Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CoHaines
Jing Wei
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 82L
1,546 Elo+
Party 1
Geb
Geb
HonayBadga
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,797 Elo+
Party 1
Da Ji
Da Ji
JAVIEEFROZE
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,560 Elo+
Solo
Anubis
Anubis
Mhirr
Anubis
Level 6
God Stats
11W - 11L
1,727 SR
Queue Stats
15W - 18L
1,636 Elo+
Party 1
Team Averages
Level 40
1,545 SR
1,608 Elo+

VS

Team Averages
Level 27
1,521 SR
1,577 Elo+
Bakasura
Bakasura
Ballcreator
Bakasura
Level 29
God Stats
26W - 19L
1,592 SR
Queue Stats
73W - 72L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
NonBinaryLeftist
Tsukuyomi
Level 28
God Stats
14W - 10L
1,614 SR
Queue Stats
117W - 99L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Talion13x
Cthulhu
Level 18
God Stats
21W - 27L
1,639 SR
Queue Stats
226W - 206L
1,691 Elo+
Solo
Ullr
Ullr
iKxPzzz
Ullr
Level 29
God Stats
10W - 6L
1,422 SR
Queue Stats
189W - 210L
1,427 Elo+
Solo
Raijin
Raijin
imgerm
Raijin
Level 29
God Stats
2W - 0L
1,337 SR
Queue Stats
119W - 80L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 1
4,639
422
1,543
6,212
2,835
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
CoHaines
Jing Wei
8
3 / 6 / 0
5,372
488
4,450
7,169
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 3
5,164
469
2,799
9,155
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 4 / 3
5,918
538
4,805
6,624
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Mhirr
Anubis
10
2 / 5 / 2
6,019
547
6,102
7,927
3,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ballcreator
Bakasura
14
10 / 0 / 5
8,149
741
7,325
7,403
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
10
2 / 0 / 9
6,862
624
5,331
6,275
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Talion13x
Cthulhu
12
3 / 1 / 0
6,802
618
5,028
6,990
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
iKxPzzz
Ullr
9
2 / 5 / 5
5,938
540
2,739
7,321
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
imgerm
Raijin
11
5 / 2 / 4
6,705
610
4,344
7,299
2,305
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
22
22
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Bakasura
Ballcreator
Bakasura
10
0
5
12.5
L
Jing Wei
CoHaines
Jing Wei
3
6
0
0.5
L
0
5
3
0.3
L
3
4
3
1.13
L
Anubis
Mhirr
Anubis
2
5
2
0.6
W
Tsukuyomi
2
0
9
6.5
W
Cthulhu
Talion13x
Cthulhu
3
1
0
3
W
Ullr
iKxPzzz
Ullr
2
5
5
0.9
W
Raijin
imgerm
Raijin
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
24,767
37,087
Taken
35,288
13,783
Mitigated
15,971
6,979
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,543
401
0
1,694
6,212
2,835
0
2,458
3,223
0
14,834
W
Bakasura
Ballcreator
Bakasura
7,325
4,443
0
2,728
7,403
2,425
433
912
6,491
0
47,640
L
Jing Wei
CoHaines
Jing Wei
4,450
2,867
0
1,122
7,169
1,543
0
446
6,321
0
27,676
L
2,799
548
0
653
9,155
3,589
0
1,355
7,375
9,566
0
L
4,805
1,132
0
808
6,624
2,458
0
1,200
5,061
0
24,668
L
Anubis
Mhirr
Anubis
6,102
642
0
2,702
7,927
3,358
594
3,171
4,047
33,706
0
W
Tsukuyomi
5,331
1,339
0
2,200
6,275
2,886
117
1,242
5,033
0
21,959
W
Cthulhu
Talion13x
Cthulhu
5,028
732
0
1,545
6,990
6,472
132
2,517
4,473
35,345
0
W
Ullr
iKxPzzz
Ullr
2,739
1,096
0
1,524
7,321
1,883
564
1,486
5,835
0
23,459
W
Raijin
imgerm
Raijin
4,344
388
0
1,869
7,299
2,305
144
2,744
4,555
31,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
34,456
217
Minions Killed
338
0
Camps Cleared
0
1,045,503
Distance Traveled
1,101,352
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,639
422
28
3
0
212,149
1
W
Bakasura
8,149
741
111
10
0
261,140
1
L
Jing Wei
5,372
488
58
5
0
225,764
0
L
Geb
5,164
469
13
1
0
213,921
2
L
Da Ji
5,918
538
49
4
0
211,947
0
L
Anubis
6,019
547
69
6
0
181,722
0
W
Tsukuyomi
6,862
624
39
4
0
245,800
1
W
Cthulhu
6,802
618
79
7
0
212,843
2
W
Ullr
5,938
540
51
5
0
187,488
3
W
Raijin
6,705
610
58
5
0
194,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role