11
3
0.23
L
Baron Samedi
Phantom_5ohh
Baron Samedi
3
11
7
0.59
W
Artemis
ProfesaX
Artemis
12
3
9
5.5
W
Fenrir
Ravionj
Fenrir
8
6
17
2.75
W
Merlin
suyasha1
Merlin
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
65,169
70,849
Taken
39,919
47,377
Mitigated
21,568
14,251
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
13,190
4,329
0
8,223
35,859
31,939
0
11,459
24,400
1,203
17,138
L
4,277
1,974
0
519
12,009
4,415
0
3,566
8,443
0
10,541
L
Baron Samedi
Phantom_5ohh
Baron Samedi
12,078
1,346
414
5,095
22,981
11,023
0
6,979
16,002
41,943
0
W
Artemis
ProfesaX
Artemis
22,945
14,919
0
228
11,745
4,119
1,154
4,691
6,756
0
51,339
W
Fenrir
Ravionj
Fenrir
20,562
8,141
810
4,649
18,424
13,934
297
5,975
11,653
509
38,492
W
Merlin
suyasha1
Merlin
21,662
1,883
621
2,718
9,750
3,515
992
3,667
5,783
57,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
38,914
97
Minions Killed
173
1
Camps Cleared
12
682,119
Distance Traveled
784,828
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,089
652
10
1
1
273,925
3
L
Artemis
9,462
557
18
1
0
203,250
0
L
Baron Samedi
11,297
665
69
4
0
204,944
2
W
Artemis
13,217
777
56
3
4
249,510
0
W
Fenrir
12,641
744
28
2
5
268,602
0
W
Merlin
13,056
768
89
5
3
266,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role