Player Matchup

Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Sataru
Sun Wukong
Platinum II
Level 142
God Stats
21W - 11L
1,753 SR
Queue Stats
481W - 479L
1,886 MMR
Solo
Hachiman
Hachiman
Platinum IV
VIIIDesrtFox
Hachiman
Platinum IV
Level 64
God Stats
1W - 3L
1,265 SR
Queue Stats
82W - 75L
1,735 MMR
Solo
Fafnir
Fafnir
Platinum III
cynderxsoul
Fafnir
Platinum III
Level 124
God Stats
2W - 4L
1,361 SR
Queue Stats
313W - 305L
1,748 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,476 SR
1,674 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,551 SR
1,812 MMR
Amaterasu
Amaterasu
Gold I
BananasRL
Amaterasu
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,791 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
Fortifyed
Tsukuyomi
Platinum III
Level 135
God Stats
2W - 3L
1,421 SR
Queue Stats
108W - 120L
1,848 MMR
Solo
Jing Wei
Jing Wei
Masters
FutureScenarios
Jing Wei
Masters
Level 138
God Stats
37W - 44L
1,600 SR
Queue Stats
1,052W - 1,071L
1,877 MMR
Solo
Thoth
Thoth
Platinum V
JokerMentality
Thoth
Platinum V
Level 160
God Stats
2W - 5L
1,422 SR
Queue Stats
407W - 413L
1,717 MMR
Solo
Ymir
Ymir
Gold I
Poke
Ymir
Gold I
Level 134
God Stats
1W - 1L
1,810 SR
Queue Stats
44W - 47L
1,826 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
10 / 0 / 4
9,001
692
7,492
9,078
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 5
8,513
655
14,131
8,101
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sataru
Sun Wukong
15
2 / 0 / 2
8,436
649
6,014
10,025
5,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
VIIIDesrtFox
Hachiman
12
1 / 3 / 0
6,916
532
5,455
7,242
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
11
0 / 0 / 6
6,379
491
2,526
6,487
5,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TiamatArtioGilgameshGebUllr

VS

Bans
OdinCamazotzYemojaAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BananasRL
Amaterasu
12
0 / 3 / 0
7,335
564
6,172
9,133
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Fortifyed
Tsukuyomi
12
2 / 4 / 0
6,774
521
4,617
10,253
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
13
2 / 2 / 2
7,324
563
5,905
8,765
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 0
6,249
481
2,457
11,914
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Poke
Ymir
10
0 / 3 / 0
6,037
464
1,691
8,473
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
5
5
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
0
4
12
W
Morgan Le Fay
 
Morgan Le Fay
8
2
5
5.25
L
Amaterasu
BananasRL
Amaterasu
0
3
0
0
L
Tsukuyomi
Fortifyed
Tsukuyomi
2
4
0
0.5
L
Jing Wei
2
2
2
1.5
L
1
9
0
0.11
L
Ymir
Poke
Ymir
0
3
0
0
W
Sun Wukong
Sataru
Sun Wukong
2
0
2
3
W
Hachiman
VIIIDesrtFox
Hachiman
1
3
0
0.33
W
Fafnir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
20,842
40,933
Taken
48,538
19,577
Mitigated
21,523
15,898
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,492
1,176
0
4,292
9,078
3,308
35
1,026
7,932
0
61,281
W
Morgan Le Fay
 
Morgan Le Fay
14,131
1,219
145
1,937
8,101
3,059
727
1,332
6,657
54,463
0
L
Amaterasu
BananasRL
Amaterasu
6,172
1,277
0
1,778
9,133
7,955
0
219
8,335
9,900
43,189
L
Tsukuyomi
Fortifyed
Tsukuyomi
4,617
819
0
2,695
10,253
3,099
0
3,355
6,722
0
41,365
L
Jing Wei
5,905
4,254
0
2,198
8,765
2,743
0
2,515
6,224
0
46,515
L
2,457
97
0
1,655
11,914
3,328
0
6,444
5,131
27,672
0
L
Ymir
Poke
Ymir
1,691
477
0
1,283
8,473
4,398
0
3,493
4,816
19,299
0
W
Sun Wukong
Sataru
Sun Wukong
6,014
1,032
0
5,014
10,025
5,986
0
1,994
7,991
0
55,687
W
Hachiman
VIIIDesrtFox
Hachiman
5,455
2,820
0
2,564
7,242
1,947
1,042
482
6,760
0
54,288
W
Fafnir
2,526
367
60
1,886
6,487
5,277
0
678
5,733
11,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
33,719
448
Minions Killed
381
0
Camps Cleared
0
1,338,949
Distance Traveled
1,285,556
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,001
692
114
9
0
303,000
4
W
Morgan Le Fay
8,513
655
96
7
0
257,139
5
L
Amaterasu
7,335
564
116
9
0
259,781
6
L
Tsukuyomi
6,774
521
85
7
0
273,016
4
L
Jing Wei
7,324
563
94
7
0
261,322
1
L
Thoth
6,249
481
55
4
0
243,533
3
L
Ymir
6,037
464
31
2
0
247,904
5
W
Sun Wukong
8,436
649
132
10
0
278,514
4
W
Hachiman
6,916
532
91
7
0
236,015
3
W
Fafnir
6,379
491
15
1
0
264,281
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role