Player Matchup

He Bo
He Bo
GoauId
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Loki
Loki
Legiliss
Loki
Level 49
God Stats
1W - 0L
1,225 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Ganesha
Ganesha
Morriartii
Ganesha
Level 144
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 1
Hercules
Hercules
Muskrabbit
Hercules
Level 48
God Stats
1W - 0L
1,456 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 1
Team Averages
Level 68
1,473 SR
1,472 Elo+

VS

Team Averages
Level 46
1,382 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
BlackKnight2026
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
dabagonsmith
Medusa
Level 85
God Stats
8W - 18L
1,391 SR
Queue Stats
39W - 63L
1,340 Elo+
Party 2
Janus
Janus
darkcurber
Janus
Level 38
God Stats
8W - 18L
1,414 SR
Queue Stats
22W - 43L
1,335 Elo+
Party 2
Mulan
Mulan
redneckobama
Mulan
Level 32
God Stats
6W - 10L
1,362 SR
Queue Stats
45W - 72L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GoauId
He Bo
12
1 / 3 / 3
7,442
744
3,417
5,532
1,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
5 / 2 / 3
8,493
849
6,519
6,050
2,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Morriartii
Ganesha
13
0 / 0 / 10
8,433
843
3,861
8,483
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Muskrabbit
Hercules
14
6 / 1 / 3
9,000
900
5,339
13,296
9,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackKnight2026
Morgan Le Fay
12
2 / 4 / 2
7,474
747
7,569
6,848
3,099
Medusa
13
2 / 3 / 1
7,307
731
7,059
5,515
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
12
2 / 1 / 0
7,114
711
4,884
3,626
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
6,943
694
4,639
9,857
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackKnight2026
Morgan Le Fay
2
4
2
0.75
W
He Bo
GoauId
He Bo
1
3
3
0.83
W
Loki
5
2
3
3.25
W
Ganesha
Morriartii
Ganesha
0
0
10
5
W
Hercules
Muskrabbit
Hercules
6
1
3
7.5
L
Medusa
2
3
1
0.83
L
Janus
2
1
0
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
24,151
33,361
Taken
25,846
21,623
Mitigated
13,961
13,227
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackKnight2026
Morgan Le Fay
7,569
1,443
0
683
6,848
3,099
216
2,124
4,724
15,038
0
W
He Bo
GoauId
He Bo
3,417
679
0
1,025
5,532
1,941
1,902
2,625
2,907
17,601
0
W
Loki
6,519
1,562
0
860
6,050
2,419
0
3,122
2,928
0
20,903
W
Ganesha
Morriartii
Ganesha
3,861
986
1,360
1,412
8,483
8,171
788
2,895
5,588
24,694
0
W
Hercules
Muskrabbit
Hercules
5,339
1,809
1,048
7,522
13,296
9,092
1,098
4,196
9,100
0
15,138
L
Medusa
7,059
3,282
0
237
5,515
2,506
859
1,939
3,576
0
25,409
L
Janus
4,884
625
54
710
3,626
1,119
54
1,494
2,132
24,353
0
L
4,639
1,196
0
568
9,857
7,237
0
2,121
7,736
0
10,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
28,838
142
Minions Killed
146
7
Camps Cleared
7
731,731
Distance Traveled
580,698
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,474
747
12
1
0
127,715
0
W
He Bo
7,442
744
43
4
1
135,060
0
W
Loki
8,493
849
59
6
5
182,387
2
W
Ganesha
8,433
843
10
1
0
212,850
6
W
Hercules
9,000
900
30
3
1
201,434
2
L
Medusa
7,307
731
67
7
4
148,018
2
L
Janus
7,114
711
55
6
2
152,196
2
L
Mulan
6,943
694
12
1
1
152,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role