Player Matchup

Thanatos
Thanatos
DRMorri
Thanatos
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 263L
1,498 Elo+
Party 2
Artemis
Artemis
Dexxed12
Artemis
Level 67
God Stats
4W - 1L
1,668 SR
Queue Stats
148W - 196L
1,238 Elo+
Party 3
Hades
Hades
Purpleshai
Hades
Level 30
God Stats
32W - 15L
1,686 SR
Queue Stats
314W - 305L
1,529 Elo+
Party 2
Chernobog
Chernobog
TallerSage05298
Chernobog
Level 129
God Stats
17W - 13L
1,589 SR
Queue Stats
338W - 338L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
edo150401
Cthulhu
Level 18
God Stats
4W - 6L
1,597 SR
Queue Stats
17W - 42L
1,204 Elo+
Party 3
Team Averages
Level 76
1,608 SR
1,398 Elo+

VS

Team Averages
Level 90
1,539 SR
1,451 Elo+
Chaac
Chaac
Gloxius
Chaac
Level 106
God Stats
10W - 16L
1,420 SR
Queue Stats
160W - 151L
1,520 Elo+
Solo
Ra
Ra
Lic MilleR
Ra
Level 126
God Stats
10W - 4L
1,593 SR
Queue Stats
300W - 330L
1,446 Elo+
Party 1
Izanami
Izanami
Marcus Solis
Izanami
Level 48
God Stats
10W - 10L
1,396 SR
Queue Stats
191W - 222L
1,414 Elo+
Party 1
Camazotz
Camazotz
RichiPhelps1043
Camazotz
Level 58
God Stats
2W - 2L
1,634 SR
Queue Stats
191W - 210L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
Vash_Trigun_95
Kuzenbo
Level 113
God Stats
17W - 10L
1,652 SR
Queue Stats
575W - 556L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRMorri
Thanatos
15
9 / 2 / 9
9,273
618
14,930
11,726
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Dexxed12
Artemis
13
2 / 2 / 2
7,646
510
4,748
7,597
2,326
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
14
6 / 0 / 4
8,444
563
10,207
10,443
5,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TallerSage05298
Chernobog
13
6 / 1 / 4
7,837
522
8,120
7,792
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
edo150401
Cthulhu
12
0 / 0 / 3
6,918
461
2,800
8,138
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gloxius
Chaac
13
2 / 4 / 0
7,785
519
7,455
12,163
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 8 / 0
6,490
433
3,753
10,214
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Marcus Solis
Izanami
11
0 / 4 / 0
6,304
420
5,016
7,783
2,004
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
12
3 / 5 / 0
6,976
465
7,136
14,177
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
6,173
412
4,910
10,314
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
5
5
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DRMorri
Thanatos
9
2
9
6.75
W
Artemis
Dexxed12
Artemis
2
2
2
1.5
L
Chaac
Gloxius
Chaac
2
4
0
0.5
L
0
8
0
0
L
Izanami
Marcus Solis
Izanami
0
4
0
0
W
Hades
6
0
4
8
L
Camazotz
3
5
0
0.6
W
Chernobog
TallerSage05298
Chernobog
6
1
4
8
L
0
2
1
0.25
W
Cthulhu
edo150401
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
28,270
45,696
Taken
54,651
20,196
Mitigated
28,740
27,630
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DRMorri
Thanatos
14,930
6,143
0
12,457
11,726
4,260
88
886
10,598
0
50,784
W
Artemis
Dexxed12
Artemis
4,748
1,583
0
1,250
7,597
2,326
1,134
0
6,976
0
32,038
L
Chaac
Gloxius
Chaac
7,455
585
0
4,837
12,163
8,766
0
475
11,688
0
44,017
L
3,753
953
583
1,786
10,214
3,375
400
5,208
5,006
41,278
0
L
Izanami
Marcus Solis
Izanami
5,016
4,014
0
875
7,783
2,004
0
1,514
5,739
0
40,197
W
Hades
10,207
352
460
7,515
10,443
5,101
438
4,292
5,792
48,934
0
L
Camazotz
7,136
1,837
0
7,127
14,177
4,959
114
1,896
12,238
0
40,343
W
Chernobog
TallerSage05298
Chernobog
8,120
4,570
0
2,928
7,792
2,571
0
2,059
5,693
0
44,430
L
4,910
1,406
243
2,440
10,314
9,636
95
3,124
6,973
18,815
0
W
Cthulhu
edo150401
Cthulhu
2,800
52
0
3,020
8,138
5,938
388
1,090
7,048
32,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
33,728
378
Minions Killed
361
0
Camps Cleared
0
1,404,091
Distance Traveled
1,328,270
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,273
618
76
5
0
342,889
3
W
Artemis
7,646
510
65
4
0
251,204
4
L
Chaac
7,785
519
105
7
0
277,244
2
L
Ra
6,490
433
85
6
0
239,017
3
L
Izanami
6,304
420
77
5
0
262,283
2
W
Hades
8,444
563
93
6
0
290,359
5
L
Camazotz
6,976
465
58
4
0
277,144
3
W
Chernobog
7,837
522
78
5
0
272,119
1
L
Kuzenbo
6,173
412
36
2
0
272,582
1
W
Cthulhu
6,918
461
66
4
0
247,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role