Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ImTaiyo
Sylvanus
Level 99
God Stats
13W - 20L
1,452 SR
Queue Stats
437W - 560L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Nugz2003
Zhong Kui
Level 147
God Stats
5W - 8L
1,470 SR
Queue Stats
407W - 476L
1,550 Elo+
Party 2
Apollo
Apollo
Toskr-
Apollo
Level 89
God Stats
6W - 4L
1,784 SR
Queue Stats
222W - 310L
1,534 Elo+
Party 2
Medusa
Medusa
banana101010
Medusa
Level 120
God Stats
12W - 8L
1,610 SR
Queue Stats
57W - 61L
1,521 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,521 Elo+

VS

Team Averages
Level 111
1,545 SR
1,561 Elo+
Hou Yi
Hou Yi
RecXi
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Scuzcii
Cerberus
Level 86
God Stats
5W - 6L
1,578 SR
Queue Stats
579W - 532L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Smashdexer
Gilgamesh
Level 146
God Stats
53W - 81L
1,485 SR
Queue Stats
267W - 335L
1,448 Elo+
Solo
Scylla
Scylla
YoTruk
Scylla
Level 104
God Stats
32W - 40L
1,522 SR
Queue Stats
838W - 738L
1,631 Elo+
Party 1
Nemesis
Nemesis
Yosci
Nemesis
Level 89
God Stats
6W - 6L
1,641 SR
Queue Stats
1,082W - 952L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
10 / 4 / 10
12,172
580
17,094
18,102
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ImTaiyo
Sylvanus
17
0 / 1 / 16
11,017
525
7,355
22,722
29,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Nugz2003
Zhong Kui
19
8 / 1 / 7
12,928
616
12,698
10,365
13,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Toskr-
Apollo
20
4 / 2 / 10
12,849
612
9,827
12,099
4,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
19
6 / 2 / 6
11,985
571
13,091
10,089
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RecXi
Hou Yi
15
1 / 3 / 0
9,517
453
6,620
15,589
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Scuzcii
Cerberus
13
0 / 7 / 5
8,659
412
6,595
22,237
18,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Smashdexer
Gilgamesh
14
4 / 9 / 0
9,600
457
8,369
17,106
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
YoTruk
Scylla
17
2 / 4 / 1
10,262
489
7,387
9,218
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Yosci
Nemesis
15
2 / 5 / 3
9,308
443
9,789
17,592
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
28
Kills
9
10
Deaths
28
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
10
3.75
W
Sylvanus
ImTaiyo
Sylvanus
0
1
16
8
W
Zhong Kui
Nugz2003
Zhong Kui
8
1
7
11.5
L
Hou Yi
RecXi
Hou Yi
1
3
0
0.33
L
Cerberus
Scuzcii
Cerberus
0
7
5
0.36
L
Gilgamesh
Smashdexer
Gilgamesh
4
9
0
0.44
W
Apollo
Toskr-
Apollo
4
2
10
4.5
L
Scylla
YoTruk
Scylla
2
4
1
0.63
L
Nemesis
Yosci
Nemesis
2
5
3
0.7
W
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
38,760
73,377
Taken
81,742
60,807
Mitigated
39,777
33,115
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,094
4,455
0
5,249
18,102
8,496
699
3,392
14,710
0
72,798
W
Sylvanus
ImTaiyo
Sylvanus
7,355
2,024
4,008
9,029
22,722
29,569
274
5,470
17,252
36,712
0
W
Zhong Kui
Nugz2003
Zhong Kui
12,698
1,508
0
6,010
10,365
13,941
402
1,118
9,247
78,556
0
L
Hou Yi
RecXi
Hou Yi
6,620
2,651
0
6,278
15,589
4,795
461
2,760
12,829
0
71,684
L
Cerberus
Scuzcii
Cerberus
6,595
413
1,865
3,897
22,237
18,624
0
4,357
17,880
25,200
0
L
Gilgamesh
Smashdexer
Gilgamesh
8,369
1,955
0
2,236
17,106
7,932
0
9,064
8,042
0
54,469
W
Apollo
Toskr-
Apollo
9,827
5,271
0
4,959
12,099
4,855
2,951
2,311
9,788
0
106,596
L
Scylla
YoTruk
Scylla
7,387
656
0
1,227
9,218
2,403
0
1,726
7,492
85,332
0
L
Nemesis
Yosci
Nemesis
9,789
3,612
0
6,801
17,592
6,023
0
2,937
14,655
0
62,783
W
Medusa
13,091
7,231
0
3,860
10,089
3,946
3,144
2,415
7,674
0
109,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
47,346
616
Minions Killed
558
0
Camps Cleared
0
1,994,982
Distance Traveled
1,950,848
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,172
580
83
4
0
415,202
6
W
Sylvanus
11,017
525
35
2
0
382,225
6
W
Zhong Kui
12,928
616
156
7
0
382,023
2
L
Hou Yi
9,517
453
130
6
0
363,269
4
L
Cerberus
8,659
412
42
2
0
396,677
8
L
Gilgamesh
9,600
457
101
5
0
359,477
2
W
Apollo
12,849
612
168
8
0
413,466
0
L
Scylla
10,262
489
174
8
0
377,944
8
L
Nemesis
9,308
443
111
5
0
453,481
3
W
Medusa
11,985
571
174
8
0
402,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role