Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Vichkata1
Izanami
Level 44
God Stats
9W - 14L
1,420 SR
Queue Stats
141W - 155L
1,428 Elo+
Solo
Fenrir
Fenrir
djberre
Fenrir
Level 80
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 3L
1,487 Elo+
Solo
Zeus
Zeus
wolrath
Zeus
Level 49
God Stats
4W - 3L
1,542 SR
Queue Stats
124W - 128L
1,505 Elo+
Solo
Anubis
Anubis
明日之神
Anubis
Level 43
God Stats
11W - 16L
1,495 SR
Queue Stats
176W - 183L
1,523 Elo+
Solo
Team Averages
Level 72
1,472 SR
1,489 Elo+

VS

Team Averages
Level 55
1,496 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Andron137
Cernunnos
Level 36
God Stats
63W - 53L
1,516 SR
Queue Stats
95W - 86L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
GiXeR2201
Kumbhakarna
Level 66
God Stats
44W - 28L
1,631 SR
Queue Stats
547W - 470L
1,534 Elo+
Solo
Da Ji
Da Ji
SerjantBubas
Da Ji
Level 50
God Stats
1W - 1L
1,333 SR
Queue Stats
25W - 37L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 3 / 2
5,455
496
3,669
6,385
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Vichkata1
Izanami
11
2 / 2 / 1
6,279
571
4,306
5,540
1,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
djberre
Fenrir
8
0 / 4 / 0
5,064
460
1,689
7,792
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
wolrath
Zeus
9
0 / 3 / 0
5,494
499
1,302
4,578
1,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
3 / 5 / 0
6,556
596
4,568
7,109
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 2
8,106
737
5,306
5,681
1,465
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
12
8 / 1 / 1
7,769
706
6,330
5,368
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Andron137
Cernunnos
11
4 / 1 / 0
6,507
592
4,016
4,775
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
GiXeR2201
Kumbhakarna
8
0 / 2 / 4
5,552
505
2,318
8,973
3,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 2 / 2
6,432
585
1,327
5,713
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
17
17
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
Neith
 
Neith
3
1
2
4
W
Anubis
 
Anubis
8
1
1
8.5
W
Cernunnos
Andron137
Cernunnos
4
1
0
4
W
Kumbhakarna
GiXeR2201
Kumbhakarna
0
2
4
1
W
2
2
2
1.5
L
Izanami
Vichkata1
Izanami
2
2
1
1.25
L
Fenrir
djberre
Fenrir
0
4
0
0
L
Zeus
wolrath
Zeus
0
3
0
0
L
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
19,297
31,404
Taken
30,510
11,514
Mitigated
10,397
10,014
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,669
880
0
1,121
6,385
4,212
0
1,116
5,269
20,569
0
W
Neith
 
Neith
5,306
1,464
0
1,814
5,681
1,465
370
2,476
3,205
0
51,685
W
Anubis
 
Anubis
6,330
132
0
3,140
5,368
1,879
0
2,727
2,598
39,118
0
W
Cernunnos
Andron137
Cernunnos
4,016
1,824
0
1,946
4,775
1,149
0
1,645
2,764
0
30,095
W
Kumbhakarna
GiXeR2201
Kumbhakarna
2,318
454
75
1,210
8,973
3,744
0
1,099
7,346
15,328
0
W
1,327
324
0
2,157
5,713
2,160
0
897
4,775
0
31,810
L
Izanami
Vichkata1
Izanami
4,306
3,335
0
2,544
5,540
1,501
546
1,912
3,628
0
45,628
L
Fenrir
djberre
Fenrir
1,689
731
0
2,951
7,792
2,485
0
1,811
5,981
0
29,494
L
Zeus
wolrath
Zeus
1,302
406
0
1,079
4,578
1,116
0
2,753
1,825
24,932
0
L
Anubis
4,568
356
0
2,319
7,109
2,200
0
1,056
6,053
35,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
34,366
319
Minions Killed
330
0
Camps Cleared
0
1,019,102
Distance Traveled
1,119,641
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,455
496
32
3
0
210,201
8
W
Neith
8,106
737
117
11
0
194,109
1
W
Anubis
7,769
706
77
7
0
217,604
1
W
Cernunnos
6,507
592
58
5
0
211,692
4
W
Kumbhakarna
5,552
505
12
1
0
219,974
5
W
Da Ji
6,432
585
66
6
0
276,262
7
L
Izanami
6,279
571
94
9
0
204,758
3
L
Fenrir
5,064
460
54
5
0
223,010
5
L
Zeus
5,494
499
60
5
0
209,013
3
L
Anubis
6,556
596
79
7
0
172,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role