Player Matchup

Kali
Kali
BHC_Mystro
Kali
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 232L
1,405 Elo+
Party 2
Raijin
Raijin
big sal96
Raijin
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 125L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
dkdaxter
Gilgamesh
Level 66
God Stats
8W - 5L
1,669 SR
Queue Stats
118W - 140L
1,304 Elo+
Party 1
Skadi
Skadi
mepstien
Skadi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,304 Elo+
Party 1
Aphrodite
Aphrodite
quiahebonicee
Aphrodite
Level 34
God Stats
72W - 111L
1,484 SR
Queue Stats
84W - 126L
1,450 Elo+
Party 2
Team Averages
Level 79
1,531 SR
1,376 Elo+

VS

Team Averages
Level 80
1,426 SR
1,389 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrTmoney2x
Loki
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,303 Elo+
Party 3
Izanami
Izanami
Scottelaxe
Izanami
Level 66
God Stats
91W - 104L
1,448 SR
Queue Stats
316W - 381L
1,397 Elo+
Solo
Jormungandr
Jormungandr
SoulFoodSeasonin
Jormungandr
Level 85
God Stats
0W - 3L
1,172 SR
Queue Stats
71W - 88L
1,355 Elo+
Party 3
Persephone
Persephone
klutz_98
Persephone
Level 146
God Stats
21W - 17L
1,512 SR
Queue Stats
664W - 736L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
13,982
538
12,993
26,236
14,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
big sal96
Raijin
17
3 / 5 / 6
12,715
489
12,228
16,636
8,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
dkdaxter
Gilgamesh
20
4 / 2 / 1
13,995
538
9,017
16,684
15,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
mepstien
Skadi
19
2 / 4 / 3
12,369
476
8,572
23,801
9,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
quiahebonicee
Aphrodite
18
2 / 4 / 4
12,268
472
7,429
18,263
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
2 / 2 / 0
11,330
436
3,436
7,347
4,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 0 / 0
6,869
264
0
399
54
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Scottelaxe
Izanami
17
2 / 8 / 3
11,100
427
9,638
24,406
10,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SoulFoodSeasonin
Jormungandr
16
4 / 4 / 2
11,083
426
11,286
18,995
12,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
klutz_98
Persephone
20
8 / 6 / 1
14,639
563
22,463
19,283
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
16
18
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
0
1
W
7
3
4
3
L
0
0
0
0
L
Izanami
Scottelaxe
Izanami
2
8
3
0.44
L
Jormungandr
SoulFoodSeasonin
Jormungandr
4
4
2
1.25
W
Raijin
big sal96
Raijin
3
5
6
1.2
W
Gilgamesh
dkdaxter
Gilgamesh
4
2
1
2.25
L
Persephone
klutz_98
Persephone
8
6
1
1.42
W
Skadi
mepstien
Skadi
2
4
3
0.88
W
Aphrodite
quiahebonicee
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
46,823
101,620
Taken
70,430
62,000
Mitigated
34,863
44,481
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,436
799
0
3,971
7,347
4,100
0
0
7,347
66,953
5,453
W
12,993
6,891
0
15,007
26,236
14,305
1,663
8,188
18,048
0
88,401
L
0
0
0
0
399
54
0
0
399
0
1,655
L
Izanami
Scottelaxe
Izanami
9,638
6,523
0
6,232
24,406
10,808
2,992
4,912
19,494
0
68,804
L
Jormungandr
SoulFoodSeasonin
Jormungandr
11,286
1,912
861
788
18,995
12,833
184
7,851
11,144
54,554
0
W
Raijin
big sal96
Raijin
12,228
1,891
124
2,199
16,636
8,144
259
10,944
5,692
67,086
0
W
Gilgamesh
dkdaxter
Gilgamesh
9,017
1,844
0
6,210
16,684
15,447
4,295
2,724
13,960
0
96,286
L
Persephone
klutz_98
Persephone
22,463
256
0
6,673
19,283
7,068
1,031
6,892
12,385
112,256
0
W
Skadi
mepstien
Skadi
8,572
3,569
0
3,868
23,801
9,003
5,643
6,739
17,062
0
99,110
W
Aphrodite
quiahebonicee
Aphrodite
7,429
2,717
8,057
9,016
18,263
15,101
2,139
7,487
10,776
42,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,329
Gold Earned
55,021
577
Minions Killed
552
0
Camps Cleared
0
2,327,964
Distance Traveled
1,477,022
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,330
436
143
6
0
275,234
3
W
Kali
13,982
538
111
4
0
508,710
6
L
Loki
6,869
264
6
0
0
21,367
0
L
Izanami
11,100
427
134
5
0
398,883
0
L
Jormungandr
11,083
426
71
3
0
334,623
6
W
Raijin
12,715
489
98
4
0
428,868
0
W
Gilgamesh
13,995
538
163
6
0
514,756
2
L
Persephone
14,639
563
198
8
0
446,915
2
W
Skadi
12,369
476
129
5
0
428,985
10
W
Aphrodite
12,268
472
76
3
0
446,645
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role