Player Matchup

Izanami
Izanami
Kaiser_Shade
Izanami
Level 121
God Stats
4W - 4L
1,385 SR
Queue Stats
131W - 130L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
VampyricByte
Kukulkan
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
132W - 128L
1,491 Elo+
Party 1
Sol
Sol
layli44
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 100L
1,505 Elo+
Party 3
Aphrodite
Aphrodite
o0o LaZ o0o
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Ymir
Ymir
shadowhunter16k
Ymir
Level 129
God Stats
5W - 3L
1,440 SR
Queue Stats
315W - 315L
1,483 Elo+
Party 3
Team Averages
Level 119
1,421 SR
1,493 Elo+

VS

Team Averages
Level 130
1,514 SR
1,501 Elo+
Bellona
Bellona
BubuKityfk
Bellona
Level 149
God Stats
2W - 3L
1,521 SR
Queue Stats
479W - 551L
1,472 Elo+
Party 2
Hel
Hel
IIIOXIII
Hel
Level 160
God Stats
4W - 8L
1,443 SR
Queue Stats
676W - 698L
1,486 Elo+
Party 2
King Arthur
King Arthur
ThatGuyOnline
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,518 Elo+
Solo
Hun Batz
Hun Batz
TheLORDMANIX
Hun Batz
Level 154
God Stats
14W - 10L
1,642 SR
Queue Stats
572W - 561L
1,488 Elo+
Solo
Xbalanque
Xbalanque
TheRamenShaaman
Xbalanque
Level 83
God Stats
8W - 4L
1,463 SR
Queue Stats
625W - 689L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaiser_Shade
Izanami
19
4 / 4 / 13
11,756
735
20,709
14,035
7,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
VampyricByte
Kukulkan
20
9 / 2 / 11
12,532
783
24,557
11,611
6,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
19
5 / 2 / 16
11,499
719
22,436
14,401
6,601
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
o0o LaZ o0o
Aphrodite
16
0 / 1 / 19
10,196
637
8,726
9,369
12,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 12
10,954
685
13,942
23,599
28,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BubuKityfk
Bellona
20
3 / 2 / 5
11,234
702
14,085
31,789
26,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
1 / 1 / 5
10,207
638
10,151
12,885
13,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThatGuyOnline
King Arthur
17
1 / 7 / 6
9,719
607
12,846
32,479
22,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
TheLORDMANIX
Hun Batz
10
0 / 5 / 3
8,169
511
5,743
7,801
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
TheRamenShaaman
Xbalanque
17
5 / 8 / 3
11,187
699
18,831
18,122
7,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
23
Kills
10
10
Deaths
23
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BubuKityfk
Bellona
3
2
5
2.75
L
1
1
5
3.5
W
Izanami
Kaiser_Shade
Izanami
4
4
13
2.63
L
King Arthur
ThatGuyOnline
King Arthur
1
7
6
0.57
L
Hun Batz
TheLORDMANIX
Hun Batz
0
5
3
0.3
L
Xbalanque
TheRamenShaaman
Xbalanque
5
8
3
0.81
W
Kukulkan
VampyricByte
Kukulkan
9
2
11
7.25
W
Sol
5
2
16
6.5
W
Aphrodite
o0o LaZ o0o
Aphrodite
0
1
19
9.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,370
Damage
61,656
73,015
Taken
103,076
61,059
Mitigated
72,092
44,195
Healing
51,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BubuKityfk
Bellona
14,085
1,552
3,779
12,694
31,789
26,333
12
22,072
9,717
0
30,337
L
10,151
251
14,576
7,500
12,885
13,259
32
8,363
4,522
34,328
0
W
Izanami
Kaiser_Shade
Izanami
20,709
9,699
3,013
3,174
14,035
7,195
3,143
1,605
12,430
0
45,128
L
King Arthur
ThatGuyOnline
King Arthur
12,846
1,928
1,114
8,280
32,479
22,059
288
20,339
12,140
0
21,740
L
Hun Batz
TheLORDMANIX
Hun Batz
5,743
1,195
0
520
7,801
3,236
685
6,315
1,486
0
9,179
L
Xbalanque
TheRamenShaaman
Xbalanque
18,831
4,657
577
2,041
18,122
7,205
1,086
12,572
5,550
0
32,607
W
Kukulkan
VampyricByte
Kukulkan
24,557
3,787
4,212
4,350
11,611
6,115
891
2,860
8,751
52,809
0
W
Sol
22,436
8,489
2,929
6,458
14,401
6,601
1,912
1,610
12,791
46,392
0
W
Aphrodite
o0o LaZ o0o
Aphrodite
8,726
2,048
8,483
5,340
9,369
12,526
75
1,196
8,173
15,654
0
W
13,942
1,991
2,508
3,728
23,599
28,622
84
2,880
20,719
16,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
50,516
175
Minions Killed
142
0
Camps Cleared
0
1,440,565
Distance Traveled
1,285,666
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,234
702
41
3
0
319,719
1
L
Hel
10,207
638
44
3
0
341,982
0
W
Izanami
11,756
735
54
3
0
255,819
0
L
King Arthur
9,719
607
20
1
0
283,590
0
L
Hun Batz
8,169
511
13
1
0
122,604
0
L
Xbalanque
11,187
699
24
2
0
217,771
0
W
Kukulkan
12,532
783
58
4
0
283,520
3
W
Sol
11,499
719
47
3
0
294,551
1
W
Aphrodite
10,196
637
13
1
0
306,330
0
W
Ymir
10,954
685
3
0
0
300,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role